axis-dominion vs ghost (allies+20) bm3


  • your inf for example, and subs getting hits


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Gibraltar to Southern France
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Philippines
            Battle in Aleutian Islands
                Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Southern France to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 26 Sea Zone to 8 Sea Zone
            2 fighters moved from Eastern United States to 8 Sea Zone
            1 infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Southeast Mexico to Western United States
            2 aaGuns moved from Southeast Mexico to Central United States
            1 fighter moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 26 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 8 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            Americans undo move 2.
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Germans regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 armour and 1 fighter
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.67 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Gibraltar to Southern France
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Philippines
            Battle in Aleutian Islands
                Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Aleutian Islands, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Aleutian Islands, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Philippines from Japanese, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Southern France to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 26 Sea Zone to 8 Sea Zone
            2 fighters moved from Eastern United States to 8 Sea Zone
            1 infantry moved from Central United States to Western United States
            2 mech_infantrys moved from Southeast Mexico to Western United States
            2 aaGuns moved from Southeast Mexico to Central United States
            1 fighter moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 26 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 8 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
            Americans undo move 2.
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 armour and 1 fighter
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.67 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
                  British take 98 Sea Zone from Italians
            1 marine moved from 98 Sea Zone to Alexandria
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            4 infantry moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 armour, 3 artilleries and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            5 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 fighter moved from 98 Sea Zone to Crete
            1 fighter moved from French Central Africa to Egypt
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - British
            Battle in Alexandria
            Battle in Trans-Jordan
            Battle in Crete
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Alexandria from Italians, taking Trans-Jordan from Italians, taking Crete from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Egypt
                British attack with 1 armour, 4 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys in Egypt, round 2 : 3/16 hits, 4.67 expected hits
                    Italians roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys in Egypt, round 3 : 5/14 hits, 4.33 expected hits
                    Italians roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Italians: 2 artilleries and 4 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Iraq
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 3 : 4/4 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Iraq
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 tactical_bomber
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 carriers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            5 infantry moved from Anglo Egyptian Sudan to Ethiopia
            2 fighters moved from French Central Africa to Ethiopia
            3 aaGuns, 1 armour, 23 infantry and 1 mech_infantry moved from Burma to India
            1 fighter moved from Crete to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.67
    Italians regular : -0.67
    Japanese regular : 0.67
    Germans regular : -1.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            3 marines moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 3 marines
                British defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 3 marines in Trans-Jordan, round 2 : 4/6 hits, 2.67 expected hits
                    British roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 3 marines remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to 81 Sea Zone
            2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
            1 bomber moved from Trans-Jordan to Caucasus
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,5,2,5,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,1,6,6,6,4,2,3,4,5,4,1,6
            Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in Java
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - French
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    

    Savegame


  • TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            3 infantry moved from Rostov to Ukraine
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Rostov to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            3 infantry moved from France to Southern France
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
            1 infantry moved from Novgorod to Archangel
            1 armour moved from Rostov to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter moved from Southern Italy to Southern France
            1 marine moved from Norway to 112 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
    

    Savegame


  • I don’t believe you will scramble against that, so I will just roll


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 3 infantry and 17 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            3 infantry moved from Rostov to Ukraine
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Rostov to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            3 infantry moved from France to Southern France
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
            1 infantry moved from Novgorod to Archangel
            1 armour moved from Rostov to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter moved from Southern Italy to Southern France
            1 marine moved from Norway to 112 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 4 infantry
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 bombers and 4 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers and 3 infantry in Archangel, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Volgograd
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Volgograd, round 2 : 1/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 fighter moved from 99 Sea Zone to Iraq
            2 fighters moved from Southern Italy to Iraq
            2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from 110 Sea Zone to France
            1 tactical_bomber moved from Ukraine to Rostov
            1 aaGun moved from Rostov to Caucasus
            4 infantry moved from Rostov to Caucasus
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Archangel to Rostov
            1 bomber moved from Archangel to Rostov
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Archangel
            3 infantry moved from Vyborg to Novgorod
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 armour moved from Rostov to Northwest Persia
            15 mech_infantrys moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            10 infantry moved from Slovakia Hungary to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,2,2,3,4
            Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Russians regular : 1.33
    Germans regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Vologda to Archangel
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Kansu to Szechwan
            2 fighters and 1 tactical_bomber moved from Russia to Szechwan
            1 armour moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 artillery and 3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel
                Germans win with 2 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Szechwan
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 fighter
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Szechwan, round 2 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 armour and 1 fighter
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 8 infantry in Smolensk, round 2 : 1/10 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 infantry moved from Russia to Vologda
            14 artilleries and 29 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Tsinghai to Kansu
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    Germans regular : 2.67
    Russians regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 fighters, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 3 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 bombers moved from Kiangsu to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
            1 artillery moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Hunan to Szechwan
            1 tactical_bomber moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yenisey
                Japanese attack with 2 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Yenisey, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Szechwan
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 1/8 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from Korea to Manchuria
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
            1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
            2 bombers moved from Szechwan to Kiangsu
            1 tactical_bomber moved from Szechwan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 marine moved from Malaya to 37 Sea Zone
            1 aaGun and 4 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            8 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 aaGun, 2 fighters and 3 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 4.
            1 submarine placed in 37 Sea Zone
            2 infantry placed in Malaya
            Japanese undo move 3.
            Japanese undo move 5.
            1 submarine placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.33
    Japanese regular : -5.17
    ANZAC regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            3 fighters moved from Caroline Islands to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone
    

    Savegame


  • scramble?



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            3 fighters moved from Caroline Islands to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Okinawa
            Battle in Korea
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 carriers and 5 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
            3 carriers moved from 8 Sea Zone to 6 Sea Zone
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            5 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from 46 Sea Zone to New Zealand
            2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
            3 fighters moved from Western United States to Midway
            1 mech_infantry moved from Western United States to Alaska
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            2 aaGuns moved from Western United States to British Columbia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            3 armour and 3 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            3 fighters moved from Caroline Islands to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer and 1 fighter moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Okinawa
            Battle in Korea
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win, taking Soviet Far East from Japanese, taking Okinawa from Japanese, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 carriers and 5 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
            3 carriers moved from 8 Sea Zone to 6 Sea Zone
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            5 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from 46 Sea Zone to New Zealand
            2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
            3 fighters moved from Western United States to Midway
            1 mech_infantry moved from Western United States to Alaska
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            2 aaGuns moved from Western United States to British Columbia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            3 armour and 3 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 fighter moved from Eastern Persia to Burma
            2 fighters moved from Ethiopia to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 3 marines
                    British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/7 hits, 3.00 expected hits
                    Italians roll dice for 3 marines in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    3 marines owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 3 marines
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from Alexandria to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            5 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 marine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Burma to India
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
            British collect 27 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Italians regular : -1.00
    Japanese regular : 1.17
    British regular : 2.00
    

    Savegame


  • UK ftr in z92 is on UK AC


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Caucasus to Southern Italy
            2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 aaGun, 1 artillery and 3 infantry moved from Rostov to Caucasus
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,6,2,4
            Italians collect 4 PUs (10 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

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