@dawgoneit again? Sorry, I will post the good one in a few hours
L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 37 PUs; Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 6 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians retreated to Kazakhstan Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 aaGun and 4 infantry moved from Samara to Russia 1 aaGun and 2 infantry moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 fighter moved from Archangel to Russia 2 artilleries and 17 infantry moved from Vologda to Russia 2 armour and 3 mech_infantrys moved from Bulgaria to Greece Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -5.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Sumatra 1 bomber moved from French Indo China to Celebes 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 6 fighters and 6 tactical_bombers moved from 36 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Java Japanese attack with 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Celebes to Borneo 6 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone 1 bomber moved from Sumatra to India 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 6 carriers, 7 destroyers and 12 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Korea 1 infantry moved from Jehol to Manchuria 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 3 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 1 aaGun and 5 infantry moved from Burma to India Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 3 artilleries placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Norway, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 3 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 102 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 11 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Norway to United Kingdom 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Caroline Islands to Hawaiian Islands 2 carriers moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 5 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Caroline Islands: 4 fighters EDIT: Adding units owned by Americans to 33 Sea Zone: 4 fighters EDIT: Turning off Edit Mode 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Germans regular : 1.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Norway, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 3 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 102 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 11 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Norway to United Kingdom 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Caroline Islands to Hawaiian Islands 2 carriers moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 5 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Caroline Islands: 4 fighters EDIT: Adding units owned by Americans to 33 Sea Zone: 4 fighters EDIT: Turning off Edit Mode 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 8 fighters moved from 112 Sea Zone to Finland 1 infantry moved from Northwest Persia to Caucasus 5 fighters moved from Persia to Caucasus Combat - British Battle in Finland British attack with 8 fighters Germans defend with 1 artillery and 3 infantry British roll dice for 8 fighters in Finland, round 2 : 6/8 hits, 4.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Finland British win with 8 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Battle in Caucasus British attack with 5 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 5 fighters and 1 infantry in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win with 5 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Caucasus to Persia 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 6 infantry moved from 112 Sea Zone to Norway 2 submarines moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Finland to 112 Sea Zone 6 fighters moved from Finland to Norway Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 mech_infantry EDIT: Adding units owned by British to Syria: 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters and 6 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83 Germans regular : 0.67 British regular : 2.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Yugoslavia to Greater Southern Germany Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,2,3,6,4,5,2,4,1,2,2 Italians collect 0 PUs (9 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry, 5 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Rostov to Volgograd 1 bomber moved from Novgorod to Volgograd 1 artillery and 8 infantry moved from Romania to Bulgaria Germans take Bulgaria from British 1 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from 115 Sea Zone to Archangel 2 fighters moved from 115 Sea Zone to Archangel 18 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from France to Denmark 1 armour moved from Yenisey to Urals 1 infantry moved from Novosibirsk to Urals Combat - Germans Battle in Denmark Germans attack with 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Denmark, round 2 : 1/21 hits, 4.67 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Denmark Germans roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Denmark, round 3 : 4/21 hits, 4.67 expected hits British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery, 1 fighter, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Urals Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Archangel to Bryansk 1 aaGun moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Novgorod to Belarus 1 armour, 7 artilleries and 9 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Ukraine to Bryansk 1 bomber moved from Volgograd to Bryansk 1 infantry moved from Rostov to Caucasus 2 aaGuns, 14 armour, 9 artilleries, 9 infantry and 14 mech_infantrys moved from Rostov to Bryansk 2 fighters moved from Germany to Bryansk 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Denmark to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from France to Novgorod 1 fighter and 1 tactical_bomber moved from France to Western Germany 6 infantry moved from Germany to Western Germany 3 artilleries and 8 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Denmark Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 3 infantry placed in Ukraine 3 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 3 infantry placed in France 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,5 Germans collect 58 PUs (5 lost to blockades); end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -4.33 British regular : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Tambov to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 2 fighters moved from Russia to Volgograd 2 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 9 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Volgograd to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 12 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer, 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 4/13 hits, 7.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 1 marine and 14 submarines moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Borneo to Japan 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 5 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 6 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Kansu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 artillery and 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Jehol to Manchuria 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 armour, 1 artillery and 6 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from West India to Eastern Persia 1 aaGun, 3 artilleries and 5 infantry moved from India to West India 1 bomber moved from India to Philippines Place Units - Japanese 9 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 3 submarines placed in 36 Sea Zone 3 armour placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -3.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 5 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 mech_infantry moved from 19 Sea Zone to Okinawa 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Holland Belgium Battle in Okinawa Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Holland Belgium from Germans, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Non Combat Move - Americans 7 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 13 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 4 fighters moved from 33 Sea Zone to 19 Sea Zone 7 fighters and 2 tactical_bombers moved from Caroline Islands to 19 Sea Zone 2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone 3 fighters moved from Hawaiian Islands to 19 Sea Zone 1 fighter moved from Western United States to Midway 3 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to Algeria 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 2 fighters moved from 97 Sea Zone to Greece Place Units - Americans 8 submarines and 2 transports placed in 10 Sea Zone Americans undo move 1. 8 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 4 infantry placed in Central United States Americans undo move 3. Americans undo move 1. 8 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 5 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 mech_infantry moved from 19 Sea Zone to Okinawa 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Holland Belgium Battle in Okinawa Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Holland Belgium from Germans, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Non Combat Move - Americans 7 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 13 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 4 fighters moved from 33 Sea Zone to 19 Sea Zone 7 fighters and 2 tactical_bombers moved from Caroline Islands to 19 Sea Zone 2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone 3 fighters moved from Hawaiian Islands to 19 Sea Zone 1 fighter moved from Western United States to Midway 3 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to Algeria 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 2 fighters moved from 97 Sea Zone to Greece Place Units - Americans 8 submarines and 2 transports placed in 10 Sea Zone Americans undo move 1. 8 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 4 infantry placed in Central United States Americans undo move 3. Americans undo move 1. 8 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Syria to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 6 fighters moved from Norway to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Persia to Caucasus 5 fighters moved from Persia to Caucasus Combat - British Battle in Northern Italy Battle in Caucasus British attack with 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 5 fighters and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus British win, taking Northern Italy from Italians with 5 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Normandy Bordeaux British attack with 2 artilleries, 14 fighters and 6 infantry Germans defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Normandy Bordeaux British roll dice for 2 artilleries, 13 fighters and 6 infantry in Normandy Bordeaux, round 2 : 10/21 hits, 8.50 expected hits Germans roll dice for 1 aaGun, 4 artilleries and 14 infantry in Normandy Bordeaux, round 2 : 3/18 hits, 6.00 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 artilleries, 13 fighters and 3 infantry in Normandy Bordeaux, round 3 : 11/18 hits, 8.00 expected hits Germans roll dice for 4 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/9 hits, 3.00 expected hits 4 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 31 Casualties for British: 1 artillery, 1 fighter and 6 infantry Casualties for Germans: 1 aaGun, 4 artilleries and 14 infantry Non Combat Move - British 4 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 13 fighters moved from Normandy Bordeaux to Southern France 1 submarine moved from 80 Sea Zone to 39 Sea Zone 5 fighters moved from Caucasus to Persia 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 submarines moved from 81 Sea Zone to 97 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 2 artilleries and 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Removing units owned by British from 97 Sea Zone: 2 cruisers EDIT: Adding units owned by British to 98 Sea Zone: 2 cruisers EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33 Germans regular : -1.33 British regular : 5.83
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@Ghostglider Ouch!
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Northern Italy 1 infantry moved from Greater Southern Germany to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,6,1,5,2,6 Italians collect 0 PUs (5 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 6 fighters moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 6 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung ANZAC win with 4 fighters remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 4 fighters moved from Shantung to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.83
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 6 fighters moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 6 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung ANZAC win with 4 fighters remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 4 fighters moved from Shantung to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French 2 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.83
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from Bulgaria to Greece 1 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 7 armour and 7 mech_infantrys moved from Bryansk to Caucasus 7 armour and 7 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Urals to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Smolensk to Vologda 1 artillery and 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British Combat - Germans Battle in Finland Germans attack with 1 artillery and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits 3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece 1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 3 mech_infantrys Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 8 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 7 armour and 7 mech_infantrys French defend with 1 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Vologda Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov 1 bomber moved from Greece to Western Germany 3 fighters and 1 tactical_bomber moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Bulgaria 2 infantry moved from France to Western Germany 1 artillery and 2 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark Place Units - Germans 2 infantry and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 2. 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 2.67 Germans regular : -2.67 British regular : -2.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 3 artilleries and 4 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 armour moved from Greece to 97 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
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Russian ARM on UK trn in z97
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to 45 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 bomber and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Manchuria to Amur 1 armour, 3 artilleries and 11 infantry moved from Korea to Amur 1 artillery and 5 infantry moved from Kansu to Timguska 1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Timguska Japanese attack with 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 10 infantry Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19 Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 10 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Jehol 1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia 3 armour moved from India to Eastern Persia 1 bomber moved from 45 Sea Zone to India 2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 4 armour moved from Eastern Persia to Turkmenistan Place Units - Japanese 3 armour placed in India 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 23 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1 Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.33 Russians regular : 2.33 Russians AA : 1.67
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Ouch!!!