@dawgoneit again? Sorry, I will post the good one in a few hours
L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 5 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 mech_infantry moved from 19 Sea Zone to Okinawa 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Holland Belgium Battle in Okinawa Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Holland Belgium from Germans, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Non Combat Move - Americans 7 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 13 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 4 fighters moved from 33 Sea Zone to 19 Sea Zone 7 fighters and 2 tactical_bombers moved from Caroline Islands to 19 Sea Zone 2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone 3 fighters moved from Hawaiian Islands to 19 Sea Zone 1 fighter moved from Western United States to Midway 3 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to Algeria 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 2 fighters moved from 97 Sea Zone to Greece Place Units - Americans 8 submarines and 2 transports placed in 10 Sea Zone Americans undo move 1. 8 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 4 infantry placed in Central United States Americans undo move 3. Americans undo move 1. 8 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Syria to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 6 fighters moved from Norway to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Persia to Caucasus 5 fighters moved from Persia to Caucasus Combat - British Battle in Northern Italy Battle in Caucasus British attack with 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 5 fighters and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus British win, taking Northern Italy from Italians with 5 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Normandy Bordeaux British attack with 2 artilleries, 14 fighters and 6 infantry Germans defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 14 infantry Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Normandy Bordeaux British roll dice for 2 artilleries, 13 fighters and 6 infantry in Normandy Bordeaux, round 2 : 10/21 hits, 8.50 expected hits Germans roll dice for 1 aaGun, 4 artilleries and 14 infantry in Normandy Bordeaux, round 2 : 3/18 hits, 6.00 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 artilleries, 13 fighters and 3 infantry in Normandy Bordeaux, round 3 : 11/18 hits, 8.00 expected hits Germans roll dice for 4 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/9 hits, 3.00 expected hits 4 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 13 fighters remaining. Battle score for attacker is 31 Casualties for British: 1 artillery, 1 fighter and 6 infantry Casualties for Germans: 1 aaGun, 4 artilleries and 14 infantry Non Combat Move - British 4 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 13 fighters moved from Normandy Bordeaux to Southern France 1 submarine moved from 80 Sea Zone to 39 Sea Zone 5 fighters moved from Caucasus to Persia 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 submarines moved from 81 Sea Zone to 97 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 2 artilleries and 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Removing units owned by British from 97 Sea Zone: 2 cruisers EDIT: Adding units owned by British to 98 Sea Zone: 2 cruisers EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33 Germans regular : -1.33 British regular : 5.83
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@Ghostglider Ouch!
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Northern Italy 1 infantry moved from Greater Southern Germany to Northern Italy Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,6,1,5,2,6 Italians collect 0 PUs (5 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 6 fighters moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 6 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung ANZAC win with 4 fighters remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 4 fighters moved from Shantung to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.83
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 6 fighters moved from 19 Sea Zone to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 6 fighters and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 6 fighters and 1 infantry in Shantung, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shantung ANZAC win with 4 fighters remaining. Battle score for attacker is -14 Casualties for ANZAC: 2 fighters and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 4 fighters moved from Shantung to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French 2 infantry moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : 0.83
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from Bulgaria to Greece 1 infantry moved from Rostov to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 7 armour and 7 mech_infantrys moved from Bryansk to Caucasus 7 armour and 7 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Urals to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Smolensk to Vologda 1 artillery and 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Greece 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British Combat - Germans Battle in Finland Germans attack with 1 artillery and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Greece Germans attack with 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber Americans defend with 2 fighters; Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber in Greece, round 2 : 4/14 hits, 4.67 expected hits British roll dice for 2 armour, 2 fighters and 3 mech_infantrys in Greece, round 2 : 1/7 hits, 3.33 expected hits 3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greece 1 artillery owned by the Germans and 7 infantry owned by the Germans retreated to Bulgaria British win with 1 armour and 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 3 mech_infantrys Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 8 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 7 armour and 7 mech_infantrys French defend with 1 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Vologda Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 1 artillery and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 2 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Rostov 1 bomber moved from Greece to Western Germany 3 fighters and 1 tactical_bomber moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Bulgaria 2 infantry moved from France to Western Germany 1 artillery and 2 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark Place Units - Germans 2 infantry and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 2. 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 2.67 Germans regular : -2.67 British regular : -2.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 3 artilleries and 4 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 armour moved from Greece to 97 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
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Russian ARM on UK trn in z97
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to 45 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 bomber and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Manchuria to Amur 1 armour, 3 artilleries and 11 infantry moved from Korea to Amur 1 artillery and 5 infantry moved from Kansu to Timguska 1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Timguska Japanese attack with 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Timguska, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 10 infantry Russians roll AA dice in Amur : 2/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 12 infantry in Amur, round 2 : 4/16 hits, 4.00 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Amur, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Amur, round 3 : 2/13 hits, 3.50 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Amur, round 4 : 2/9 hits, 2.83 expected hits Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Amur, round 5 : 1/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 artilleries in Amur, round 6 : 3/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Amur, round 6 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is -19 Casualties for Japanese: 1 bomber, 12 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 10 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Jehol 1 aaGun, 3 artilleries and 5 infantry moved from West India to Eastern Persia 3 armour moved from India to Eastern Persia 1 bomber moved from 45 Sea Zone to India 2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 1 marine, 19 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 4 armour moved from Eastern Persia to Turkmenistan Place Units - Japanese 3 armour placed in India 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 23 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,1,6,3,3,6,6,6,3,4,6,2,1,2,5,2,4,1,6,5,1,5,2,2,1,2,5,1,1,3,1,2,2,2,5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,2,1,2,6,5,3,2,4,1,3,4,5,1,3,4,2,5,1,1 Japanese collect 48 PUs (23 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.33 Russians regular : 2.33 Russians AA : 1.67
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Ouch!!!
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 7 submarines moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 fighter moved from Midway to Iwo Jima 2 fighters moved from 19 Sea Zone to 21 Sea Zone 13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters moved from 7 Sea Zone to Japan 3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans
Combat Hit Differential Summary :
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Scramble in z97?
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@Ghostglider No scramble
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 7 submarines moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 fighter moved from Midway to Iwo Jima 2 fighters moved from 19 Sea Zone to 21 Sea Zone 13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters moved from 7 Sea Zone to Japan 3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Battle in Japan Americans attack with 17 fighters and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits 5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 6 fighters Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry EDIT: Changing ownership of Guam from Japanese to Americans EDIT: Turning off Edit Mode 13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone 2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Southern France 2 infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 fighter moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 105 Sea Zone to 125 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 1 destroyer and 1 transport placed in 10 Sea Zone 7 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.83 Italians regular : -0.33 Japanese AA : -1.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 7 submarines moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 fighter moved from Midway to Iwo Jima 2 fighters moved from 19 Sea Zone to 21 Sea Zone 13 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 4 fighters moved from 7 Sea Zone to Japan 3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Yugoslavia from Italians, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iwo Jima, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 fighter and 1 mech_infantry in Iwo Jima, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry and 1 mech_infantry Battle in Japan Americans attack with 17 fighters and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits Americans roll dice for 17 fighters and 3 tactical_bombers in Japan, round 2 : 7/20 hits, 10.50 expected hits Japanese roll dice for 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 3.50 expected hits 5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 fighters owned by the Americans lost in Japan Americans roll dice for 13 fighters and 3 tactical_bombers in Japan, round 3 : 11/16 hits, 8.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Japan, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 6 fighters Casualties for Japanese: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Guam: 1 infantry and 1 mech_infantry EDIT: Changing ownership of Guam from Japanese to Americans EDIT: Turning off Edit Mode 13 carriers and 1 cruiser moved from 19 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 11 fighters and 3 tactical_bombers moved from Japan to 17 Sea Zone 2 fighters and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Southern France 2 infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 fighter moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 105 Sea Zone to 125 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 1 destroyer and 1 transport placed in 10 Sea Zone 7 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Southern France to Holland Belgium 2 fighters moved from Southern France to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Southern France to Gibraltar 1 artillery moved from Normandy Bordeaux to Southern France 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Northwest Persia 3 aaGuns, 1 armour, 1 artillery, 5 fighters, 21 infantry and 4 mech_infantrys moved from Persia to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 8 infantry moved from Egypt to Trans-Jordan 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Southern France to 97 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 3 mech_infantrys placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Normandy Bordeaux 7 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.83 Italians regular : -0.33 Japanese AA : -1.00 Germans regular : 0.67 British regular : -1.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy retreated to Northern Italy Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,1,4,6,6,1,5,4,2,3,3,4,3,6,5,6,4,5,5,3 Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.17 British regular : 0.67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 5 submarines moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 2 artilleries moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 17 Sea Zone 4 fighters moved from Okinawa to 17 Sea Zone 1 infantry moved from Persia to Iraq 2 fighters moved from Persia to Iraq Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter and 3 infantry moved from Persia to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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2 French INF on 1 UK TRN in z110
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; Germans buy 6 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bulgaria to Greece Germans take Greece from British 1 infantry moved from Bulgaria to Yugoslavia 2 fighters and 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 infantry moved from Rostov to Tambov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Norway 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 tactical_bomber moved from Bulgaria to Yugoslavia 1 fighter moved from Bulgaria to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour moved from Kazakhstan to Northwest Persia 8 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 7 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov Combat - Germans Battle in Northern Italy Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 3 artilleries, 1 bomber and 4 infantry British defend with 2 aaGuns and 6 infantry British roll AA dice in Norway : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Norway, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 2 aaGuns and 6 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Norway Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Norway, round 3 : 3/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 3 infantry Casualties for British: 2 aaGuns and 6 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 16 armour and 12 mech_infantrys British defend with 1 infantry Germans roll dice for 16 armour and 12 mech_infantrys in Northwest Persia, round 2 : 12/28 hits, 10.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 16 armour and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters and 2 tactical_bombers moved from Tambov to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 1 artillery moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 5 infantry moved from Germany to Western Germany 1 artillery moved from Denmark to Western Germany 3 infantry moved from Western Germany to Denmark 1 bomber moved from Norway to Western Germany 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy 2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Germany 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,2,5,2,1,6,6,2,6,3,2,6,3,3,4,4,5,6 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -0.17 Russians regular : -0.33 Germans regular : 3.67 British regular : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Vologda to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 27 infantry moved from Russia to Tambov 3 artilleries moved from Russia to Tambov 3 artilleries and 12 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 3 artilleries and 27 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 27 infantry in Tambov, round 2 : 6/30 hits, 6.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 artilleries and 14 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 14 infantry in Smolensk, round 2 : 3/17 hits, 3.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Novosibirsk to Russia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Tambov 6 artilleries moved from Russia to Tambov 23 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 4 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Vologda to Russia 1 armour moved from 98 Sea Zone to Trans-Jordan Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.00