well, I found a useful button…
Max334 (Axis) v Odonis (Allies) P2V
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@Odonis Yes Sir… my apologies. I meant to let you know of my delay. Pls give me maybe a couple more days
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@max334
No worries at all! -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Siam to 38 Sea Zone 2 artilleries moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Hokkaido to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kyushu to 6 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Davao 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Fukien to Manilla 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 1 bomber moved from Kwangsi to Borneo 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 artillery moved from Kiangsi to Kwangtung Combat - Japanese Battle in Sumatra Battle in Guam Battle in Celebes Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manilla, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Anhwe to Hunan 2 artilleries and 3 infantry moved from Anhwe to Hopei 1 artillery and 4 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 1 carrier moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from Davao to Kwangsi 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to Kwangsi 1 fighter and 1 tactical_bomber moved from Manilla to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 38 Sea Zone 1 bomber moved from Borneo to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 submarine moved from 34 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Manilla: 1 infantry EDIT: Removing units owned by Japanese from Manilla: 1 artillery EDIT: Turning off Edit Mode 1 factory_minor placed in French Indo China 2 transports placed in 7 Sea Zone 2 artilleries, 2 infantry and 1 marine placed in Japan Japanese undo move 2. 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from Southern Manchuria: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.33 Japanese regular : -8.33 UK_Pacific regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Wake Island to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa Combat - Americans Japanese scrambles 1 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone Battle in Morocco Battle in French West Africa Battle in Marianas Battle in 17 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking French West Africa from Neutral_Axis, taking Marianas from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Marshall Islands, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser and 1 fighter Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 fighter remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Moving scrambled unit from 22 Sea Zone back to originating territory: 36 Sea Zone Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 2 marines moved from 55 Sea Zone to Queensland 1 fighter moved from Marshall Islands to Wake Island 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from 17 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 cruiser and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Wake Island to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa Combat - Americans Japanese scrambles 1 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone Battle in Morocco Battle in French West Africa Battle in Marianas Battle in 17 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking French West Africa from Neutral_Axis, taking Marianas from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Marshall Islands, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser and 1 fighter Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 fighter remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Moving scrambled unit from 22 Sea Zone back to originating territory: 36 Sea Zone Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 2 marines moved from 55 Sea Zone to Queensland 1 fighter moved from Marshall Islands to Wake Island 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from 17 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 cruiser and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 1 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Honan 5 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 infantry placed in Inner Mongolia 1 infantry placed in Kweichow 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Southern Persia to 82 Sea Zone 1 mech_infantry moved from Iraq to 82 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 74 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 74 Sea Zone to Kenya 1 artillery moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Egypt to Ethiopia British take Ethiopia from Italians 1 cruiser moved from 82 Sea Zone to 74 Sea Zone 2 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 battleship moved from 40 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 101 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 101 Sea Zone British roll dice for 1 fighter in 101 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 1 transport in 101 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 101 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 cruiser Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Kenya British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 5 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 1 carrier and 1 destroyer moved from 82 Sea Zone to 74 Sea Zone 2 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 3 fighters moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from New Brunswick Nova Scotia to Gibraltar 1 fighter moved from United Kingdom to Morocco 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Southern Persia 1 factory_minor placed in Egypt 1 transport placed in 109 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1 British collect 33 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6,4,4,2,6,5 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Italians regular : -3.83 Japanese regular : 1.33 British regular : -1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Slovakia Hungary to Eastern Poland 1 marine moved from Northern Italy to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 battleship moved from 101 Sea Zone to 100 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Syria 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Trans-Jordan Battle in Syria Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Syria Italians win, taking Trans-Jordan from British, taking Syria from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Eastern Poland Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 fighter moved from Slovakia Hungary to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.67 British regular : 0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Java to 59 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to South Australia 1 cruiser moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Java to 59 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Queensland to South Australia 1 cruiser moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 2 infantry moved from Germany to 117 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 10 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from 118 Sea Zone to Vyborg 1 submarine moved from 115 Sea Zone to 118 Sea Zone 1 cruiser moved from 118 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Poland to Baltic States 2 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Baltic States 1 bomber moved from Western Germany to 118 Sea Zone 1 bomber moved from Western Germany to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 118 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 submarine and 2 transports Russians defend with 1 cruiser Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber and 2 transports in 118 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Non Combat Move - Germans 1 bomber moved from 118 Sea Zone to Western Germany 2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 1 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland 7 armour and 11 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns moved from Germany to Poland 1 bomber moved from Baltic States to Eastern Poland 1 bomber moved from Bessarabia to Germany 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Northern Italy to Romania Place Units - Germans 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany 2 infantry placed in France 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 marine EDIT: Removing units owned by Germans from Western Germany: 1 marine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.17
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edit: NCM marine to Germany
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 116 Sea Zone to 118 Sea Zone 1 fighter moved from Western Ukraine to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Belarus to 118 Sea Zone 1 artillery and 1 infantry moved from Northern Belarus to Baltic States 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in 118 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 submarine and 2 transports Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 battleship and 2 transports in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Russians lost in 118 Sea Zone 1 submarine owned by the Germans Submerged 2 transports owned by the Germans lost in 118 Sea Zone Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Russians: 1 submarine Casualties for Germans: 1 battleship and 2 transports Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Leningrad 2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Smolensk to Southern Belarus 2 infantry moved from Smolensk to Bryansk 1 armour moved from Russia to Kursk 1 artillery and 5 infantry moved from Russia to Bryansk 2 armour, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Amur to Siberia Place Units - Russians 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Stalingrad 3 infantry placed in Leningrad 3 artilleries placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 1.33
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Do you know why it’s not letting me move any ships into sz132 (Malaya)?
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@max334
No - maybe you can edit these in? -
No, its not letting me edit either. Its as if the sea zone doesn’t exist and its numbered as sz132 when it should be sz32. See if your map shows the same and if you can edit anything into it.
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@max334
I dont see this at all. Malaya is actually SZ38, not 132. And editing in it is fine when I do it… strange - you sure you ahve loaded the right map? -
I’m not sure about the map… I think its the only PTV map available
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Well…it still works ok on my old laptopOdonis 31 Oct.tsvg
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scramble and/or intercept
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@max334
No scramble, full intercept please