full scramble everywhere!
L20 Mainah (X) vs WindowWasher (L + 16) BM3
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I’ve got to say, I never expected this to be my purchase
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 10 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour moved from Portugal to Spain 10 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 1 infantry EDIT: Changing ownership of Southern France from Germans to Americans EDIT: Adding units owned by Americans to Southern France: 1 infantry EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from 26 Sea Zone to Wake Island Place Units - Americans 5 artilleries and 5 infantry placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States 1 factory_minor placed in Spain Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 10 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour moved from Portugal to Spain 10 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 1 infantry EDIT: Changing ownership of Southern France from Germans to Americans EDIT: Adding units owned by Americans to Southern France: 1 infantry EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from 26 Sea Zone to Wake Island Place Units - Americans 5 artilleries and 5 infantry placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States 1 factory_minor placed in Spain Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Turkey 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Persia to Turkey 1 mech_infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from Trans-Jordan to Turkey 1 bomber moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Persia to Turkey 1 infantry moved from Egypt to Trans-Jordan 5 fighters moved from Gibraltar to Spain 3 fighters moved from United Kingdom to Spain 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from Venezuela to 89 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from British Guiana to Spain 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - British Battle in Northwest Persia British attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Turkey British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Turkey, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Spain: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber moved from Turkey to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 bomber moved from Northwest Persia to Trans-Jordan 2 fighters moved from India to Trans-Jordan 4 aaGuns, 1 artillery and 27 infantry moved from India to West India 1 mech_infantry moved from West India to Persia Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Japanese regular : -0.33 Germans regular : 0.67 British regular : 1.50
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us edit: had to reload forgot to nab sfrance,
uk edit: plan moves in combat move, forgot to un-move transport -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 6 infantry moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Greece to 92 Sea Zone 1 armour moved from Bulgaria to Turkey 1 mech_infantry moved from Greece to Turkey 1 artillery moved from Greece to Turkey 3 infantry moved from Greece to Turkey 2 mech_infantrys moved from Caucasus to Turkey 1 armour moved from Caucasus to Turkey 1 fighter moved from Greece to Turkey 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in Turkey Italians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 4/10 hits, 3.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Turkey Italians win, taking Turkey from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 bomber, 1 fighter and 1 submarine in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Southern France Italians attack with 4 artilleries and 6 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 artilleries and 6 infantry in Southern France, round 2 : 6/10 hits, 3.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from Turkey to Southern Italy Place Units - Italians 2 artilleries and 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 3.50 British regular : 1.83
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Rio de Oro French take Rio de Oro from Neutral_True Combat - French Non Combat Move - French 1 infantry moved from Eire to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwest Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 infantry moved from Bryansk to Tambov 2 aaGuns, 9 armour, 6 artilleries, 16 infantry and 30 mech_infantrys moved from Bryansk to Rostov 2 bombers moved from Southern Italy to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 battleship moved from 114 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Bryansk to Rostov Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 armour placed in France 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.17 British regular : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Archangel to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 3 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is -9 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 4 aaGuns moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Vologda 11 artilleries and 86 infantry moved from Russia to Tambov Place Units - Russians 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Russians regular : 2.50
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How the heck the russkies get lend lease through the persian corridor when the Caucasus, Rostov, volgograd and kazak is under german control is beyond me.
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there is a large catapult set up in Persia.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 bombers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 3 bombers moved from Kwangsi to Szechwan 2 fighters moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to India Japanese take India from UK_Pacific Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 fighters and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 submarines in 39 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 2 fighters and 1 submarine in 39 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 2 submarines Casualties for British: 1 destroyer Battle in Szechwan Japanese attack with 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 7/10 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from French Indo China: 4 infantry EDIT: Adding units owned by Japanese to 56 Sea Zone: 2 transports EDIT: Changing ownership of Western Australia from ANZAC to Japanese EDIT: Adding units owned by Japanese to Western Australia: 4 infantry EDIT: Turning off Edit Mode 3 armour moved from Burma to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 3 armour, 1 infantry and 3 transports moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 3 armour, 2 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea Zone 2 fighters moved from 39 Sea Zone to 42 Sea Zone 2 aaGuns, 2 armour, 8 artilleries and 8 mech_infantrys moved from Burma to India 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi 3 bombers moved from Szechwan to Kwangsi 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers and 2 cruisers moved from 36 Sea Zone to 56 Sea Zone 5 fighters and 5 tactical_bombers moved from Kwangsi to 56 Sea Zone 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 bomber and 2 infantry placed in Shantung 1 bomber and 2 infantry placed in Kwangtung 1 bomber and 2 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.17 British regular : 1.33
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@WindowWasher
Sorry for the edit! And unbelievably embarrassed at it! The keystone of the plan! :face_palm: -
@WindowWasher
Crap! The destroyer off Kwangsi is supoosed to be at SZ 47! If you haven’t started combat yet . . . . and dont mind humoring a bold fool . . . . -
off of kwangsi? do you mean kiangsi?
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should i just shift the destroyer in 34 to 47, then kiangsi to 34?
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@WindowWasher
Sorry - yeah. Too many simultaneous games. If you only play weekends, and have that many league games logged this year, I’m sure you get it. -
I took up like 7 games at once over the summer, was literally nuts.
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"Were the heck did my UK med fleet go!!! Oh - wrong game. :astonished: :dizzy_face: I’m the Axis!?! :beer: