L20 Mainah (X) vs WindowWasher (L + 16) BM3

  • 2023 '20

    @WindowWasher said in L20 Mainah (X) vs WindowWasher (L + 16) BM3:

    holy crap, your destroyers are killing me, I swear you hacked them or something.

    Your british destroyer sank 2 ss out of 2ss2fig attack. They are the MVP’s of this game!

  • 2023 '20

    @mainah
    Woah. Where did i count the spaces wrong. . . . .

  • 2023 '20

    Back-up plan file is empty for some reason. . . .:thinking_face: p

  • '21 '20

    haha, ive got to head out for a bit, ill be back in the evening.

  • 2023 '20

    @WindowWasher
    Death can wait for as long as it needs.

  • 2023 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Americans
            1 armour moved from Tobruk to Libya
            2 artilleries and 2 infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            4 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : 0.17
    

    Savegame

  • '21 '20

    im dumb lol, litteraly didn’t see what you were doing with japan.

  • '21 '20

    and ive rolled dice to kill your stupid destroyer… those damn destroyers are literally going to make me loose.

  • '21 '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 46 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters and 1 submarine in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            3 fighters moved from 46 Sea Zone to New Zealand
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 46 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters and 1 submarine in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            3 fighters moved from 46 Sea Zone to New Zealand
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Rio de Oro to Morocco
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.83
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 26 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
            2 tactical_bombers moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            4 infantry moved from Rostov to Bryansk
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Battle in 110 Sea Zone
                Americans defend with 1 submarine
            Battle in Bryansk
                Germans attack with 1 fighter, 4 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 1/8 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Bryansk, round 3 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Bryansk, round 4 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans winAmericans win with 1 submarine remaining, taking Bryansk from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            9 armour and 20 mech_infantrys moved from Rostov to Western Ukraine
            2 aaGuns, 6 artilleries, 12 infantry and 10 mech_infantrys moved from Rostov to Ukraine
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 3 tactical_bombers moved from Bryansk to Novgorod
            3 armour moved from France to Normandy Bordeaux
            4 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            Germans undo move 5.
            10 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -4.83
    

    Savegame

  • 2023 '20

    @WindowWasher
    Really? Well - it is a turn early, so it came out piecemeal and discombobulated; and as it is such a desperate long short grab, you dont really look for it. I guess that’s how it snuck by you. That discombobulation is what led you to strike the wrong target. I’m going to chock it mostly up to luck if this pans out.

    I editted out my CA as I was planning on ignoreing your sub, but I forgot about how the scramble option fits into that. Not really going to matter… Japan will pull it off, or not. Next turn.

  • '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Tambov to Rostov
            10 artilleries and 85 infantry moved from Tambov to Bryansk
            2 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            3 infantry moved from Russia to Bryansk
            5 artilleries moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 15 artilleries and 88 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 15 artilleries and 88 infantry in Bryansk, round 2 : 18/103 hits, 22.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 15 artilleries and 88 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Bryansk
            2 aaGuns moved from Russia to Bryansk
            4 aaGuns moved from Tambov to Bryansk
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -6.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Tambov to Rostov
            10 artilleries and 85 infantry moved from Tambov to Bryansk
            2 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            3 infantry moved from Russia to Bryansk
            5 artilleries moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 15 artilleries and 88 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 15 artilleries and 88 infantry in Bryansk, round 2 : 18/103 hits, 22.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 15 artilleries and 88 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Bryansk
            2 aaGuns moved from Russia to Bryansk
            4 aaGuns moved from Tambov to Bryansk
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -6.83
    

    Savegame

  • '21 '20

    well, lets see. I cant believe I messed that up so bad, well played

  • 2023 '20

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to 45 Sea Zone
            1 bomber moved from Kwangtung to 45 Sea Zone
            1 bomber moved from Shantung to 45 Sea Zone
            3 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to 45 Sea Zone
            1 bomber moved from French Indo China to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
            4 infantry moved from Western Australia to 56 Sea Zone
            4 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            4 infantry moved from 62 Sea Zone to New South Wales
            3 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
            3 fighters moved from 56 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from India to West India
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
    

    Savegame

  • '21 '20

    som fighters are in new guinea

  • 2023 '20

    @WindowWasher
    OOL for SZ 45? First round 8 hits.

  • '21 '20

    would you like to add them and redo?

  • 2023 '20

    @WindowWasher
    Thanks!

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