@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
@trulpen Lovely side-effect of a 6 cost unit. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Denmark
5 artilleries moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
10 armour moved from Germany to Denmark
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
3 fighters moved from Germany to Baltic States
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
3 fighters moved from Western Germany to Denmark
4 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Turkmenistan
Germans take Turkmenistan from Russians
3 bombers moved from Western Australia to New South Wales
Combat - Germans
Germans creates battle in territory 36 Sea Zone
Battle in New South Wales
Germans attack with 3 bombers
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry and 2 marines
Germans roll dice for 3 bombers in New South Wales, round 2 : 2/3 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry and 2 marines in New South Wales, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 marine owned by the Americans lost in New South Wales
Germans roll dice for 3 bombers in New South Wales, round 3 : 1/3 hits, 2.00 expected hits
ANZAC roll dice for 1 marine in New South Wales, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 marine owned by the Americans lost in New South Wales
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 2 marines
Casualties for Germans: 1 bomber
Battle in Denmark
Germans attack with 10 armour, 6 artilleries, 3 fighters and 8 infantry
Americans defend with 1 infantry
Germans roll dice for 10 armour, 6 artilleries, 3 fighters and 8 infantry in Denmark, round 2 : 12/27 hits, 10.83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 10 armour, 6 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Northwest Persia, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Germans attack with 2 fighters; Japanese loiter and taunt
ANZAC defend with 1 submarine
retreated to 36 Sea Zone
Non Combat Move - Germans
2 fighters moved from 36 Sea Zone to Western Australia
10 tactical_bombers moved from Shan State to Western Australia
2 bombers moved from New South Wales to Western Australia
2 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Western Ukraine to Germany
1 aaGun moved from Romania to Slovakia Hungary
10 armour moved from Poland to Western Germany
9 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Western Germany to Germany
2 aaGuns moved from Poland to Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Western Germany
3 fighters moved from Baltic States to Germany
3 fighters moved from Denmark to Western Germany
1 infantry moved from Finland to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 armour moved from Persia to Turkmenistan
Place Units - Germans
3 infantry placed in Persia
5 infantry placed in Germany
1 aaGun and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 armour
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
ANZAC regular : -0.33
Russians regular : -0.33
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
7 artilleries and 20 infantry moved from Bryansk to Western Ukraine
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Slovakia Hungary
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 fighter
Germans defend with 1 aaGun
Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 7 artilleries and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Slovakia Hungary to Belarus
3 artilleries and 3 infantry moved from Archangel to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Baltic States to Novgorod
3 artilleries and 9 infantry moved from Novgorod to Baltic States
3 aaGuns moved from Novgorod to Baltic States
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Rostov to Volgograd
3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : -1,67
Russians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
7 artilleries and 20 infantry moved from Bryansk to Western Ukraine
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Slovakia Hungary
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 fighter
Germans defend with 1 aaGun
Germans roll AA dice in Slovakia Hungary : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 7 artilleries and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 20 infantry in Western Ukraine, round 2 : 10/27 hits, 6,83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 7 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Slovakia Hungary to Belarus
3 artilleries and 3 infantry moved from Archangel to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Baltic States to Novgorod
3 artilleries and 9 infantry moved from Novgorod to Baltic States
3 aaGuns moved from Novgorod to Baltic States
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Rostov to Volgograd
3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 fighter
EDIT: Adding units owned by Russians to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : -1,67
Russians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese destroys 5PUs while taking ANZAC capital
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Western Australia to New South Wales
Japanese take New South Wales from ANZAC
Combat - Japanese
Battle in Alaska
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Burma
Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from French Indo China to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour and 2 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 56 Sea Zone
6 fighters moved from Philippines to 56 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
1 infantry moved from Kweichow to Szechwan
3 armour moved from Kwangsi to Kweichow
3 mech_infantrys moved from Kwangsi to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Japan to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 6 Sea Zone
3 transports placed in 36 Sea Zone
1 infantry placed in Kwangtung
1 airfield placed in Western Australia
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Kweichow: 1 armour
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,2,6,2,4,5,1,3,6,4,2,1,3,5,6,5,3,6,6,1,3,2,6
Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese destroys 5PUs while taking ANZAC capital
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Western Australia to New South Wales
Japanese take New South Wales from ANZAC
Combat - Japanese
Battle in Alaska
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Burma
Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from French Indo China to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
2 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour and 2 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 fighters moved from 36 Sea Zone to 56 Sea Zone
6 fighters moved from Philippines to 56 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
1 infantry moved from Kweichow to Szechwan
3 armour moved from Kwangsi to Kweichow
3 mech_infantrys moved from Kwangsi to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Japan to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 6 Sea Zone
3 transports placed in 36 Sea Zone
1 infantry placed in Kwangtung
1 airfield placed in Western Australia
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Kweichow: 1 armour
EDIT: Turning off Edit Mode
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,2,6,2,4,5,1,3,6,4,2,1,3,5,6,5,3,6,6,1,3,2,6
Japanese collect 56 PUs (10 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpenplay Please use latest file I had a noncombat move I missed. Thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
1 fighter moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New Zealand
Combat - Americans
Battle in Victoria
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New South Wales
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone
2 transports moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 62 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 89 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States
2 mech_infantrys placed in Central United States
8 infantry placed in Eastern United States
Americans undo move 4.
8 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in Norway
Americans undo move 7.
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : -0,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
1 fighter moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New Zealand
Combat - Americans
Battle in Victoria
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New South Wales
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone
2 transports moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 62 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 89 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States
2 mech_infantrys placed in Central United States
8 infantry placed in Eastern United States
Americans undo move 4.
8 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in Norway
Americans undo move 7.
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Norway to 114 Sea Zone
Combat - British
Battle in 114 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Norway to Baltic States
1 fighter moved from 114 Sea Zone to Baltic States
1 fighter moved from Norway to Novgorod
1 marine moved from Norway to 112 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Norway
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 carrier moved from 71 Sea Zone to 72 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : 1,50
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 17 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
1 fighter moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to New Zealand
Combat - Americans
Battle in Victoria
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Victoria from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Zealand, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New South Wales
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 battleships in New South Wales, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese, taking Victoria from Americans, taking New Zealand from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from New Zealand to 62 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 62 Sea Zone
2 transports moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 62 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 89 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 4 infantry and 1 tactical_bomber placed in Western United States
2 mech_infantrys placed in Central United States
8 infantry placed in Eastern United States
Americans undo move 4.
8 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in Norway
Americans undo move 7.
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Norway to 114 Sea Zone
Combat - British
Battle in 114 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Norway to Baltic States
1 fighter moved from 114 Sea Zone to Baltic States
1 fighter moved from Norway to Novgorod
1 marine moved from Norway to 112 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Norway
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 carrier moved from 71 Sea Zone to 72 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 2 aaGuns and 3 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : 1,50
Germans regular : -0,33
The brits should of course retreat from S Fr to Normandie.
Ah, yes, have to check z62. Tried to and it hanged. Forgot after restart. Will try again.
Nevermind, it is what it is. Germany can-open anyway, so no need to consider a des-block.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Paulau Island to 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Paulau Island to 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 fighters moved from Germany to Eastern Poland
5 tactical_bombers moved from Western Australia to New South Wales
1 bomber moved from Western Australia to 63 Sea Zone
1 bomber moved from Western Australia to New South Wales
3 tactical_bombers moved from Western Australia to Victoria
1 tactical_bomber moved from Western Australia to New South Wales
1 tactical_bomber moved from Western Australia to Victoria
1 fighter moved from Western Australia to New South Wales
1 fighter moved from Western Australia to Victoria
1 armour moved from Iraq to Egypt
2 armour moved from Northwest Persia to Caucasus
Combat - Germans
Battle in 63 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 63 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New South Wales
Germans attack with 1 bomber, 1 fighter and 6 tactical_bombers
ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 6 tactical_bombers in New South Wales, round 2 : 5/8 hits, 4.33 expected hits
ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in New South Wales
Germans win with 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Victoria
Germans attack with 1 fighter and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 4 tactical_bombers in Victoria, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Victoria
Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
2 armour moved from Turkmenistan to Persia
1 bomber moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
10 armour moved from Denmark to Germany
6 artilleries moved from Denmark to Western Germany
3 fighters moved from Eastern Poland to Germany
1 fighter moved from New South Wales to Western Australia
5 tactical_bombers moved from New South Wales to Western Australia
1 bomber moved from New South Wales to Western Australia
1 fighter and 4 tactical_bombers moved from Victoria to Western Australia
1 bomber moved from 63 Sea Zone to Northern Territory
8 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
ANZAC regular : 0.00
Russians regular : 1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
3 artilleries and 5 infantry moved from Volgograd to Caucasus
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
4 artilleries and 10 infantry moved from Baltic States to Eastern Poland
3 artilleries and 3 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 14 artilleries and 33 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Finland to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Samara to Volgograd
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 3.
1 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Volgograd
2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -4,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
3 artilleries and 5 infantry moved from Volgograd to Caucasus
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
7 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
4 artilleries and 10 infantry moved from Baltic States to Eastern Poland
3 artilleries and 3 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bryansk to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/10 hits, 3,00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 14 artilleries and 33 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 14 artilleries and 33 infantry in Eastern Poland, round 2 : 9/47 hits, 12,50 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 14 artilleries and 33 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Finland to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
3 infantry moved from Samara to Volgograd
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 3.
1 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Volgograd
2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 3 aaGuns
EDIT: Adding units owned by Russians to Eastern Poland: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Russians to Baltic States: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -4,50