@wizmark do you want to scramble in Normandy?
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 28 PUs; Combat Move - Italians 1 bomber moved from Java to 22 Sea Zone Combat - Italians Battle in 22 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber moved from 22 Sea Zone to Japan
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 8 armour moved from Iraq to Eastern Persia 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from British 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Eastern Persia Italians attack with 10 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Italians from Java: 1 bomber EDIT: Adding units owned by Italians to Japan: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Northwest Persia to Iraq 2 infantry moved from Syria to Trans-Jordan 5 infantry moved from Iraq to Trans-Jordan 1 armour moved from Egypt to French Equatorial Africa 2 fighters moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Egypt to Southern Italy 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy Italians undo move 2. 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5 Italians collect 18 PUs (6 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 8 armour moved from Iraq to Eastern Persia 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from British 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Eastern Persia Italians attack with 10 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Italians from Java: 1 bomber EDIT: Adding units owned by Italians to Japan: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Northwest Persia to Iraq 2 infantry moved from Syria to Trans-Jordan 5 infantry moved from Iraq to Trans-Jordan 1 armour moved from Egypt to French Equatorial Africa 2 fighters moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Egypt to Southern Italy 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy Italians undo move 2. 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5 Italians collect 18 PUs (6 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 British regular : 0.33
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@cyanight Please Use latest file thanks.
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 8 armour moved from Iraq to Eastern Persia 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from British 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Eastern Persia Italians attack with 10 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Italians from Java: 1 bomber EDIT: Adding units owned by Italians to Japan: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Northwest Persia to Iraq 2 infantry moved from Syria to Trans-Jordan 5 infantry moved from Iraq to Trans-Jordan 1 armour moved from Egypt to French Equatorial Africa 2 fighters moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Egypt to Southern Italy 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy Italians undo move 2. 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5 Italians collect 18 PUs (6 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Belarus: 2 mech_infantrys EDIT: Adding units owned by Italians to Eastern Poland: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 British regular : 0.33
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@trulpenplay I forgot to move my Italian mech. Please use latest file.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 2 fighters moved from Yunnan to India 1 submarine moved from 6 Sea Zone to 19 Sea Zone Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 2 fighters moved from Yunnan to India 1 submarine moved from 6 Sea Zone to 19 Sea Zone Turn Complete - ANZAC Combat Move - French Combat - French French creates battle in territory 125 Sea Zone Non Combat Move - French 1 cruiser moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 79 Sea Zone to 75 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 2 fighters moved from Yunnan to India 1 submarine moved from 6 Sea Zone to 19 Sea Zone Turn Complete - ANZAC Combat Move - French Combat - French French creates battle in territory 125 Sea Zone Non Combat Move - French 1 cruiser moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 79 Sea Zone to 75 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Please hold, if you reckon it’s impacted by Germany. Have to consider putting the fig in Calcutta instead. Can’t check it atm, but in a few hours.
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@trulpen Sure, I will wait…
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - ANZAC Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 2 fighters moved from Yunnan to India 1 submarine moved from 6 Sea Zone to 19 Sea Zone Turn Complete - ANZAC Combat Move - French Combat - French French creates battle in territory 125 Sea Zone Non Combat Move - French 1 cruiser moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 79 Sea Zone to 75 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Thanks for holding. Think I need the fig better in Calcutta. Starting to look scary.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 bomber moved from Novgorod to Smolensk 2 bombers moved from Western Germany to Archangel 2 bombers moved from Iraq to Shan State 2 bombers moved from Iraq to Shan State 20 armour and 1 mech_infantry moved from Persia to West India Combat - Germans Battle in West India Germans attack with 20 armour and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 20 armour and 1 mech_infantry in West India, round 2 : 10/21 hits, 10.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 19 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 2 bombers in Archangel, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Germans attack with 4 bombers British defend with 1 infantry Germans roll dice for 4 bombers in Shan State, round 2 : 2/4 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans and 1 infantry owned by the British lost in Shan State Germans win with 3 bombers remaining. Battle score for attacker is -11 Casualties for Germans: 1 bomber Casualties for British: 1 infantry Non Combat Move - Germans 3 bombers moved from Shan State to French Indo China 2 fighters and 10 tactical_bombers moved from Iraq to Eastern Persia 2 bombers moved from Archangel to Eastern Poland 1 bomber moved from Smolensk to Eastern Poland 2 aaGuns, 2 artilleries and 4 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from Denmark to 113 Sea Zone 1 aaGun moved from Denmark to 113 Sea Zone 4 infantry moved from Denmark to 113 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 4 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from 115 Sea Zone to Novgorod 1 fighter moved from Denmark to Novgorod 2 fighters moved from Denmark to Novgorod 3 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 3 fighters moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 artillery moved from Denmark to Western Germany 3 mech_infantrys moved from Ukraine to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia Place Units - Germans 10 armour placed in Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 55 PUs (1 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 2.00 Russians regular : 0.00 Germans regular : -1.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 artillery and 1 infantry moved from Rostov to Caucasus 2 artilleries moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 2 armour and 1 mech_infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 fighters moved from Russia to Archangel 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 3/8 hits, 3,00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 aaGun moved from Rostov to Caucasus 1 fighter moved from Smolensk to Russia 3 fighters moved from Archangel to Russia 3 aaGuns moved from Bryansk to Belarus 20 infantry moved from Bryansk to Belarus 4 artilleries moved from Bryansk to Belarus 8 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 aaGun moved from Russia to Smolensk 1 artillery moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Volgograd 5 artilleries, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -1,00 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 11 armour and 1 mech_infantry moved from French Indo China to Burma Japanese take Shan State from UK_Pacific 2 tactical_bombers moved from 42 Sea Zone to Burma 7 fighters moved from 42 Sea Zone to Burma 5 bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 battleships moved from 42 Sea Zone to 38 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 cruiser and 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber British roll AA dice in Burma : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Burma Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber Non Combat Move - Japanese 5 bombers moved from Burma to Kwangtung 7 fighters moved from Burma to 38 Sea Zone 6 carriers moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 3 transports moved from 42 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Jehol to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Chahar 2 artilleries moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 infantry moved from South Australia to New South Wales 1 armour moved from Kwangtung to Kiangsu Place Units - Japanese 2 aaGuns and 1 infantry placed in Kiangsu 2 aaGuns and 1 infantry placed in Kwangtung 2 fighters and 8 infantry placed in Japan 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2 Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 8.50 British AA : 0.50 UK_Pacific regular : 1.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 11 armour and 1 mech_infantry moved from French Indo China to Burma Japanese take Shan State from UK_Pacific 2 tactical_bombers moved from 42 Sea Zone to Burma 7 fighters moved from 42 Sea Zone to Burma 5 bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 battleships moved from 42 Sea Zone to 38 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 cruiser and 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber British roll AA dice in Burma : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Burma Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber Non Combat Move - Japanese 5 bombers moved from Burma to Kwangtung 7 fighters moved from Burma to 38 Sea Zone 6 carriers moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 3 transports moved from 42 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Jehol to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Chahar 2 artilleries moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 infantry moved from South Australia to New South Wales 1 armour moved from Kwangtung to Kiangsu Place Units - Japanese 2 aaGuns and 1 infantry placed in Kiangsu 2 aaGuns and 1 infantry placed in Kwangtung 2 fighters and 8 infantry placed in Japan 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2 Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 8.50 British AA : 0.50 UK_Pacific regular : 1.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 11 armour and 1 mech_infantry moved from French Indo China to Burma Japanese take Shan State from UK_Pacific 2 tactical_bombers moved from 42 Sea Zone to Burma 7 fighters moved from 42 Sea Zone to Burma 5 bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 battleships moved from 42 Sea Zone to 38 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 cruiser and 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber British roll AA dice in Burma : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Burma Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber Non Combat Move - Japanese 5 bombers moved from Burma to Kwangtung 7 fighters moved from Burma to 38 Sea Zone 6 carriers moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 3 transports moved from 42 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Jehol to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Chahar 2 artilleries moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 infantry moved from South Australia to New South Wales 1 armour moved from Kwangtung to Kiangsu Place Units - Japanese 2 aaGuns and 1 infantry placed in Kiangsu 2 aaGuns and 1 infantry placed in Kwangtung 2 fighters and 8 infantry placed in Japan 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2 Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 8.50 British AA : 0.50 UK_Pacific regular : 1.33 British regular : -0.33
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@trulpenplay Please use latest file I forgot to move a CV
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 21 Sea Zone to 20 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Americans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :