L20 #1 cyanight (X) vs trulpen (A+16) BM3

  • '14 Customizer

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 28 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Java to 22 Sea Zone
    
        Combat - Italians
            Battle in 22 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                    1 transport owned by the Americans lost in 22 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 22 Sea Zone to Japan
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            8 armour moved from Iraq to Eastern Persia
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from British
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 10 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Italians from Java: 1 bomber
            EDIT: Adding units owned by Italians to Japan: 1 bomber
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Northwest Persia to Iraq
            2 infantry moved from Syria to Trans-Jordan
            5 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Egypt to French Equatorial Africa
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Egypt to Southern Italy
            4 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5
            Italians collect 18 PUs (6 lost to blockades); end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    British regular : 0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            8 armour moved from Iraq to Eastern Persia
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from British
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 10 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Italians from Java: 1 bomber
            EDIT: Adding units owned by Italians to Japan: 1 bomber
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Northwest Persia to Iraq
            2 infantry moved from Syria to Trans-Jordan
            5 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Egypt to French Equatorial Africa
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Egypt to Southern Italy
            4 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5
            Italians collect 18 PUs (6 lost to blockades); end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    British regular : 0.33
    

    Savegame


  • @cyanight Please Use latest file thanks.

  • '14 Customizer

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            8 armour moved from Iraq to Eastern Persia
            1 armour moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 armour moved from Nigeria to French Central Africa
                  Italians take French Central Africa from British
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 10 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 10 armour and 1 mech_infantry in Eastern Persia, round 2 : 7/11 hits, 5.17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Italians from Java: 1 bomber
            EDIT: Adding units owned by Italians to Japan: 1 bomber
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Northwest Persia to Iraq
            2 infantry moved from Syria to Trans-Jordan
            5 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Egypt to French Equatorial Africa
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Egypt to Southern Italy
            4 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            Italians undo move 2.
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5
            Italians collect 18 PUs (6 lost to blockades); end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Belarus: 2 mech_infantrys
            EDIT: Adding units owned by Italians to Eastern Poland: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    British regular : 0.33
    

    Savegame


  • @trulpenplay I forgot to move my Italian mech. Please use latest file.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from Yunnan to 21 Sea Zone
            2 fighters moved from Yunnan to India
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from Yunnan to 21 Sea Zone
            2 fighters moved from Yunnan to India
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 125 Sea Zone
    
        Non Combat Move - French
            1 cruiser moved from 109 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 79 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from Yunnan to 21 Sea Zone
            2 fighters moved from Yunnan to India
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 125 Sea Zone
    
        Non Combat Move - French
            1 cruiser moved from 109 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 79 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Please hold, if you reckon it’s impacted by Germany. Have to consider putting the fig in Calcutta instead. Can’t check it atm, but in a few hours.


  • @trulpen Sure, I will wait…


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from Yunnan to 21 Sea Zone
            2 fighters moved from Yunnan to India
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 125 Sea Zone
    
        Non Combat Move - French
            1 cruiser moved from 109 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 79 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 fighter
            EDIT: Adding units owned by ANZAC to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Thanks for holding. Think I need the fig better in Calcutta. Starting to look scary.

  • '14 Customizer

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
            1 bomber moved from Novgorod to Smolensk
            2 bombers moved from Western Germany to Archangel
            2 bombers moved from Iraq to Shan State
            2 bombers moved from Iraq to Shan State
            20 armour and 1 mech_infantry moved from Persia to West India
    
        Combat - Germans
            Battle in West India
                Germans attack with 20 armour and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 20 armour and 1 mech_infantry in West India, round 2 : 10/21 hits, 10.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 19 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 2 bombers in Archangel, round 3 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Germans attack with 4 bombers
                British defend with 1 infantry
                    Germans roll dice for 4 bombers in Shan State, round 2 : 2/4 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the British lost in Shan State
                Germans win with 3 bombers remaining. Battle score for attacker is -11
                Casualties for Germans: 1 bomber
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Shan State to French Indo China
            2 fighters and 10 tactical_bombers moved from Iraq to Eastern Persia
            2 bombers moved from Archangel to Eastern Poland
            1 bomber moved from Smolensk to Eastern Poland
            2 aaGuns, 2 artilleries and 4 infantry moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 artillery moved from Denmark to 113 Sea Zone
            1 aaGun moved from Denmark to 113 Sea Zone
            4 infantry moved from Denmark to 113 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 4 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from 115 Sea Zone to Novgorod
            1 fighter moved from Denmark to Novgorod
            2 fighters moved from Denmark to Novgorod
            3 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from Denmark to Western Germany
            3 mech_infantrys moved from Ukraine to Eastern Poland
            1 aaGun moved from Ukraine to Bessarabia
    
        Place Units - Germans
            10 armour placed in Germany
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Germans collect 55 PUs (1 lost to blockades); end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific regular : 2.00
    Russians regular : 0.00
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            1 artillery and 1 infantry moved from Rostov to Caucasus
            2 artilleries moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            2 armour and 1 mech_infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            3 fighters moved from Russia to Archangel
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 3/8 hits, 3,00 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            1 aaGun moved from Rostov to Caucasus
            1 fighter moved from Smolensk to Russia
            3 fighters moved from Archangel to Russia
            3 aaGuns moved from Bryansk to Belarus
            20 infantry moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Belarus
            8 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 artilleries moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            1 aaGun moved from Russia to Smolensk
            1 artillery moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            1 infantry placed in Volgograd
            5 artilleries, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,00
    Russians regular : 0,17
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from French Indo China to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            11 armour and 1 mech_infantry moved from French Indo China to Burma
                  Japanese take Shan State from UK_Pacific
            2 tactical_bombers moved from 42 Sea Zone to Burma
            7 fighters moved from 42 Sea Zone to Burma
            5 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 battleships moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Kwangtung to Yunnan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 cruiser and 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
                    British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Burma
                    Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
    
        Non Combat Move - Japanese
            5 bombers moved from Burma to Kwangtung
            7 fighters moved from Burma to 38 Sea Zone
            6 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Burma to 38 Sea Zone
            3 transports moved from 42 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Jehol to Kiangsu
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            2 artilleries moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from South Australia to New South Wales
            1 armour moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            2 aaGuns and 1 infantry placed in Kiangsu
            2 aaGuns and 1 infantry placed in Kwangtung
            2 fighters and 8 infantry placed in Japan
            2 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
            Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : 8.50
    British AA : 0.50
    UK_Pacific regular : 1.33
    British regular : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from French Indo China to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            11 armour and 1 mech_infantry moved from French Indo China to Burma
                  Japanese take Shan State from UK_Pacific
            2 tactical_bombers moved from 42 Sea Zone to Burma
            7 fighters moved from 42 Sea Zone to Burma
            5 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 battleships moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Kwangtung to Yunnan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 cruiser and 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
                    British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Burma
                    Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
    
        Non Combat Move - Japanese
            5 bombers moved from Burma to Kwangtung
            7 fighters moved from Burma to 38 Sea Zone
            6 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Burma to 38 Sea Zone
            3 transports moved from 42 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Jehol to Kiangsu
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            2 artilleries moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from South Australia to New South Wales
            1 armour moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            2 aaGuns and 1 infantry placed in Kiangsu
            2 aaGuns and 1 infantry placed in Kwangtung
            2 fighters and 8 infantry placed in Japan
            2 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
            Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : 8.50
    British AA : 0.50
    UK_Pacific regular : 1.33
    British regular : -0.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from French Indo China to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            11 armour and 1 mech_infantry moved from French Indo China to Burma
                  Japanese take Shan State from UK_Pacific
            2 tactical_bombers moved from 42 Sea Zone to Burma
            7 fighters moved from 42 Sea Zone to Burma
            5 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 battleships moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Kwangtung to Yunnan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 cruiser and 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
                    British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Burma
                    Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
                    Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
    
        Non Combat Move - Japanese
            5 bombers moved from Burma to Kwangtung
            7 fighters moved from Burma to 38 Sea Zone
            6 carriers moved from 42 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Burma to 38 Sea Zone
            3 transports moved from 42 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Jehol to Kiangsu
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            2 artilleries moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from South Australia to New South Wales
            1 armour moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            2 aaGuns and 1 infantry placed in Kiangsu
            2 aaGuns and 1 infantry placed in Kwangtung
            2 fighters and 8 infantry placed in Japan
            2 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
            Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : 8.50
    British AA : 0.50
    UK_Pacific regular : 1.33
    British regular : -0.33
    

    Savegame


  • @trulpenplay Please use latest file I forgot to move a CV


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 21 Sea Zone to 20 Sea Zone
            5 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Gibraltar to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

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