@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 marine, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 2 fighters moved from Midway to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone Combat - Americans Battle in Morocco Battle in 6 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Morocco from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 33 Sea Zone to 24 Sea Zone 2 fighters moved from 6 Sea Zone to 24 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 battleship moved from 33 Sea Zone to 24 Sea Zone 1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 24 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 30 Sea Zone 2 carriers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from 33 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to 54 Sea Zone Place Units - Americans 1 marine placed in Western United States 2 carriers, 3 submarines and 2 transports placed in 10 Sea Zone Americans undo move 2. 3 submarines placed in 101 Sea Zone 2 carriers and 2 transports placed in 10 Sea Zone Americans undo move 2. 2 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 6 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to French Central Africa 1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Equatorial Africa from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Ethiopia Battle in French Central Africa British attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 bomber and 1 mech_infantry in French Central Africa, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in French Central Africa British win, taking French West Africa from Neutral_Axis, taking Ethiopia from Italians, taking French Central Africa from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from French Central Africa to Nigeria 2 mech_infantrys moved from Belgian Congo to Nigeria 1 mech_infantry moved from Belgian Congo to French Central Africa 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 2 destroyers moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Persia to Russia 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 tactical_bomber moved from 80 Sea Zone to India 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from United Kingdom to Morocco 1 fighter moved from United Kingdom to Morocco Place Units - British 1 aaGun, 1 artillery and 1 fighter placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,2,6,4 British collect 34 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 55 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 tactical_bomber EDIT: Adding units owned by British to Persia: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,50 Italians regular : -0,33 Japanese regular : 0,00 British regular : 0,67
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Thanks! :pray:
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Syria Italians take Syria from British 1 fighter moved from Egypt to Iraq 1 bomber moved from Egypt to Malta 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Iraq Italians attack with 1 artillery and 1 fighter British defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Iraq, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Cyprus from British, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Egypt 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Iraq to Egypt 1 infantry moved from Algeria to Tunisia 2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Romania to Ukraine Place Units - Italians 3 armour placed in Egypt 5 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Greece: 2 infantry EDIT: Turning off Edit Mode Italians undo move 2. 3 infantry placed in Southern Italy 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British AA : -0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Syria Italians take Syria from British 1 fighter moved from Egypt to Iraq 1 bomber moved from Egypt to Malta 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Iraq Italians attack with 1 artillery and 1 fighter British defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Iraq, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Cyprus from British, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Egypt 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Iraq to Egypt 1 infantry moved from Algeria to Tunisia 2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Romania to Ukraine Place Units - Italians 3 armour placed in Egypt 5 infantry and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Greece: 2 infantry EDIT: Turning off Edit Mode Italians undo move 2. 3 infantry placed in Southern Italy 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 55 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 British AA : -0.17 British regular : -1.00
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@trulpen I posted without the edit then edited your fleet back. . Please check to see if I made a mistake.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone EDIT: 1 tactical_bomber moved from India to Persia Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to India 1 transport moved from 33 Sea Zone to 54 Sea Zone EDIT: 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone EDIT: 1 tactical_bomber moved from India to Persia Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to India 1 transport moved from 33 Sea Zone to 54 Sea Zone EDIT: 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 106 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpen I posted without the edit then edited your fleet back. . Please check to see if I made a mistake.
We did a lot of double-work here, but it’s ok. Did the edits again during move.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 3 fighters moved from Bessarabia to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 4 bombers moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 tactical_bomber moved from Novgorod to Rostov 1 tactical_bomber moved from Novgorod to Tambov Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@trulpen Do you wish to intercept in Russia?
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpen Do you wish to intercept in Russia?
Yes, all 9 figs. For causalty go in the order of french, UK, russian.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 3 fighters moved from Bessarabia to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 4 bombers moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 tactical_bomber moved from Novgorod to Rostov 1 tactical_bomber moved from Novgorod to Tambov Combat - Germans Air Battle in Russia Germans attacks with 10 units heading to Russia Russians launches 9 interceptors out of Russia Attackers Fire, : 2/10 hits, 2.50 expected hits Defenders Fire, : 4/9 hits, 3.00 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia 1 fighter owned by the French and 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Tambov Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Rostov, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 3 tactical_bombers in Rostov, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 tactical_bombers moved from Rostov to Bryansk 3 tactical_bombers moved from Tambov to Bryansk 4 bombers moved from Bryansk to Western Germany 2 fighters moved from Russia to Bryansk 2 bombers moved from Russia to Bryansk 1 tactical_bomber moved from Novgorod to Western Germany 1 armour moved from Belarus to Bryansk 3 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 4 armour moved from Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Vyborg to Belarus 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 1 infantry moved from Southern France to France 2 bombers moved from Bryansk to Germany 1 battleship moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Smolensk Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Western Germany 3 tactical_bombers placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Defenders Fire, : 1.00 Attackers Fire, : -0.50 Russians regular : 0.00 Germans regular : -0.50 Russians AA : 1.33
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You forgot the german sub or meant to leave it in z92?
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 23 PUs; Russians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Vologda 2 infantry moved from Samara to Tambov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 6 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Tambov to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk EDIT: 1 submarine moved from 91 Sea Zone to 94 Sea Zone Place Units - Russians 2 fighters and 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 carriers, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Suiyuyan to Shensi 2 artilleries moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Western Australia Battle in Shensi Japanese attack with 2 artilleries and 6 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 6 infantry in Shensi, round 2 : 0/8 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Western Australia from ANZAC, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 3 fighters moved from 36 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 cruisers moved from 38 Sea Zone to 42 Sea Zone 1 marine moved from Burma to 38 Sea Zone 4 artilleries moved from Burma to 38 Sea Zone 1 armour moved from Burma to 38 Sea Zone 5 infantry moved from Burma to 38 Sea Zone 3 fighters moved from Burma to 42 Sea Zone 2 tactical_bombers moved from Burma to 42 Sea Zone 1 armour, 4 artilleries, 2 battleships, 2 carriers, 2 destroyers, 5 infantry, 1 marine, 1 submarine and 5 transports moved from 38 Sea Zone to 42 Sea Zone 5 tactical_bombers moved from Burma to Java 2 bombers moved from Burma to Java 3 bombers moved from Kiangsu to Java 1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone 1 mech_infantry moved from Burma to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Burma to Yunnan 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 airfield and 1 harbour placed in Java 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 carriers, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Suiyuyan to Shensi 2 artilleries moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Western Australia Battle in Shensi Japanese attack with 2 artilleries and 6 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 6 infantry in Shensi, round 2 : 0/8 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Western Australia from ANZAC, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 3 fighters moved from 36 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 cruisers moved from 38 Sea Zone to 42 Sea Zone 1 marine moved from Burma to 38 Sea Zone 4 artilleries moved from Burma to 38 Sea Zone 1 armour moved from Burma to 38 Sea Zone 5 infantry moved from Burma to 38 Sea Zone 3 fighters moved from Burma to 42 Sea Zone 2 tactical_bombers moved from Burma to 42 Sea Zone 1 armour, 4 artilleries, 2 battleships, 2 carriers, 2 destroyers, 5 infantry, 1 marine, 1 submarine and 5 transports moved from 38 Sea Zone to 42 Sea Zone 5 tactical_bombers moved from Burma to Java 2 bombers moved from Burma to Java 3 bombers moved from Kiangsu to Java 1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone 1 mech_infantry moved from Burma to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Burma to Yunnan 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 airfield and 1 harbour placed in Java 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.83
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@trulpen Forgot the German sub, please use latest file
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpen Forgot the German sub, please use latest file
Looked like it. Will do.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Tunisia 3 infantry and 1 mech_infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 56 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 4/8 hits, 3,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 fighter moved from 96 Sea Zone to 94 Sea Zone EDIT: 1 infantry and 1 mech_infantry moved from French Guiana to Morocco 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns and 1 marine moved from Western United States to 10 Sea Zone 2 aaGuns, 2 carriers, 1 marine, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier and 1 destroyer moved from 24 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 55 Sea Zone to 63 Sea Zone 1 fighter moved from 56 Sea Zone to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from 55 Sea Zone to New Zealand 2 fighters moved from 24 Sea Zone to 63 Sea Zone 1 bomber moved from Midway to New Zealand 3 mech_infantrys moved from Central United States to Eastern United States 2 aaGuns moved from Central United States to Eastern United States Place Units - Americans 3 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -0,67