@FlyingBadger said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Am I the baddies…?
Yes, and you have elite troops! Bullets are bouncing off their chests
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in Marshall Islands
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in South Australia
ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Persia to Russia
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in Marshall Islands
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in South Australia
ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Persia to Russia
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,17
The 2 aa should join the stack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from France to Southern France
1 bomber moved from Western Germany to 93 Sea Zone
6 bombers moved from Western Germany to Southern France
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 submarines and 1 transport
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
retreated to 93 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 6 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 bombers and 2 infantry in Southern France, round 2 : 4/8 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
9 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Belarus
4 mech_infantrys moved from Bryansk to Caucasus
17 armour moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Bryansk to Trans-Jordan
4 tactical_bombers moved from Bryansk to Egypt
1 bomber moved from 93 Sea Zone to Southern Italy
6 bombers moved from Southern France to Southern Italy
2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Bryansk to Caucasus
2 tactical_bombers moved from Tambov to Caucasus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to Egypt
Place Units - Germans
3 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,1,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.33
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Tambov
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 infantry moved from Samara to Tambov
2 armour and 1 mech_infantry moved from Russia to Nenetsia
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
22 infantry moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 4 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 6 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 7 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 8 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 4 artilleries and 30 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 30 infantry in Tambov, round 2 : 3/34 hits, 7,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 28 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Russians roll dice for 2 armour in Nenetsia, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 armour in Nenetsia, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Nenetsia, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
4 infantry moved from Russia to Vologda
1 aaGun moved from Samara to Russia
16 infantry moved from Russia to Tambov
1 aaGun moved from Samara to Russia
Place Units - Russians
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : 0,50
Russians regular : -5,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 9 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to South Australia
5 fighters moved from 54 Sea Zone to South Australia
5 tactical_bombers moved from Western Australia to South Australia
5 bombers moved from Western Australia to South Australia
1 armour, 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 54 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Jehol to Korea
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports in 62 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Queensland
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 4 artilleries and 5 infantry
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 4 artilleries and 5 infantry in New South Wales, round 2 : 3/10 hits, 3.33 expected hits
ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales
Japanese captures 9PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 armour and 2 infantry
Battle in South Australia
Japanese attack with 5 bombers, 6 fighters and 7 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
ANZAC roll AA dice in South Australia : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in South Australia
Japanese roll dice for 5 bombers, 6 fighters and 6 tactical_bombers in South Australia, round 2 : 7/17 hits, 10.33 expected hits
ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 3/7 hits, 2.50 expected hits
3 tactical_bombers owned by the Japanese, 4 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in South Australia, round 3 : 10/14 hits, 8.33 expected hits
ANZAC roll dice for 1 armour and 1 artillery in South Australia, round 3 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese, 1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win with 5 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 5 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
5 fighters moved from South Australia to 62 Sea Zone
2 tactical_bombers moved from South Australia to 62 Sea Zone
1 fighter moved from South Australia to Northern Territory
1 bomber moved from South Australia to Java
4 bombers moved from South Australia to Java
1 artillery moved from Yunnan to French Indo China
2 carriers moved from 42 Sea Zone to 62 Sea Zone
2 mech_infantrys moved from Sikang to Kweichow
2 artilleries moved from Sikang to Szechwan
3 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kwangsi
2 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from Japan to Korea
1 mech_infantry moved from Szechwan to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -3.33
ANZAC AA : 0.00
ANZAC regular : -0.83
Did you forget the sub in z39 or is it intentional?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Eastern United States
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
4 fighters moved from Eastern United States to 110 Sea Zone
3 carriers and 8 fighters moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 5.
1 tactical_bomber placed in Western United States
Americans undo move 1.
1 destroyer and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
@trulpenplay Nope its intentional.
@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpenplay Nope its intentional.
Ok, then I know. Wanted to be sure.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Eastern United States
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
4 fighters moved from Eastern United States to 110 Sea Zone
3 carriers and 8 fighters moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 5.
1 tactical_bomber placed in Western United States
Americans undo move 1.
1 destroyer and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
18 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 artillery and 7 infantry moved from Burma to Yunnan
1 fighter moved from 72 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 39 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 25 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 25 infantry and 1 mech_infantry in Yunnan, round 2 : 4/27 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Yunnan
2 infantry moved from India to Burma
3 fighters moved from 39 Sea Zone to India
1 aaGun and 1 infantry moved from Iraq to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 artilleries and 1 infantry moved from Iraq to Persia
1 infantry moved from Ethiopia to Kenya
3 armour and 5 mech_infantrys moved from Ethiopia to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 battleships and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Persia to 79 Sea Zone
EDIT: 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
3 armour and 5 mech_infantrys moved from Kenya to Tanganyika Territory
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from 110 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
1 transport placed in 110 Sea Zone
1 marine placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : 0,00
Japanese regular : -0,50
British regular : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Caroline Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Eastern United States
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
4 fighters moved from Eastern United States to 110 Sea Zone
3 carriers and 8 fighters moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 5.
1 tactical_bomber placed in Western United States
Americans undo move 1.
1 destroyer and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
18 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 artillery and 7 infantry moved from Burma to Yunnan
1 fighter moved from 72 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 39 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 25 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 25 infantry and 1 mech_infantry in Yunnan, round 2 : 4/27 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Yunnan
2 infantry moved from India to Burma
3 fighters moved from 39 Sea Zone to India
1 aaGun and 1 infantry moved from Iraq to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 artilleries and 1 infantry moved from Iraq to Persia
1 infantry moved from Ethiopia to Kenya
3 armour and 5 mech_infantrys moved from Ethiopia to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 battleships and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Persia to 79 Sea Zone
EDIT: 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
3 armour and 5 mech_infantrys moved from Kenya to Tanganyika Territory
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from 110 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
1 transport placed in 110 Sea Zone
1 marine placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,00
Japanese regular : -0,50
British regular : -3,67
Decided it was a little greedy to leave only 1 fig in London. Made it 2.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 mech_infantry moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from British
4 armour moved from Trans-Jordan to Iraq
3 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
5 infantry moved from Trans-Jordan to Iraq
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 8 armour and 5 infantry
British defend with 1 infantry
Italians roll dice for 8 armour and 5 infantry in Iraq, round 2 : 5/13 hits, 4.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 8 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Syria to Egypt
2 aaGuns moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Bessarabia to Belarus
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 19 PUs (6 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Paulau Island to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
EDIT: 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from India to Yunnan
1 fighter moved from Russia to Yunnan
Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Paulau Island to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
EDIT: 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from India to Yunnan
1 fighter moved from Russia to Yunnan
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
Beware of the sub in z6. If J stays it will likely be combat. Seems the stealth is out of play right now. An easy way to adjust is to just move it out during CM. If staying, then move back by edit during NCM.
@trulpen Yes I ran into that problem in another game, lol
@trulpen I forgot to move my Italian Bomber. I was planning to move to Java. Is ok to edit?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
2 tactical_bombers moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 bomber moved from Southern Italy to Bryansk
1 mech_infantry moved from Caucasus to Kazakhstan
20 armour and 2 mech_infantrys moved from Caucasus to Persia
2 infantry moved from France to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 20 armour and 2 mech_infantrys
British defend with 3 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 20 armour and 2 mech_infantrys in Persia, round 2 : 8/22 hits, 10.33 expected hits
British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
3 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Kazakhstan to Iraq
1 bomber moved from Bryansk to Novgorod
3 mech_infantrys moved from Novgorod to Finland
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
4 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
1 fighter moved from Holland Belgium to Denmark
2 fighters moved from Normandy Bordeaux to Denmark
3 mech_infantrys moved from Southern Italy to Western Germany
6 bombers moved from Southern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
5 tactical_bombers moved from Egypt to Iraq
Place Units - Germans
3 fighters placed in Western Germany
5 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.67
Germans regular : -2.50
British regular : -0.33