@max334 yes was a nice xmas present for you!
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Marshall Islands Battle in South Australia ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Persia to Russia Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Marshall Islands Battle in South Australia ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Persia to Russia Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17
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The 2 aa should join the stack.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from France to Southern France 1 bomber moved from Western Germany to 93 Sea Zone 6 bombers moved from Western Germany to Southern France Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 2 submarines and 1 transport Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in 93 Sea Zone retreated to 93 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Germans attack with 6 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 bombers and 2 infantry in Southern France, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Vologda Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 infantry moved from Bryansk to Smolensk 9 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 5 artilleries moved from Bryansk to Belarus 4 mech_infantrys moved from Bryansk to Caucasus 17 armour moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 2 fighters and 2 tactical_bombers moved from Bryansk to Trans-Jordan 4 tactical_bombers moved from Bryansk to Egypt 1 bomber moved from 93 Sea Zone to Southern Italy 6 bombers moved from Southern France to Southern Italy 2 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France 1 tactical_bomber moved from Bryansk to Caucasus 2 tactical_bombers moved from Tambov to Caucasus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to Egypt Place Units - Germans 3 fighters placed in Western Germany 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,1,1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.33 Germans regular : -1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Volgograd 3 infantry moved from Samara to Tambov 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Russia to Volgograd 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 infantry moved from Samara to Tambov 2 armour and 1 mech_infantry moved from Russia to Nenetsia 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 22 infantry moved from Russia to Tambov 4 infantry moved from Russia to Tambov 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 infantry; Italians defend with 1 airfield Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 6 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 7 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 8 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 4 artilleries and 30 infantry Germans defend with 2 infantry Russians roll dice for 4 artilleries and 30 infantry in Tambov, round 2 : 3/34 hits, 7,00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 artilleries and 28 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Nenetsia Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Russians roll dice for 2 armour in Nenetsia, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Nenetsia, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Nenetsia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Kazakhstan to Russia 1 aaGun moved from Russia to Vologda 2 aaGuns moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 4 infantry moved from Russia to Vologda 1 aaGun moved from Samara to Russia 16 infantry moved from Russia to Tambov 1 aaGun moved from Samara to Russia Place Units - Russians 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 0,50 Russians regular : -5,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 9 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Territory to Queensland 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to South Australia 5 fighters moved from 54 Sea Zone to South Australia 5 tactical_bombers moved from Western Australia to South Australia 5 bombers moved from Western Australia to South Australia 1 armour, 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 54 Sea Zone to 62 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Jehol to Korea Combat - Japanese Battle in 62 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports in 62 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Queensland Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 4 artilleries and 5 infantry ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 4 artilleries and 5 infantry in New South Wales, round 2 : 3/10 hits, 3.33 expected hits ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 armour and 2 infantry Battle in South Australia Japanese attack with 5 bombers, 6 fighters and 7 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry ANZAC roll AA dice in South Australia : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in South Australia Japanese roll dice for 5 bombers, 6 fighters and 6 tactical_bombers in South Australia, round 2 : 7/17 hits, 10.33 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 3/7 hits, 2.50 expected hits 3 tactical_bombers owned by the Japanese, 4 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in South Australia Japanese roll dice for 5 bombers, 6 fighters and 3 tactical_bombers in South Australia, round 3 : 10/14 hits, 8.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in South Australia, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia Japanese win with 5 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -19 Casualties for Japanese: 5 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 tactical_bomber moved from Queensland to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 5 fighters moved from South Australia to 62 Sea Zone 2 tactical_bombers moved from South Australia to 62 Sea Zone 1 fighter moved from South Australia to Northern Territory 1 bomber moved from South Australia to Java 4 bombers moved from South Australia to Java 1 artillery moved from Yunnan to French Indo China 2 carriers moved from 42 Sea Zone to 62 Sea Zone 2 mech_infantrys moved from Sikang to Kweichow 2 artilleries moved from Sikang to Szechwan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kwangsi 2 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 3 fighters moved from Japan to Korea 1 mech_infantry moved from Szechwan to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 armour placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -3.33 ANZAC AA : 0.00 ANZAC regular : -0.83
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Did you forget the sub in z39 or is it intentional?
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 2 destroyers moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 fighters moved from Eastern United States to 110 Sea Zone 3 carriers and 8 fighters moved from 30 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 2 tactical_bombers placed in Western United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Americans undo move 5. 1 tactical_bomber placed in Western United States Americans undo move 1. 1 destroyer and 3 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
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@trulpenplay Nope its intentional.
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpenplay Nope its intentional.
Ok, then I know. Wanted to be sure.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 2 destroyers moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 fighters moved from Eastern United States to 110 Sea Zone 3 carriers and 8 fighters moved from 30 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 2 tactical_bombers placed in Western United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Americans undo move 5. 1 tactical_bomber placed in Western United States Americans undo move 1. 1 destroyer and 3 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 18 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from Persia to Anglo Egyptian Sudan 1 artillery and 7 infantry moved from Burma to Yunnan 1 fighter moved from 72 Sea Zone to 39 Sea Zone 2 fighters moved from Persia to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 39 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 artillery, 25 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 25 infantry and 1 mech_infantry in Yunnan, round 2 : 4/27 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to Yunnan 2 infantry moved from India to Burma 3 fighters moved from 39 Sea Zone to India 1 aaGun and 1 infantry moved from Iraq to 80 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to India 1 artillery and 2 infantry moved from Persia to Eastern Persia 3 artilleries and 1 infantry moved from Iraq to Persia 1 infantry moved from Ethiopia to Kenya 3 armour and 5 mech_infantrys moved from Ethiopia to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to Shan State 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 battleships and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Persia to 79 Sea Zone EDIT: 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory 3 armour and 5 mech_infantrys moved from Kenya to Tanganyika Territory 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 109 Sea Zone 1 transport placed in 110 Sea Zone 1 marine placed in United Kingdom 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : 0,00 Japanese regular : -0,50 British regular : -3,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Caroline Islands Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone 2 destroyers moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 4 fighters moved from Eastern United States to 110 Sea Zone 3 carriers and 8 fighters moved from 30 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 battleship and 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 2 tactical_bombers placed in Western United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Americans undo move 5. 1 tactical_bomber placed in Western United States Americans undo move 1. 1 destroyer and 3 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 18 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from Persia to Anglo Egyptian Sudan 1 artillery and 7 infantry moved from Burma to Yunnan 1 fighter moved from 72 Sea Zone to 39 Sea Zone 2 fighters moved from Persia to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 39 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 artillery, 25 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 25 infantry and 1 mech_infantry in Yunnan, round 2 : 4/27 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to Yunnan 2 infantry moved from India to Burma 3 fighters moved from 39 Sea Zone to India 1 aaGun and 1 infantry moved from Iraq to 80 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from 39 Sea Zone to India 1 artillery and 2 infantry moved from Persia to Eastern Persia 3 artilleries and 1 infantry moved from Iraq to Persia 1 infantry moved from Ethiopia to Kenya 3 armour and 5 mech_infantrys moved from Ethiopia to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to Shan State 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 2 battleships and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Persia to 79 Sea Zone EDIT: 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory 3 armour and 5 mech_infantrys moved from Kenya to Tanganyika Territory 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 109 Sea Zone 1 transport placed in 110 Sea Zone 1 marine placed in United Kingdom 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,00 Japanese regular : -0,50 British regular : -3,67
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Decided it was a little greedy to leave only 1 fig in London. Made it 2.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Caucasus to Northwest Persia 2 artilleries moved from Caucasus to Northwest Persia 2 armour moved from Caucasus to Northwest Persia 2 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from Egypt to Syria 1 mech_infantry moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from British 4 armour moved from Trans-Jordan to Iraq 3 armour moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 5 infantry moved from Trans-Jordan to Iraq Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 2 artilleries and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Iraq Italians attack with 8 armour and 5 infantry British defend with 1 infantry Italians roll dice for 8 armour and 5 infantry in Iraq, round 2 : 5/13 hits, 4.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 8 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Syria to Egypt 2 aaGuns moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Bessarabia to Belarus Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 6 infantry EDIT: Adding units owned by Italians to Northern Italy: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 19 PUs (6 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Paulau Island to 33 Sea Zone 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone EDIT: 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from India to Yunnan 1 fighter moved from Russia to Yunnan Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Paulau Island to 33 Sea Zone 1 cruiser moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone EDIT: 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from India to Yunnan 1 fighter moved from Russia to Yunnan Turn Complete - ANZAC Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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Beware of the sub in z6. If J stays it will likely be combat. Seems the stealth is out of play right now. An easy way to adjust is to just move it out during CM. If staying, then move back by edit during NCM.
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@trulpen Yes I ran into that problem in another game, lol
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@trulpen I forgot to move my Italian Bomber. I was planning to move to Java. Is ok to edit?
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 2 tactical_bombers moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 1 bomber moved from Southern Italy to Bryansk 1 mech_infantry moved from Caucasus to Kazakhstan 20 armour and 2 mech_infantrys moved from Caucasus to Persia 2 infantry moved from France to Holland Belgium 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 20 armour and 2 mech_infantrys British defend with 3 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 20 armour and 2 mech_infantrys in Persia, round 2 : 8/22 hits, 10.33 expected hits British roll dice for 3 artilleries and 1 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 3 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 20 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 3 artilleries and 1 infantry Battle in Volgograd Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 2 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Kazakhstan to Iraq 1 bomber moved from Bryansk to Novgorod 3 mech_infantrys moved from Novgorod to Finland 1 destroyer moved from 113 Sea Zone to 124 Sea Zone 4 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 1 fighter moved from Holland Belgium to Denmark 2 fighters moved from Normandy Bordeaux to Denmark 3 mech_infantrys moved from Southern Italy to Western Germany 6 bombers moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 5 tactical_bombers moved from Egypt to Iraq Place Units - Germans 3 fighters placed in Western Germany 5 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -2.50 British regular : -0.33