@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Egypt to Persia 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to Trans-Jordan Combat - Italians Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Syria to Egypt 1 bomber moved from Persia to Egypt 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Greece to Bulgaria 2 aaGuns moved from Ukraine to Rostov 1 mech_infantry moved from Northern Italy to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Bryansk to Rostov Place Units - Italians 3 fighters placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British AA : -0.17 Russians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 61 Sea Zone 1 cruiser and 1 submarine moved from 55 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from India to Persia Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 61 Sea Zone 1 cruiser and 1 submarine moved from 55 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from India to Persia Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Belarus to Vologda 2 mech_infantrys moved from Bryansk to Vologda 3 tactical_bombers moved from Novgorod to Vologda 6 tactical_bombers moved from Bryansk to Vologda 2 fighters moved from Bryansk to Vologda 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Vologda Germans attack with 2 fighters, 1 infantry, 3 mech_infantrys and 9 tactical_bombers Russians defend with 6 infantry Germans roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 9 tactical_bombers in Vologda, round 2 : 7/15 hits, 6.50 expected hits Russians roll dice for 6 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 2 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 3 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 2 bombers moved from Germany to Western Germany 3 mech_infantrys moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 9 tactical_bombers moved from Vologda to Bryansk 2 fighters moved from Vologda to Bryansk Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 armour placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 artilleries and 3 infantry placed in Western Germany 2 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Vologda 8 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 2 fighters moved from Russia to Vologda 1 submarine moved from 94 Sea Zone to 96 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 96 Sea Zone Italians win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Italians: 1 destroyer Italians and Russians reach a stalemate . Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Italians: 1 destroyer Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 8 infantry Germans defend with 1 infantry Russians roll dice for 8 infantry in Samara, round 2 : 3/8 hits, 1,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 4/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters moved from Vologda to Russia 1 fighter moved from Tambov to Russia 2 aaGuns and 1 infantry moved from Novosibirsk to Samara Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,00 Russians regular : 3,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 artillery moved from Western Australia to South Australia Japanese take South Australia from ANZAC 5 tactical_bombers moved from Java to 61 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 2 bombers moved from Java to 61 Sea Zone 1 armour, 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 infantry, 1 marine, 2 tactical_bombers and 5 transports moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 bombers moved from Java to 61 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 artillery and 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Hopei to Sikang Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 armour, 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 infantry, 2 tactical_bombers and 5 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 54 Sea Zone, round 2 : 8/14 hits, 7.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 61 Sea Zone Japanese attack with 5 bombers, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 bombers, 1 submarine and 5 tactical_bombers in 61 Sea Zone, round 2 : 9/11 hits, 6.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone Japanese win with 5 bombers and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 2 artilleries, 7 infantry and 2 mech_infantrys Chinese defend with 7 infantry Japanese roll dice for 2 artilleries, 7 infantry and 2 mech_infantrys in Sikang, round 2 : 1/11 hits, 2.50 expected hits Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Sikang, round 3 : 4/10 hits, 2.33 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Sikang, round 4 : 1/9 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Sikang, round 5 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Chinese: 7 infantry Battle in Queensland Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 49 Sea Zone 5 tactical_bombers moved from 61 Sea Zone to Western Australia 4 bombers moved from 61 Sea Zone to Western Australia 2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Hunan 1 bomber moved from 61 Sea Zone to Western Australia Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 2 armour and 1 infantry placed in Kiangsu 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 1.83 UK_Pacific regular : -0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship and 2 cruisers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Queensland: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 4 fighters moved from New South Wales to Queensland 2 fighters moved from 63 Sea Zone to 49 Sea Zone 1 bomber moved from New Zealand to 49 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Americans creates battle in territory Queensland Battle in Iwo Jima Battle in Crete Battle in Southern France Non Combat Move - Americans 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Tunisia to Libya 1 marine moved from Tunisia to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 carriers moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from 49 Sea Zone to 30 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 63 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 4 fighters moved from Queensland to 30 Sea Zone 1 bomber moved from 49 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 4 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 infantry placed in Western United States Americans undo move 4. Americans undo move 3. 1 artillery and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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Tried to do a calc after battles and hadn’t saved. It hanged. Had to restart. Hence the edits during CM, but it’s reflecting the outcomes of the battles.
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@trulpen Yea, version 1.9 was more stable. I had 2.0 it hang on calcs mostly when there is a sub on one side and no destroyer on the other.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship and 2 cruisers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Queensland: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 4 fighters moved from New South Wales to Queensland 2 fighters moved from 63 Sea Zone to 49 Sea Zone 1 bomber moved from New Zealand to 49 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Americans creates battle in territory Queensland Battle in Iwo Jima Battle in Crete Battle in Southern France Non Combat Move - Americans 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Tunisia to Libya 1 marine moved from Tunisia to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 carriers moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from 49 Sea Zone to 30 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 63 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 4 fighters moved from Queensland to 30 Sea Zone 1 bomber moved from 49 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 63 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 4 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 infantry placed in Western United States Americans undo move 4. Americans undo move 3. 1 artillery and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 33 PUs; British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Russia to Caucasus 1 artillery and 31 infantry moved from India to Burma 1 infantry moved from Iraq to Syria British take Syria from Italians 1 bomber moved from Persia to 98 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Iraq to Trans-Jordan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 98 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine; Italians defend with 1 submarine and 2 transports British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 submarine Casualties for Italians: 1 submarine and 2 transports Battle in Burma British attack with 1 artillery and 31 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 31 infantry in Burma, round 2 : 6/32 hits, 5,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 31 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Trans-Jordan British attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 6 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Caucasus British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia 2 armour and 3 mech_infantrys moved from French Equatorial Africa to Ethiopia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Iraq 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 carrier and 1 cruiser moved from 81 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 3 aaGuns moved from India to Burma 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 bomber moved from 98 Sea Zone to Persia Place Units - British 1 fighter placed in United Kingdom 2 infantry placed in Quebec 1 artillery and 1 infantry placed in Persia 1 infantry placed in Persia 1 artillery placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,00 Italians regular : 0,67 Germans regular : -0,33 British regular : -1,33
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@trulpenplay What did you attack seazone 98 with on USA’s turn? Was is 3 fighters and 1 tactical? There is no record of the battle and my dice emails after round 2.
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Yes, 3 fig, 1 tac.
There were 2 rounds. 2 hits each in both rounds.
I’ll check if my dicemail is weird as well.
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I see both rounds in my dicemail.
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@trulpen I think marti labels the first email round 2.
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@cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:
@trulpen I think marti labels the first email round 2.
Yes, it always does for some reason.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 7 armour moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 8 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Egypt to Caucasus 2 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Caucasus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 3 fighters and 2 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Trans-Jordan Italians attack with 7 armour and 8 infantry British defend with 1 artillery Italians roll dice for 7 armour and 8 infantry in Trans-Jordan, round 2 : 4/15 hits, 4.83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 7 armour and 7 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Caucasus Italians attack with 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 5/8 hits, 3.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Sikang 2 aaGuns moved from Rostov to Caucasus 1 fighter moved from 99 Sea Zone to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Southern Italy to Egypt 2 mech_infantrys moved from Bulgaria to Bessarabia Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 1 airfield placed in Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : -0.33 British regular : 1.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Marshall Islands Battle in South Australia ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Persia to Russia Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Marshall Islands Battle in South Australia ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Persia to Russia Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Marshall Islands Battle in South Australia ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Persia to Russia Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1 ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17
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The 2 aa should join the stack.