L20 #1 cyanight (X) vs trulpen (A+16) BM3

  • '14 Customizer

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            2 cruisers moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Egypt to Persia
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Persia causes 5 damage total. 
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Syria to Egypt
            1 bomber moved from Persia to Egypt
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Greece to Bulgaria
            2 aaGuns moved from Ukraine to Rostov
            1 mech_infantry moved from Northern Italy to Bulgaria
            1 mech_infantry moved from Northern Italy to Bulgaria
            2 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Bryansk to Rostov
    
        Place Units - Italians
            3 fighters placed in Southern Italy
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British AA : -0.17
    Russians regular : 0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 61 Sea Zone
            1 cruiser and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 61 Sea Zone
            1 cruiser and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from India to Persia
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Belarus to Vologda
            2 mech_infantrys moved from Bryansk to Vologda
            3 tactical_bombers moved from Novgorod to Vologda
            6 tactical_bombers moved from Bryansk to Vologda
            2 fighters moved from Bryansk to Vologda
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 fighters, 1 infantry, 3 mech_infantrys and 9 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 9 tactical_bombers in Vologda, round 2 : 7/15 hits, 6.50 expected hits
                    Russians roll dice for 6 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 2 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Ukraine to Bryansk
            2 bombers moved from Germany to Western Germany
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            9 tactical_bombers moved from Vologda to Bryansk
            2 fighters moved from Vologda to Bryansk
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 armour placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 artilleries and 3 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novosibirsk to Vologda
            8 infantry moved from Novosibirsk to Samara
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Combat - Russians
            Battle in 96 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 96 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Italians: 1 destroyer
                Italians and Russians reach a stalemate
                . Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 infantry in Samara, round 2 : 3/8 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 4/5 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            2 aaGuns and 1 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : 0,00
    Russians regular : 3,83
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory_minor, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            5 tactical_bombers moved from Java to 61 Sea Zone
            1 submarine moved from 42 Sea Zone to 61 Sea Zone
            2 bombers moved from Java to 61 Sea Zone
            1 armour, 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 infantry, 1 marine, 2 tactical_bombers and 5 transports moved from 42 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            3 bombers moved from Java to 61 Sea Zone
            2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Sikang
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 armour, 4 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 infantry, 2 tactical_bombers and 5 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 54 Sea Zone, round 2 : 8/14 hits, 7.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 61 Sea Zone
                Japanese attack with 5 bombers, 1 submarine and 5 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 bombers, 1 submarine and 5 tactical_bombers in 61 Sea Zone, round 2 : 9/11 hits, 6.17 expected hits
                    ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 61 Sea Zone
                Japanese win with 5 bombers and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 2 artilleries, 7 infantry and 2 mech_infantrys
                Chinese defend with 7 infantry
                    Japanese roll dice for 2 artilleries, 7 infantry and 2 mech_infantrys in Sikang, round 2 : 1/11 hits, 2.50 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Sikang, round 3 : 4/10 hits, 2.33 expected hits
                    Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Sikang, round 4 : 1/9 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Sikang, round 5 : 2/8 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 7 infantry
            Battle in Queensland
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 49 Sea Zone
            5 tactical_bombers moved from 61 Sea Zone to Western Australia
            4 bombers moved from 61 Sea Zone to Western Australia
            2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Anhwe to Hunan
            1 bomber moved from 61 Sea Zone to Western Australia
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory_minor placed in Kwangtung
            2 armour and 1 infantry placed in Kiangsu
            3 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 1.83
    UK_Pacific regular : -0.67
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship and 2 cruisers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Queensland: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from New South Wales to Queensland
            2 fighters moved from 63 Sea Zone to 49 Sea Zone
            1 bomber moved from New Zealand to 49 Sea Zone
            1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 marine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory Queensland
            Battle in Iwo Jima
            Battle in Crete
            Battle in Southern France
    
        Non Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from Tunisia to Libya
            1 marine moved from Tunisia to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 94 Sea Zone to 91 Sea Zone
            1 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            2 fighters moved from 49 Sea Zone to 30 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 63 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            4 fighters moved from Queensland to 30 Sea Zone
            1 bomber moved from 49 Sea Zone to Midway
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 infantry placed in Western United States
            Americans undo move 4.
            Americans undo move 3.
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Tried to do a calc after battles and hadn’t saved. It hanged. Had to restart. Hence the edits during CM, but it’s reflecting the outcomes of the battles.


  • @trulpen Yea, version 1.9 was more stable. I had 2.0 it hang on calcs mostly when there is a sub on one side and no destroyer on the other.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship and 2 cruisers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Queensland: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from New South Wales to Queensland
            2 fighters moved from 63 Sea Zone to 49 Sea Zone
            1 bomber moved from New Zealand to 49 Sea Zone
            1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 marine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory Queensland
            Battle in Iwo Jima
            Battle in Crete
            Battle in Southern France
    
        Non Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery moved from Tunisia to Libya
            1 marine moved from Tunisia to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 94 Sea Zone to 91 Sea Zone
            1 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            2 fighters moved from 49 Sea Zone to 30 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 63 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            4 fighters moved from Queensland to 30 Sea Zone
            1 bomber moved from 49 Sea Zone to Midway
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 infantry placed in Western United States
            Americans undo move 4.
            Americans undo move 3.
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 
            British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 artillery and 31 infantry moved from India to Burma
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 bomber moved from Persia to 98 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 3 infantry moved from Iraq to Trans-Jordan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine; Italians defend with 1 submarine and 2 transports
                    British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Germans: 1 submarine
                Casualties for Italians: 1 submarine and 2 transports
            Battle in Burma
                British attack with 1 artillery and 31 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery and 31 infantry in Burma, round 2 : 6/32 hits, 5,67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 31 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 6 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -2
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Caucasus
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
            2 armour and 3 mech_infantrys moved from French Equatorial Africa to Ethiopia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Persia to Iraq
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 battleship moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 carrier and 1 cruiser moved from 81 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 72 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            3 aaGuns moved from India to Burma
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 bomber moved from 98 Sea Zone to Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry placed in Quebec
            1 artillery and 1 infantry placed in Persia
            1 infantry placed in Persia
            1 artillery placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Italians regular : 0,67
    Germans regular : -0,33
    British regular : -1,33
    

    Savegame


  • @trulpenplay What did you attack seazone 98 with on USA’s turn? Was is 3 fighters and 1 tactical? There is no record of the battle and my dice emails after round 2.


  • Yes, 3 fig, 1 tac.

    There were 2 rounds. 2 hits each in both rounds.

    I’ll check if my dicemail is weird as well.


  • I see both rounds in my dicemail.


  • @trulpen I think marti labels the first email round 2.


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpen I think marti labels the first email round 2.

    Yes, it always does for some reason.

  • '14 Customizer

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            7 armour moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Anglo Egyptian Sudan
            8 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Egypt to Caucasus
            2 armour, 2 artilleries and 3 mech_infantrys moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Italians attack with 7 armour and 8 infantry
                British defend with 1 artillery
                    Italians roll dice for 7 armour and 8 infantry in Trans-Jordan, round 2 : 4/15 hits, 4.83 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 7 armour and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Caucasus
                Italians attack with 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 5/8 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour, 2 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Sikang
            2 aaGuns moved from Rostov to Caucasus
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Southern Italy to Egypt
            2 mech_infantrys moved from Bulgaria to Bessarabia
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            1 airfield placed in Bryansk
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            Italians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in South Australia
                ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            2 submarines moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Persia to Russia
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1
            ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in South Australia
                ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            2 submarines moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Persia to Russia
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1
            ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in South Australia
                ANZAC attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in South Australia, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking Marshall Islands from Japanese, taking South Australia from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            2 submarines moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Persia to Russia
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,2,2,3,5,1,6,3,5,4,3,4,5,6,1,4,6,1,4,5,1
            ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
            EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame


  • The 2 aa should join the stack.

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