scramble scotland. no other scrambles
L20 #1 Mainah (X) vs Avner (L + 16) BM3
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sorry not to consider the request, I was wrong to send the file I have to send the destroyer in attack too…
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TripleA Manual Gamesave Post: British round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 46 PUs; British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone Combat - British Battle in 104 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to Persia 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from West India to Persia 1 fighter moved from West India to Persia 1 battleship and 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3 British collect 37 PUs (2 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 1,17 Germans regular : 0,00 British regular : 0,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 bombers moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to 57 Sea Zone 1 carrier moved from 54 Sea Zone to 57 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 81 Sea Zone to 97 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 infantry, 6 mech_infantrys, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 119 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine British defend with 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 submarine owned by the British lost in 104 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for British: 1 submarine Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 3 armour and 7 mech_infantrys moved from Novgorod to Bryansk 6 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk Place Units - Germans 3 mech_infantrys placed in Volgograd 3 tactical_bombers placed in Novgorod 3 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 armour and 2 fighters EDIT: Adding units owned by Germans to Southern France: 1 armour and 2 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Ukraine 2 armour placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5 Germans collect 64 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -0.00 British regular : 0.83
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 3 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 57 Sea Zone 1 submarine moved from 78 Sea Zone to 57 Sea Zone 2 mech_infantrys moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 bomber moved from French Indo China to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 marines moved from Java to 42 Sea Zone 2 cruisers and 2 marines moved from 42 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 34 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 6 submarines moved from 35 Sea Zone to 55 Sea Zone 2 submarines moved from 36 Sea Zone to 55 Sea Zone 3 submarines moved from 20 Sea Zone to 55 Sea Zone 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Volgograd to Turkmenistan Japanese take Turkmenistan from Russians 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 57 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 carrier and 1 fighter Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 carrier in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 carrier in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 57 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 carrier in 57 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 1 submarine in 57 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 carrier in 57 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 57 Sea Zone ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 55 Sea Zone Japanese attack with 12 submarines Americans defend with 1 destroyer Japanese roll dice for 12 submarines in 55 Sea Zone, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 12 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 cruisers in Celebes, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 marine Casualties for ANZAC: 1 artillery and 1 infantry Battle in India Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry 1 fighter owned by the ANZAC could not land and were killed Non Combat Move - Japanese 2 mech_infantrys moved from Malaya to Burma 2 armour moved from Burma to Malaya 2 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from India to Burma 5 bombers moved from French Indo China to Caroline Islands 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 2 carriers moved from 34 Sea Zone to 55 Sea Zone 2 carriers moved from 42 Sea Zone to 55 Sea Zone 2 destroyers moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 bomber moved from Celebes to Java 4 fighters moved from 42 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 battleship moved from 34 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to 55 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 3 transports placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour EDIT: Adding units owned by Japanese to French Indo China: 1 armour EDIT: Turning off Edit Mode 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -6.17 UK_Pacific regular : -0.33 ANZAC regular : 0.33 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 49 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 carriers, 11 destroyers and 2 transports moved from 54 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 6 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 7 artilleries, 2 carriers, 5 destroyers, 18 infantry and 14 transports moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 aaGun, 7 artilleries and 18 infantry moved from 110 Sea Zone to United Kingdom 4 infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 4 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 1 bomber placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 7 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 battleship, 2 carriers, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from West India to India 1 tactical_bomber moved from Persia to India 1 fighter moved from Persia to India 1 bomber moved from Russia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus Combat - British Battle in Normandy Bordeaux Battle in Norway Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking Normandy Bordeaux from Italians, taking Norway from Germans, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in Caucasus British attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 2 artilleries, 1 bomber and 2 infantry in Caucasus, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the British lost in Caucasus British roll dice for 2 artilleries and 1 bomber in Caucasus, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the British lost in Caucasus British roll dice for 1 artillery and 1 bomber in Caucasus, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the British lost in Caucasus retreated to Caucasus Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 2 artilleries and 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Caucasus to Russia 7 fighters and 1 tactical_bomber moved from Persia to Russia 4 mech_infantrys moved from Eastern Persia to West India 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 1 mech_infantry moved from Persia to Northwest Persia 1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia 1 battleship and 1 transport moved from 83 Sea Zone to 88 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 2 fighters and 1 infantry placed in Egypt Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 1,50 Germans regular : 0,67 British regular : -2,50
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 7 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Western Germany 1 artillery and 3 infantry moved from Southern France to France 4 aaGuns, 2 armour, 4 artilleries, 15 infantry and 1 marine moved from Southern Italy to Northern Italy 2 armour moved from Northern Italy to Western Germany 3 artilleries and 6 infantry moved from Bulgaria to Romania 2 bombers moved from Greece to Bryansk 1 fighter moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5 Italians collect 18 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 bomber ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Java, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 45 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 57 Sea Zone to 75 Sea Zone 2 destroyers and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 112 Sea Zone 10 bombers moved from Western Germany to Norway 1 infantry moved from Finland to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 10 bombers and 3 infantry British defend with 2 infantry Germans roll dice for 10 bombers and 3 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 10 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 10 bombers moved from Norway to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 3 submarines moved from 113 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 12 infantry moved from Southern France to France 2 fighters moved from France to 112 Sea Zone 1 armour moved from France to Western Germany 3 tactical_bombers moved from Novgorod to Bryansk 3 fighters moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 aaGuns and 3 mech_infantrys moved from Volgograd to Caucasus 4 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 2 carriers and 2 destroyers placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from French Indo China to India 1 marine moved from Celebes to 44 Sea Zone 2 cruisers and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 3 submarines moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 2 battleships, 4 carriers and 8 submarines moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 2 carriers and 1 submarine moved from 33 Sea Zone to 46 Sea Zone 5 bombers moved from Caroline Islands to 46 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 battleships, 5 bombers, 6 carriers, 1 destroyer, 2 fighters, 10 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 5 bombers, 6 carriers, 1 destroyer, 2 fighters, 10 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 cruisers, 1 destroyer, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 35 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in New Guinea Battle in India Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking New Guinea from ANZAC, taking India from UK_Pacific with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter moved from India to Burma 3 infantry moved from Shan State to Malaya 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 5 bombers moved from 46 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 armour moved from Malaya to Burma 1 mech_infantry moved from Turkmenistan to Caucasus 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 3 transports placed in 36 Sea Zone 1 destroyer and 1 transport placed in 20 Sea Zone 2 fighters and 1 infantry placed in Shantung 1 fighter placed in Kwangtung Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : -0.67 ANZAC regular : -1.00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 bomber and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 4 fighters moved from 110 Sea Zone to 111 Sea Zone 4 infantry moved from Iceland to 123 Sea Zone 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 4 infantry moved from 125 Sea Zone to Norway 2 fighters moved from 123 Sea Zone to Norway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Norway Americans attack with 2 fighters and 4 infantry Germans defend with 3 infantry Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 2 fighters and 4 infantry in Norway, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 fighters and 3 infantry in Norway, round 4 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Americans: 1 infantry Battle in 23 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 25 Sea Zone to Hawaiian Islands 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 111 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone 1 aaGun, 7 artilleries and 18 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 7 artilleries, 2 carriers, 4 destroyers, 18 infantry and 14 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 7 artilleries and 18 infantry moved from 125 Sea Zone to Norway 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 6 infantry moved from 106 Sea Zone to Quebec 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - Americans 10 submarines placed in 10 Sea Zone Americans undo move 1. 9 submarines placed in 10 Sea Zone 1 artillery placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 50 PUs; British buy 1 aaGun and 15 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 4 infantry and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1,83 expected hits Japanese roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in India British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 3 : 2/6 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 6 fighters moved from Russia to Northwest Persia 1 battleship, 2 carriers, 2 fighters and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter moved from Gibraltar to 125 Sea Zone 1 battleship and 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 aaGun and 9 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Japanese regular : -2,00 Germans regular : -1,33 British regular : 0,33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 3 fighters moved from Western Germany to Southern Italy 4 aaGuns, 4 artilleries, 15 infantry and 1 marine moved from Northern Italy to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 bombers moved from Bryansk to Southern Italy 3 artilleries and 6 infantry moved from Romania to Yugoslavia 1 armour and 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6 Italians collect 17 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
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@Avner
Please hold - unless your sleeping, then do whatever you’re dreaming about.
Need to change NCM. -
TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians Non Combat Move - Italians 3 fighters moved from Western Germany to Southern Italy 4 aaGuns, 4 artilleries, 15 infantry and 1 marine moved from Northern Italy to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 bombers moved from Bryansk to Southern Italy 3 artilleries and 6 infantry moved from Romania to Yugoslavia 1 armour and 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6 Italians collect 17 PUs (1 lost to blockades); end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 3 armour, 1 fighter and 3 mech_infantrys EDIT: Adding units owned by Italians to Bryansk: 3 armour, 1 fighter and 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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2nd file. Thank you
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 armour, 7 artilleries, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :