By the way, if you open this game up in Play by Email or Play by Forum, you can replace one of the emails (I just filled mine in for both so it would work) with yours so you can receive dice MARTI emails.
bvandyke x vs crockett36 l g40.2 oob big tech as the balancing mechanic
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@bvandyke01 triplea_35760_7ger.tsvg your turn
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 3 infantry moved from Caroline Islands to 33 Sea Zone 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 1 submarine moved from 9 Sea Zone to 1 Sea Zone 1 battleship and 1 submarine moved from 9 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 carrier moved from 33 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 4 transports moved from 7 Sea Zone to 6 Sea Zone 1 cruiser, 1 destroyer and 4 submarines moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Korea Combat - Japanese Battle in Midway Battle in Hawaiian Islands Japanese attack with 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Midway from Americans, taking Hawaiian Islands from Americans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 30 Sea Zone Japanese attack with 1 carrier, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 2 tactical_bombers in 30 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 2 tactical_bombers in 30 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 30 Sea Zone Japanese win with 1 carrier, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea Place Units - Japanese 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.33 Japanese rolls : 0.00 ANZAC regular : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Italians Italians spend 5 on tech rolls Italians roll 4,6 and gets 1 hit Italians removing all Technology Tokens after successful research. Italians discover Improved Artillery Support Activate Technology - Italians Italians activating Improved Artillery Support Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Yugoslavia to Albania 3 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Italians collect 2 PUs from War Bonds; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - ANZAC ANZAC spend 0 on tech rolls ANZAC rolls : 0/1 hits, 0.00 expected hits Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Western Australia to New South Wales Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Tobruk to Alexandria Non Combat Move - French 1 infantry moved from Caucasus to Rostov Turn Complete - French
Combat Hit Differential Summary :
ANZAC rolls : 0.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 6,4,5 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans buy 11 infantry and 3 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 7 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to United Kingdom 3 transports moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 artillery moved from Norway to Finland Germans take Finland from Russians Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 7,4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 4 damage total. Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Finland Non Combat Move - Germans 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Southern France to Northern Italy 3 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 6 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Germany to Poland Place Units - Germans 8 infantry placed in Western Germany 3 infantry placed in Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 45 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 4,1 and gets 0 hits Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 2 techTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 battleship moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone 2 tactical_bombers moved from 63 Sea Zone to New Zealand 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone Combat - Japanese Japanese creates battle in territory 10 Sea Zone Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Battle in 39 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking Kwangtung from UK_Pacific, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 10 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 2 fighters Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 10 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 submarine owned by the Japanese lost in 10 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 1 submarine Battle in New Zealand Japanese attack with 3 infantry and 2 tactical_bombers ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States Non Combat Move - Japanese 1 tactical_bomber moved from New Zealand to 63 Sea Zone 1 tactical_bomber moved from New Zealand to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone Place Units - Japanese 4 artilleries, 1 bomber and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.00 ANZAC regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Italians 1 artillery and 5 infantry moved from Bulgaria to Greece 1 artillery and 4 infantry moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries and 9 infantry British defend with 1 armour, 1 factory_minor and 5 infantry Italians roll dice for 2 artilleries and 9 infantry in Greece, round 2 : 2/11 hits, 2.83 expected hits British roll dice for 1 armour and 5 infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits 2 infantry owned by the British and 3 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries and 6 infantry in Greece, round 3 : 1/8 hits, 2.33 expected hits British roll dice for 1 armour and 3 infantry in Greece, round 3 : 2/4 hits, 1.50 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries and 4 infantry in Greece, round 4 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour and 2 infantry in Greece, round 4 : 1/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 artilleries and 3 infantry in Greece, round 5 : 3/5 hits, 1.67 expected hits British roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 7 infantry Casualties for British: 1 armour and 5 infantry Non Combat Move - Italians 3 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 1.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Improved_Mech_Inf Activate Technology - Germans Germans activating Improved_Mech_Inf Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology Purchase Units - Germans Germans repair damage of 13x factory_major, 10x factory_major; Remaining resources: 39 PUs; 0 techTokens; Germans buy 13 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 submarines moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 bombers moved from Western Germany to 95 Sea Zone 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 bombers, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 5 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports Germans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports in 95 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits 1 destroyer owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 9 transports in 95 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 1 cruiser owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone Americans win with 1 battleship, 1 fighter and 9 transports remaining. Battle score for attacker is -7 Casualties for Germans: 2 bombers, 3 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Casualties for British: 1 cruiser 1 fighter owned by the Americans forced to land in Southern Italy Non Combat Move - Germans 2 infantry moved from Germany to Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Southern France to Northern Italy 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 5 infantry moved from Western Germany to Germany 1 infantry moved from Germany to Poland Place Units - Germans 12 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Germans rolls : 1.00 Germans regular : 1.83
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Americans
Combat Hit Differential Summary :
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