Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeGuam Solo L vs crockett36 X G40.2 oob
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 bomber moved from Norway to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in Normandy Bordeaux Battle in Western Germany Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Western Germany Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to United Kingdom 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Russia to 98 Sea Zone 1 aaGun moved from Central United States to Western United States 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Celebes to 54 Sea Zone 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 25 Sea Zone to 27 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 3 transports placed in 101 Sea Zone 1 armour and 2 bombers placed in Norway 1 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Germans AA : -0.50 Germans regular : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Shensi 1 fighter and 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 armour, 2 artilleries and 6 infantry Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 10 infantry Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 bomber moved from Norway to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in Normandy Bordeaux Battle in Western Germany Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Western Germany Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to United Kingdom 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Russia to 98 Sea Zone 1 aaGun moved from Central United States to Western United States 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Celebes to 54 Sea Zone 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 25 Sea Zone to 27 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 3 transports placed in 101 Sea Zone 1 armour and 2 bombers placed in Norway 1 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Shensi 1 fighter and 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 armour, 2 artilleries and 6 infantry Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 10 infantry Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 28 PUs; British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Russia to 98 Sea Zone 1 fighter moved from Persia to Egypt 1 fighter moved from Persia to Egypt 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 fighter moved from Persia to Egypt Combat - British Battle in Belgian Congo British attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 transports moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 artillery and 3 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,4,2,4,6,6,5,5,3,4,5,6,6,2,1,1 British collect 28 PUs (4 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 1.83 Italians regular : 0.67 Japanese regular : 0.33 Germans AA : -0.50 Germans regular : -0.67 British regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from Suiyuyan to Russia 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@guamsolo I can’t believe you took Normandy back!
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very lucky. it was the right battle, but i didn’t think i would succeed.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:59:19 PM
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 4 submarines and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Guam to 21 Sea Zone 6 infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Shensi 5 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Kiangsu to Chahar 1 armour moved from West India to Persia 2 bombers moved from West India to Persia 3 mech_infantrys moved from Eastern Persia to 80 Sea Zone 3 infantry moved from Eastern Persia to 80 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 3 mech_infantrys, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 81 Sea Zone 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers moved from 81 Sea Zone to Egypt 1 fighter moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Burma to West India 2 fighters moved from 6 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 3 mech_infantrys moved from French Indo China to Burma Combat - Japanese Battle in Persia Japanese attack with 1 armour, 2 bombers and 1 fighter British defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Persia, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Egypt Japanese attack with 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 factory_minor, 3 fighters, 1 harbour and 5 infantry; French defend with 3 infantry; Americans defend with 1 armour, 1 artillery and 6 infantry Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 3/12 hits, 4.50 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters and 14 infantry in Egypt, round 2 : 6/19 hits, 7.50 expected hits 3 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 infantry owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the British lost in Egypt 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated British win with 1 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry and 3 mech_infantrys Casualties for British: 2 infantry Casualties for French: 1 infantry Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 6 infantry and 1 mech_infantry Chinese defend with 5 infantry Japanese roll dice for 6 infantry and 1 mech_infantry in Shensi, round 2 : 3/7 hits, 1.17 expected hits Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 5 infantry and 1 mech_infantry in Shensi, round 3 : 1/6 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 infantry and 1 mech_infantry in Shensi, round 4 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 3 fighters moved from Egypt to 81 Sea Zone 3 tactical_bombers moved from Egypt to 81 Sea Zone 2 bombers moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 aaGun moved from Jehol to Chahar 1 mech_infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 transports placed in 39 Sea Zone Japanese undo move 1. 4 submarines and 4 transports placed in 6 Sea Zone 2 artilleries placed in Japan 1 artillery placed in Shantung Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 British regular : -2.17
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@crockett36 i’ve done a review of our game up to and including the German turn. Leningrad, I think, is more important than I have thought. I also have thought about point of conflict purchases vs waves and supply chains. The loss of those planes in the early rounds should have caused me to replace them so that at the gates of Moscow I could have knocked louder.
This is aside from the mistakes of the exposure of my Japanese air force and subsequent failures in the attack on Persia. Unforced errors. I want to also consider my purchases. waves of mechs are just not deadly enough, especially in light of a wealthy Russia.
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@crockett36 I have concentrated on the allies so much that my axis strategy needs work.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 8 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to France 1 bomber moved from Norway to France 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Southern France 1 bomber moved from United Kingdom to Southern France 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Norway to Southern France 1 fighter moved from Norway to Southern France 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in France Germans roll AA dice in France : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 7/9 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Americans 1 bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber moved from Southern France to United Kingdom 1 fighter moved from 98 Sea Zone to Greece 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 fighter moved from Southern France to 93 Sea Zone 1 fighter moved from Southern France to 93 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway Place Units - Americans 4 transports placed in 101 Sea Zone 2 armour and 1 infantry placed in Norway 1 bomber and 2 infantry placed in Greece 2 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Americans collect 68 PUs (1 lost to blockades); end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turning on Edit Mode EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 2 infantry EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Egypt 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from Russia to Norway 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to Greece Non Combat Move - British 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 5 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.83 Germans AA : 0.33 Germans regular : -1.33
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@crockett36 I felt like when I went for Egypt and fought the Luftwaffe there that it was an early defense of Moscow. That’s one of the reasons I went for it. It cost me too, but the British sacrificed units to help Moscow a few turns later. I went for the Japanese air force because I thought they had the potential of threatening my Med fleet. I haven’t played a ton of games against the AI in triple A but the one thing I remember is the Japanese always moving their air force into the European theater and making it difficult to protect ships.
I have never fought so much or so hard for Egypt. I had thought I would build up a larger land force in the middle east as a road block or potential offensive threat but that never materialized due to exhausting so many units over Egypt.
One mistake for me was trying the sea zone 92 stack with the UK airbase in Gibraltar. It have you Egypt on round one. I like Tobruk or Taranto as better options. But I wondered what a good player would do against the 92 stack and I guess I learned the hard way…
Great game!
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I don’t want to have your Japanese transports bring infantry and artillery to Midway to fight 3 fighters and lose the fighters to them. That’s why I asked about the scrambling with subs as escorts. If we are wrong about the rules for that then I’d like to reposition those forces if that’s ok. Thanks.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Northern Territory to Queensland 1 tactical_bomber moved from Northern Territory to Queensland 1 infantry moved from Northern Territory to South Australia 1 fighter moved from Russia to Greece Non Combat Move - ANZAC 1 aaGun moved from Northern Territory to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 fighter moved from Russia to Greece Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 30 PUs; Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Kazakhstan to Tsinghai 6 infantry moved from Karelia to Finland 23 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Vologda to Bryansk 1 armour moved from Vologda to Bryansk 6 armour moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Samara to Volgograd 1 armour moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 artillery moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 artillery moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 20 infantry moved from Tambov to Rostov Combat - Russians Battle in Bessarabia Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 infantry and 1 mech_infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83