Ready. Game on. GL, HF!
Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 airfield, 3 destroyers, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Bulgaria to Western Germany
6 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Denmark
1 battleship, 2 carriers, 5 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Denmark
2 fighters moved from Normandy Bordeaux to Denmark
1 fighter moved from 32 Sea Zone to 25 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
3 fighters moved from Normandy Bordeaux to 116 Sea Zone
1 fighter moved from Normandy Bordeaux to Denmark
2 infantry moved from Northern Belarus to Baltic States
1 artillery moved from Northern Belarus to Baltic States
1 submarine moved from 32 Sea Zone to 22 Sea Zone
Americans take 23 Sea Zone from Japanese
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 5 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 8 infantry
Americans roll dice for 1 battleship and 5 cruisers in Denmark, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 5 fighters, 8 infantry and 1 tactical_bomber in Denmark, round 2 : 5/14 hits, 4,50 expected hits
Germans roll dice for 8 infantry in Denmark, round 2 : 4/8 hits, 2,67 expected hits
8 infantry owned by the Germans and 4 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Casualties for Germans: 8 infantry
Battle in 116 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Americans roll dice for 3 fighters in 116 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 116 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 116 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Baltic States
Americans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour
Cleaning up after air battles
Non Combat Move - Americans
1 infantry and 2 mech_infantrys moved from Leningrad to Northern Belarus
1 infantry moved from Vyborg to Leningrad
1 artillery and 5 infantry moved from Finland to Vyborg
1 aaGun, 1 armour, 2 artilleries, 2 marines and 1 mech_infantry moved from Bulgaria to Greece
1 fighter moved from 25 Sea Zone to 28 Sea Zone
14 carriers, 5 destroyers, 16 fighters, 13 submarines and 6 tactical_bombers moved from 32 Sea Zone to 28 Sea Zone
2 fighters moved from Wake Island to 28 Sea Zone
5 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from Denmark to Norway
3 fighters moved from 116 Sea Zone to Norway
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 carrier and 1 cruiser moved from 11 Sea Zone to 28 Sea Zone
1 battleship moved from 11 Sea Zone to 28 Sea Zone
Place Units - Americans
1 airfield placed in Bulgaria
3 infantry placed in Greece
3 fighters placed in Normandy Bordeaux
3 destroyers and 2 submarines placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Alaska: 1 infantry
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Removing units owned by Americans from 2 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries moved from United Kingdom to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 117 Sea Zone
5 artilleries and 5 infantry moved from 117 Sea Zone to Germany
1 tactical_bomber moved from 113 Sea Zone to Germany
6 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from Northern Belarus to Germany
1 fighter and 1 tactical_bomber moved from Bulgaria to Germany
1 battleship and 1 cruiser moved from 113 Sea Zone to 117 Sea Zone
1 destroyer moved from 113 Sea Zone to 128 Sea Zone
1 armour moved from Baluchistan to Northeast Persia
British take Southern Persia from Germans
British take Northeast Persia from Italians
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Syria
Combat - British
British creates battle in territory 99 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 99 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 128 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 128 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 4 submarines
Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters
British roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
3 submarines owned by the British lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/7 hits, 4,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
Italians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 4 submarines
Casualties for Italians: 1 destroyer
Battle in Germany
British attack with 5 artilleries, 8 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 factory_major, 1 fighter, 10 infantry and 6 tactical_bombers
Germans roll AA dice in Germany : 0/3 hits, 0,50 expected hits
British roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 5 artilleries, 8 fighters, 5 infantry and 2 tactical_bombers in Germany, round 2 : 7/20 hits, 8,67 expected hits
Germans roll dice for 1 aaGun, 1 fighter, 10 infantry and 6 tactical_bombers in Germany, round 2 : 8/17 hits, 7,00 expected hits
1 aaGun owned by the Germans, 7 infantry owned by the Germans, 3 artilleries owned by the British and 5 infantry owned by the British lost in Germany
British roll dice for 2 artilleries, 8 fighters and 2 tactical_bombers in Germany, round 3 : 6/12 hits, 6,00 expected hits
Germans roll dice for 1 fighter, 3 infantry and 6 tactical_bombers in Germany, round 3 : 3/10 hits, 4,67 expected hits
3 infantry owned by the Germans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the British lost in Germany
British roll dice for 1 artillery, 6 fighters and 2 tactical_bombers in Germany, round 4 : 4/9 hits, 4,67 expected hits
Germans roll dice for 1 fighter and 3 tactical_bombers in Germany, round 4 : 1/4 hits, 2,17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans lost in Germany
British captures 73PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 1 fighter, 10 infantry and 6 tactical_bombers
Battle in Syria
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
7 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
3 aaGuns, 1 armour, 11 artilleries and 15 infantry moved from Baluchistan to Southern Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Syria to Iraq
1 carrier and 1 destroyer moved from 113 Sea Zone to 117 Sea Zone
4 fighters moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 117 Sea Zone
1 fighter moved from Germany to Norway
1 infantry moved from Leningrad to Northern Belarus
Place Units - British
2 fighters placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
British collect 39 PUs (1 lost to blockades); end with 112 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 115 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : -1,33
Germans AA : -0,67
Germans regular : 0,50
British regular : -2,50
@wizmark said in Wiz (X) vs Sov (L) PTV G1:
@Sovietishcat well as i havent enough fighters to intercept i have to say no…if my aa hits then no scrambles any where any way…nice move! Not going to stop the japanese though!
@wizmark well at least I got Germany to speak english for a turn :joy_cat: But ya Japan is out of control now
@wizmark But with P2V, I feel it’s even harder for an allied invasion in Europe, Obviously my mistake in Tsinghai cost me big time when I forgot to send my USSR planes, but feels I was just delaying the inevitable anyway, I thought with P2V I could attack Germany 1st but no, still have to neuter Japan first…
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Austria
1 bomber moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Stalingrad to Northern Caucasus
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
@Sovietishcat yeah that was a good move for europe…but Ithink you are going to lose either WUS or hawaii in the next few turns…japan has got too big to stop i think and you cant take germany again next turn with UK follow up troops or transports. Germany still has enough army to hole up in the core territorys and the allies dont have enough stuff on the ground to break through.
And now Italy is mighty again! :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to 65 Sea Zone
2 armour and 1 mech_infantry moved from New South Wales to Western Australia
4 fighters moved from New South Wales to Western Australia
1 infantry moved from Trans-Jordan to Iraq
@wizmark Scramble off carrier in W.Australia?
@Sovietishcat nope
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to 65 Sea Zone
2 armour and 1 mech_infantry moved from New South Wales to Western Australia
4 fighters moved from New South Wales to Western Australia
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 65 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 65 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 2 armour, 4 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 armour, 4 fighters and 1 mech_infantry in Western Australia, round 2 : 2/7 hits, 3,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Western Australia to New South Wales
1 fighter moved from 65 Sea Zone to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1,1,2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 6 PUs
Combat Move - French
1 fighter moved from Trans-Jordan to Southern Persia
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Combat Move - Germans
21 artilleries and 65 infantry moved from France to Normandy Bordeaux
12 infantry moved from Holland Belgium to Normandy Bordeaux
15 infantry moved from Southern France to Normandy Bordeaux
6 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
4 infantry moved from Poland to Germany
1 fighter moved from Southern Italy to Germany
2 fighters and 1 tactical_bomber moved from Northern Italy to Germany
2 infantry moved from Poland to Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Penza to Tula
Germans take Tula from Russians
1 infantry moved from Samara to Gorky
Germans take Gorky from Russians
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
2 fighters moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Denmark
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Combat Move - Germans
21 artilleries and 65 infantry moved from France to Normandy Bordeaux
12 infantry moved from Holland Belgium to Normandy Bordeaux
15 infantry moved from Southern France to Normandy Bordeaux
6 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
4 infantry moved from Poland to Germany
1 fighter moved from Southern Italy to Germany
2 fighters and 1 tactical_bomber moved from Northern Italy to Germany
2 infantry moved from Poland to Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Penza to Tula
Germans take Tula from Russians
1 infantry moved from Samara to Gorky
Germans take Gorky from Russians
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
2 fighters moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Denmark
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 armour, 21 artilleries, 2 fighters, 92 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 4 artilleries and 71 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour and 5 infantry; Russians defend with 1 tactical_bomber
Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 92 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 28/126 hits, 31.83 expected hits
Americans roll dice for 4 aaGuns, 4 artilleries, 1 bomber, 8 fighters, 78 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 35/92 hits, 33.33 expected hits
3 aaGuns owned by the British, 1 aaGun owned by the Americans, 35 infantry owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 infantry owned by the French and 20 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 57 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 31/91 hits, 26.00 expected hits
Americans roll dice for 4 artilleries, 8 fighters, 55 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 20/68 hits, 25.50 expected hits
20 infantry owned by the Germans, 3 infantry owned by the Americans and 28 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 37 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 20/71 hits, 22.67 expected hits
Americans roll dice for 4 artilleries, 8 fighters, 24 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 17/37 hits, 15.17 expected hits
17 infantry owned by the Germans and 20 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 armour, 21 artilleries, 2 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 5 : 17/54 hits, 19.67 expected hits
Americans roll dice for 4 artilleries, 8 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 8/17 hits, 8.50 expected hits
1 tactical_bomber owned by the Russians, 8 infantry owned by the Germans, 8 fighters owned by the Americans, 1 infantry owned by the French, 4 artilleries owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 armour, 21 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 132
Casualties for Germans: 80 infantry
Casualties for Americans: 1 aaGun, 1 bomber, 8 fighters and 5 infantry
Casualties for British: 3 aaGuns, 4 artilleries and 71 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Denmark
Germans attack with 2 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 4 infantry
Germans roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Denmark, round 2 : 3/11 hits, 3.00 expected hits
Americans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Denmark, round 3 : 3/9 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 4 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Germany
Germans attack with 3 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Germany, round 2 : 5/10 hits, 3.17 expected hits
British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 aaGun moved from Southern France to France
1 aaGun moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
5 artilleries and 8 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Bessarabia to Romania
3 fighters and 1 tactical_bomber moved from Germany to Poland
2 fighters moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Denmark to Poland
9 armour, 15 infantry and 8 mech_infantrys moved from Northwest Persia to Southern Caucasus
1 aaGun, 4 armour, 1 artillery, 16 infantry and 4 mech_infantrys moved from Samara to Stalingrad
2 armour and 2 mech_infantrys moved from Urals to Stalingrad
1 artillery and 5 infantry moved from Stalingrad to Northern Caucasus
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Americans AA : -0.50
Russians regular : -0.33
Germans regular : -2.67
British regular : -0.33
@Sovietishcat Ve haff regained der Vaterland! And kicked out your nasty outpost in normandy…now to drive to moscow!! :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
@wizmark I concede, well done, you played very well with Germany and I never had a chance to put good pressure, the infantry spawn by you just sunk me! I’ll post the result.
@Sovietishcat good game! Contrary to what you thought, I felt under pressure with Germany for almost the whole game! Hence the infantry spawn…never got anywhere near taking moscow or Cairo.
Your plan against the Japanese with the russian pressure almost paid off and playing cat and mouse with the huge US fleet was worrying as well. Im not quite sure your big armour buy with the russians was the way to go though…buying air would probably have suited your game style better…could support the chinese and fly to where needed more efficiently.
@wizmark Just a lot of adjustments to do with the P2V, You are probably right, next time more planes should help, If Japan was dealing with stronger China well it has choices to make in the waters, India or Russia… How do you like P2V?
@wizmark let me know what you think!
@sovietishcat looks good…lets hope your dice rolls are as good in the posted turn!