@FMErwinRommel spoilsport!
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Burma to Shan State 1 submarine moved from 6 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone 2 artilleries and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 1/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 aaGun moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Shan State to Queensland 6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery, 2 infantry and 1 marine EDIT: Removing units owned by Americans from Morocco: 1 aaGun, 1 artillery, 2 infantry and 1 marine EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Kwangtung 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Persia to Northwest Persia 1 submarine moved from 92 Sea Zone to 105 Sea Zone Combat - British Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kwangtung causes 4 damage total. Battle in Yunnan British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Kwangtung to Burma 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from India to Burma 3 fighters moved from Syria to Rostov 3 fighters moved from Gibraltar to Syria 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 mech_infantry moved from Syria to Egypt 1 fighter moved from Egypt to Syria 2 infantry moved from Persia to Iraq 2 battleships, 1 carrier, 3 cruisers and 2 transports moved from 92 Sea Zone to 110 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Egypt 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Removing units owned by British from Algeria: 1 infantry EDIT: Adding units owned by British to Algeria: 1 infantry EDIT: Removing units owned by British from Algeria: 1 artillery EDIT: Adding units owned by British to Gibraltar: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 1.00 Japanese AA : -0.17 British regular : 1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone 2 cruisers and 1 marine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from 97 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Southern Italy to Algeria 3 artilleries, 3 infantry and 2 marines moved from 94 Sea Zone to Algeria 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Algeria Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 marines British defend with 1 aaGun, 1 armour, 7 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 aaGun British roll AA dice in Algeria : 1/4 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Algeria Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/11 hits, 4.33 expected hits British roll dice for 2 aaGuns, 1 armour, 7 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/10 hits, 3.50 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Algeria, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 4/6 hits, 2.17 expected hits 2 marines owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Algeria 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 2 marines Casualties for Americans: 1 aaGun Casualties for British: 1 aaGun and 7 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Algeria to 94 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 carrier moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 infantry and 1 marine placed in Ukraine Italians undo move 1. 1 infantry and 1 marine placed in Southern Italy 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 British AA : 0.33 British regular : 2.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone 2 cruisers and 1 marine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from 97 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Southern Italy to Algeria 3 artilleries, 3 infantry and 2 marines moved from 94 Sea Zone to Algeria 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Algeria Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 marines British defend with 1 aaGun, 1 armour, 7 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 aaGun British roll AA dice in Algeria : 1/4 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Algeria Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/11 hits, 4.33 expected hits British roll dice for 2 aaGuns, 1 armour, 7 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/10 hits, 3.50 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Algeria, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 4/6 hits, 2.17 expected hits 2 marines owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Algeria 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 2 marines Casualties for Americans: 1 aaGun Casualties for British: 1 aaGun and 7 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Algeria to 94 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 carrier moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 infantry and 1 marine placed in Ukraine Italians undo move 1. 1 infantry and 1 marine placed in Southern Italy 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Italians to Bessarabia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 British AA : 0.33 British regular : 2.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone 2 cruisers and 1 marine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from 97 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Southern Italy to Algeria 3 artilleries, 3 infantry and 2 marines moved from 94 Sea Zone to Algeria 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Algeria Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 marines British defend with 1 aaGun, 1 armour, 7 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 aaGun British roll AA dice in Algeria : 1/4 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Algeria Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/11 hits, 4.33 expected hits British roll dice for 2 aaGuns, 1 armour, 7 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/10 hits, 3.50 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Algeria, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 4/6 hits, 2.17 expected hits 2 marines owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Algeria 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 2 marines Casualties for Americans: 1 aaGun Casualties for British: 1 aaGun and 7 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Algeria to 94 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 carrier moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 infantry and 1 marine placed in Ukraine Italians undo move 1. 1 infantry and 1 marine placed in Southern Italy 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Italians to Bessarabia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 British AA : 0.33 British regular : 2.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Chahar to Archangel 2 infantry moved from Novgorod to Belarus 2 infantry moved from Nenetsia to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 4 infantry moved from Ukraine to Rostov 4 artilleries moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 6 armour moved from Ukraine to Rostov 2 armour moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber moved from Western Germany to Belarus 1 fighter moved from Southern Italy to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 9 armour, 5 artilleries and 6 infantry British defend with 3 fighters; Russians defend with 2 aaGuns and 7 infantry Germans roll dice for 9 armour, 5 artilleries and 6 infantry in Rostov, round 2 : 12/20 hits, 8.00 expected hits Russians roll dice for 2 aaGuns, 3 fighters and 7 infantry in Rostov, round 2 : 3/10 hits, 4.33 expected hits 7 infantry owned by the Russians, 3 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 fighters owned by the British lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 52 Casualties for Germans: 3 infantry Casualties for Russians: 2 aaGuns and 7 infantry Casualties for British: 3 fighters Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 4 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Ukraine 2 aaGuns moved from Ukraine to Rostov 4 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 armour moved from Novgorod to Eastern Poland 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Northern Italy to France 2 infantry moved from Northern Italy to France 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 4 infantry moved from Greece to Bulgaria 5 mech_infantrys moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in France 1 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 2 infantry placed in France 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -1.00 Germans regular : 4.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Chahar to Archangel 2 infantry moved from Novgorod to Belarus 2 infantry moved from Nenetsia to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 4 infantry moved from Ukraine to Rostov 4 artilleries moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 6 armour moved from Ukraine to Rostov 2 armour moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber moved from Western Germany to Belarus 1 fighter moved from Southern Italy to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 9 armour, 5 artilleries and 6 infantry British defend with 3 fighters; Russians defend with 2 aaGuns and 7 infantry Germans roll dice for 9 armour, 5 artilleries and 6 infantry in Rostov, round 2 : 12/20 hits, 8.00 expected hits Russians roll dice for 2 aaGuns, 3 fighters and 7 infantry in Rostov, round 2 : 3/10 hits, 4.33 expected hits 7 infantry owned by the Russians, 3 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 fighters owned by the British lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 52 Casualties for Germans: 3 infantry Casualties for Russians: 2 aaGuns and 7 infantry Casualties for British: 3 fighters Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 4 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Romania to Ukraine 2 aaGuns moved from Ukraine to Rostov 4 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 armour moved from Novgorod to Eastern Poland 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Northern Italy to France 2 infantry moved from Northern Italy to France 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 4 infantry moved from Greece to Bulgaria 5 mech_infantrys moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in France 1 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 2 infantry placed in France 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Novgorod: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 2 mech_infantrys EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -1.00 Germans regular : 4.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 1 artillery moved from Tambov to Rostov 2 mech_infantrys moved from Samara to Archangel 1 fighter moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 11 armour, 12 artilleries, 20 infantry and 7 mech_infantrys moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 11 armour, 14 artilleries, 22 infantry and 7 mech_infantrys Germans defend with 2 aaGuns, 9 armour, 5 artilleries and 3 infantry Russians roll dice for 11 armour, 14 artilleries, 22 infantry and 7 mech_infantrys in Rostov, round 2 : 18/54 hits, 17.33 expected hits Germans roll dice for 2 aaGuns, 9 armour, 5 artilleries and 3 infantry in Rostov, round 2 : 9/17 hits, 7.17 expected hits 9 infantry owned by the Russians, 2 aaGuns owned by the Germans, 5 artilleries owned by the Germans, 3 infantry owned by the Germans and 8 armour owned by the Germans lost in Rostov Russians roll dice for 11 armour, 14 artilleries, 13 infantry and 7 mech_infantrys in Rostov, round 3 : 18/45 hits, 15.83 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 11 armour, 14 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 63 Casualties for Russians: 10 infantry Casualties for Germans: 2 aaGuns, 9 armour, 5 artilleries and 3 infantry Battle in Archangel Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 6 infantry moved from Russia to Bryansk 1 aaGun and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Archangel to Bryansk Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 armour, 3 artilleries and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 6.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 3 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Chahar to Japan 1 submarine moved from 20 Sea Zone to 37 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kweichow to Szechwan 1 armour moved from Szechwan to Shensi Japanese take Shensi from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from Borneo to Malaya 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to Malaya 1 bomber moved from Borneo to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 4 carriers moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 6 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 mech_infantry moved from French Indo China to Kweichow 1 armour moved from Hunan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 armour and 2 mech_infantrys moved from Manchuria to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 tactical_bombers moved from Yunnan to Anhwe 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 1 marine placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : 4.17 UK_Pacific regular : 0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain 1 marine moved from Gibraltar to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 2 fighters moved from 110 Sea Zone to Spain 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from India to Shan State 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 marine moved from 43 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Borneo Battle in Philippines Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 2 cruisers in Spain, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 3/14 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry in Spain, round 3 : 4/13 hits, 3.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 3 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Gibraltar to Spain 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Spain to Gibraltar 1 fighter moved from Spain to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 4 artilleries and 6 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 bombers and 2 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.67 Neutral_True regular : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine and 1 transport EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain 1 marine moved from Gibraltar to 91 Sea Zone 1 marine moved from 91 Sea Zone to Spain 2 fighters moved from 110 Sea Zone to Spain 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from India to Shan State 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 marine moved from 43 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Borneo Battle in Philippines Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 2 cruisers in Spain, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 3/14 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry in Spain, round 3 : 4/13 hits, 3.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 3 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Gibraltar to Spain 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Spain to Gibraltar 1 fighter moved from Spain to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 4 artilleries and 6 infantry placed in Central United States 2 transports placed in 101 Sea Zone 2 bombers and 2 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine and 1 transport EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour and 1 mech_infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Burma to Malaya 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 marine moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 artillery and 2 infantry moved from Gibraltar to Spain 2 fighters moved from Gibraltar to Spain 1 fighter moved from United Kingdom to Spain 1 fighter moved from Syria to Spain 2 mech_infantrys moved from Egypt to Saudi Arabia 2 fighters moved from Syria to Turkey 3 mech_infantrys moved from Persia to Turkey 1 mech_infantry moved from Northwest Persia to Turkey 2 armour and 1 mech_infantry moved from Syria to Turkey 2 artilleries and 4 infantry moved from Syria to Turkey 1 mech_infantry moved from Egypt to Saudi Arabia 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Iraq to Turkey 1 bomber moved from Burma to Saudi Arabia 1 fighter moved from Syria to Turkey Combat - British Battle in Saudi Arabia British attack with 1 bomber and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 bomber and 3 mech_infantrys in Saudi Arabia, round 2 : 1/4 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia British roll dice for 1 bomber and 2 mech_infantrys in Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 2 armour, 2 artilleries, 3 fighters, 6 infantry and 5 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 2 armour, 2 artilleries, 3 fighters, 6 infantry and 5 mech_infantrys in Turkey, round 2 : 5/18 hits, 5.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey British roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys in Turkey, round 3 : 4/14 hits, 4.67 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 6 infantry and 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Malaya British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Tunisia British attack with 1 armour, 1 fighter, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 marine and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 marine owned by the British lost in Tunisia British roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -11 Casualties for British: 1 fighter, 1 marine and 1 mech_infantry Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 1 bomber moved from Saudi Arabia to Iraq 1 fighter moved from Turkey to Syria 2 fighters moved from Turkey to Rostov 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Burma 3 infantry moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 battleships, 2 carriers and 4 cruisers EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 2 carriers and 4 cruisers EDIT: Removing units owned by British from 110 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Spain: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 armour placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,6,5,4,3,6,3,4 UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 2.00 Japanese regular : 1.00 Neutral_True regular : 4.00 British regular : -1.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 fighter moved from 94 Sea Zone to Tunisia 1 fighter moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 3 transports moved from 94 Sea Zone to 95 Sea Zone 6 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 6 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 93 Sea Zone 1 battleship moved from 94 Sea Zone to 93 Sea Zone 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 6 infantry and 1 marine moved from 93 Sea Zone to Spain 3 artilleries and 4 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine Combat - Italians Air Battle in Gibraltar Italians attacks with 2 units heading to Gibraltar Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Gibraltar causes 3 damage total. Battle in Western Ukraine Italians attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/9 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Western Ukraine, round 4 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tunisia Italians attack with 1 fighter and 1 infantry British defend with 1 armour Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Spain Italians attack with 6 infantry and 1 marine British defend with 1 aaGun, 1 artillery, 4 fighters and 3 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 6 infantry and 1 marine in Spain, round 2 : 2/7 hits, 1.33 expected hits Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 9 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 10/18 hits, 7.50 expected hits 1 marine owned by the Italians, 3 infantry owned by the British and 6 infantry owned by the Italians lost in Spain Americans win with 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Italians: 6 infantry and 1 marine Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Italians 1 carrier moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to France 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 aaGun moved from Greece to Albania 1 infantry moved from Greece to Albania 1 aaGun moved from Ukraine to Western Ukraine Place Units - Italians 1 carrier placed in 93 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Italians regular : -5.17 British AA : -0.17 Russians regular : 0.00 British regular : -0.50
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 fighter moved from Caroline Islands to Philippines 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 fighter moved from Caroline Islands to Philippines 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from United Kingdom to Spain Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 1 Purchase Units - Germans Germans buy 1 airfield, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 fighter and 2 submarines Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Holland Belgium 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from France to Holland Belgium Place Units - Germans 1 fighter and 1 marine placed in Western Germany 1 airfield placed in Holland Belgium Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs