CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            2 mech_infantrys moved from Bryansk to Samara
            1 fighter moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Tambov to Bryansk
            8 infantry moved from Russia to Bryansk
            4 infantry moved from Volgograd to Rostov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 artillery moved from Volgograd to Tambov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 3.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Kwangsi to Java
            1 mech_infantry moved from Kwangsi to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangtung to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
            2 tactical_bombers moved from Anhwe to 20 Sea Zone
            1 armour moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Anhwe to Hunan
            1 artillery moved from Hunan to Yunnan
            1 fighter moved from Kweichow to Chahar
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kwangsi to Kwangtung
            2 mech_infantrys moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from Java to Borneo
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to French Indo China
            1 fighter moved from 21 Sea Zone to Kwangtung
            1 tactical_bomber moved from 20 Sea Zone to Kwangtung
            2 tactical_bombers moved from 20 Sea Zone to Kwangsi
            1 tactical_bomber moved from 21 Sea Zone to Kwangtung
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,5,1,3
            Japanese collect 51 PUs (8 lost to blockades); end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.17
    ANZAC regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Kwangsi to Java
            1 mech_infantry moved from Kwangsi to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Kwangtung to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
            2 tactical_bombers moved from Anhwe to 20 Sea Zone
            1 armour moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 4 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Anhwe to Hunan
            1 artillery moved from Hunan to Yunnan
            1 fighter moved from Kweichow to Chahar
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kwangsi to Kwangtung
            2 mech_infantrys moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from Java to Borneo
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Japan
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to French Indo China
            1 fighter moved from 21 Sea Zone to Kwangtung
            1 tactical_bomber moved from 20 Sea Zone to Kwangtung
            2 tactical_bombers moved from 20 Sea Zone to Kwangsi
            1 tactical_bomber moved from 21 Sea Zone to Kwangtung
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,5,5,1,3
            Japanese collect 51 PUs (8 lost to blockades); end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun
            EDIT: Adding units owned by Japanese to Kwangsi: 1 aaGun and 1 fighter
            EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.17
    ANZAC regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to Shan State
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            5 fighters moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
            2 artilleries and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 1/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Guam
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 aaGun moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Shan State to Queensland
            6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : 1.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Burma to Shan State
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            5 fighters moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
            2 artilleries and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from 21 Sea Zone to Guam
            1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters, 2 tactical_bombers and 2 transports in 21 Sea Zone, round 2 : 1/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Guam
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 aaGun moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Shan State to Queensland
            6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 bomber
            EDIT: Adding units owned by Americans to India: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 1 artillery, 2 infantry and 1 marine
            EDIT: Removing units owned by Americans from Morocco: 1 aaGun, 1 artillery, 2 infantry and 1 marine
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 bomber moved from Burma to Kwangtung
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Persia to Northwest Persia
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total. 
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Kwangtung to Burma
            2 fighters moved from Yunnan to Burma
            2 tactical_bombers moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from India to Burma
            3 fighters moved from Syria to Rostov
            3 fighters moved from Gibraltar to Syria
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 mech_infantry moved from Syria to Egypt
            1 fighter moved from Egypt to Syria
            2 infantry moved from Persia to Iraq
            2 battleships, 1 carrier, 3 cruisers and 2 transports moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Egypt
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Algeria: 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Removing units owned by British from Algeria: 1 artillery
            EDIT: Adding units owned by British to Gibraltar: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : 1.00
    Japanese AA : -0.17
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from Libya to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone
            2 cruisers and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 97 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 bomber moved from Southern Italy to Algeria
            3 artilleries, 3 infantry and 2 marines moved from 94 Sea Zone to Algeria
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 marines
                British defend with 1 aaGun, 1 armour, 7 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 aaGun
                    British roll AA dice in Algeria : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Algeria
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/11 hits, 4.33 expected hits
                    British roll dice for 2 aaGuns, 1 armour, 7 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/10 hits, 3.50 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Algeria, round 3 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 4/6 hits, 2.17 expected hits
                    2 marines owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Algeria
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                British win with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 2 marines
                Casualties for Americans: 1 aaGun
                Casualties for British: 1 aaGun and 7 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to 94 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 carrier moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 infantry and 1 marine placed in Ukraine
            Italians undo move 1.
            1 infantry and 1 marine placed in Southern Italy
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.17
    British AA : 0.33
    British regular : 2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from Libya to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone
            2 cruisers and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 97 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 bomber moved from Southern Italy to Algeria
            3 artilleries, 3 infantry and 2 marines moved from 94 Sea Zone to Algeria
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 marines
                British defend with 1 aaGun, 1 armour, 7 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 aaGun
                    British roll AA dice in Algeria : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Algeria
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/11 hits, 4.33 expected hits
                    British roll dice for 2 aaGuns, 1 armour, 7 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/10 hits, 3.50 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Algeria, round 3 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 4/6 hits, 2.17 expected hits
                    2 marines owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Algeria
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                British win with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 2 marines
                Casualties for Americans: 1 aaGun
                Casualties for British: 1 aaGun and 7 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to 94 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 carrier moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 infantry and 1 marine placed in Ukraine
            Italians undo move 1.
            1 infantry and 1 marine placed in Southern Italy
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Italians to Bessarabia: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.17
    British AA : 0.33
    British regular : 2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from Libya to 96 Sea Zone
            1 battleship and 1 marine moved from 96 Sea Zone to 94 Sea Zone
            2 cruisers and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            2 fighters moved from 97 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 bomber moved from Southern Italy to Algeria
            3 artilleries, 3 infantry and 2 marines moved from 94 Sea Zone to Algeria
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 marines
                British defend with 1 aaGun, 1 armour, 7 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 aaGun
                    British roll AA dice in Algeria : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Algeria
                    Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/11 hits, 4.33 expected hits
                    British roll dice for 2 aaGuns, 1 armour, 7 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 4/10 hits, 3.50 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the British and 3 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Algeria, round 3 : 3/7 hits, 3.00 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 3 : 4/6 hits, 2.17 expected hits
                    2 marines owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Algeria
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                British win with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 3 artilleries, 1 fighter, 3 infantry and 2 marines
                Casualties for Americans: 1 aaGun
                Casualties for British: 1 aaGun and 7 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to 94 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 carrier moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 infantry and 1 marine placed in Ukraine
            Italians undo move 1.
            1 infantry and 1 marine placed in Southern Italy
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Italians to Bessarabia: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.17
    British AA : 0.33
    British regular : 2.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Chahar to Archangel
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Nenetsia to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            4 infantry moved from Ukraine to Rostov
            4 artilleries moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Ukraine to Rostov
            6 armour moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Southern Italy to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 7 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 9 armour, 5 artilleries and 6 infantry
                British defend with 3 fighters; Russians defend with 2 aaGuns and 7 infantry
                    Germans roll dice for 9 armour, 5 artilleries and 6 infantry in Rostov, round 2 : 12/20 hits, 8.00 expected hits
                    Russians roll dice for 2 aaGuns, 3 fighters and 7 infantry in Rostov, round 2 : 3/10 hits, 4.33 expected hits
                    7 infantry owned by the Russians, 3 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 fighters owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 52
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 aaGuns and 7 infantry
                Casualties for British: 3 fighters
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            4 mech_infantrys moved from Bessarabia to Ukraine
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 aaGuns moved from Ukraine to Rostov
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 armour moved from Novgorod to Eastern Poland
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Northern Italy to France
            2 infantry moved from Northern Italy to France
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            4 infantry moved from Greece to Bulgaria
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in France
            1 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Western Germany
            2 infantry placed in France
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -1.00
    Germans regular : 4.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Chahar to Archangel
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Nenetsia to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            4 infantry moved from Ukraine to Rostov
            4 artilleries moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Ukraine to Rostov
            6 armour moved from Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Southern Italy to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 7 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/14 hits, 4.33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 9 armour, 5 artilleries and 6 infantry
                British defend with 3 fighters; Russians defend with 2 aaGuns and 7 infantry
                    Germans roll dice for 9 armour, 5 artilleries and 6 infantry in Rostov, round 2 : 12/20 hits, 8.00 expected hits
                    Russians roll dice for 2 aaGuns, 3 fighters and 7 infantry in Rostov, round 2 : 3/10 hits, 4.33 expected hits
                    7 infantry owned by the Russians, 3 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 fighters owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 52
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 aaGuns and 7 infantry
                Casualties for British: 3 fighters
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            4 mech_infantrys moved from Bessarabia to Ukraine
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 aaGuns moved from Ukraine to Rostov
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 armour moved from Novgorod to Eastern Poland
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Northern Italy to France
            2 infantry moved from Northern Italy to France
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            4 infantry moved from Greece to Bulgaria
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in France
            1 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Western Germany
            2 infantry placed in France
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Novgorod: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -1.00
    Germans regular : 4.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 artillery moved from Tambov to Rostov
            2 mech_infantrys moved from Samara to Archangel
            1 fighter moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            11 armour, 12 artilleries, 20 infantry and 7 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 11 armour, 14 artilleries, 22 infantry and 7 mech_infantrys
                Germans defend with 2 aaGuns, 9 armour, 5 artilleries and 3 infantry
                    Russians roll dice for 11 armour, 14 artilleries, 22 infantry and 7 mech_infantrys in Rostov, round 2 : 18/54 hits, 17.33 expected hits
                    Germans roll dice for 2 aaGuns, 9 armour, 5 artilleries and 3 infantry in Rostov, round 2 : 9/17 hits, 7.17 expected hits
                    9 infantry owned by the Russians, 2 aaGuns owned by the Germans, 5 artilleries owned by the Germans, 3 infantry owned by the Germans and 8 armour owned by the Germans lost in Rostov
                    Russians roll dice for 11 armour, 14 artilleries, 13 infantry and 7 mech_infantrys in Rostov, round 3 : 18/45 hits, 15.83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 11 armour, 14 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 63
                Casualties for Russians: 10 infantry
                Casualties for Germans: 2 aaGuns, 9 armour, 5 artilleries and 3 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries and 6 infantry moved from Russia to Bryansk
            1 aaGun and 1 infantry moved from Bryansk to Rostov
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Archangel to Bryansk
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            1 armour, 3 artilleries and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 6.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Chahar to Japan
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery moved from Kweichow to Szechwan
            1 armour moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 bomber moved from Borneo to Malaya
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter moved from French Indo China to Malaya
            1 bomber moved from Borneo to Malaya
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            4 carriers moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 6/8 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from Malaya to French Indo China
            1 aaGun moved from Kwangsi to French Indo China
            1 mech_infantry moved from French Indo China to Kweichow
            1 armour moved from Hunan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 tactical_bombers moved from Yunnan to Anhwe
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Manchuria
            1 marine placed in Japan
            2 destroyers and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
            Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : 4.17
    UK_Pacific regular : 0.50
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 infantry moved from Gibraltar to Spain
            1 artillery moved from Gibraltar to Spain
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from India to Shan State
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Borneo
            Battle in Philippines
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Japanese win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Spain
                Americans attack with 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 cruisers in Spain, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 3/14 hits, 3.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry in Spain, round 3 : 4/13 hits, 3.67 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 3 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from Gibraltar to Spain
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Spain to Gibraltar
            1 fighter moved from Spain to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            2 bombers and 2 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 0.67
    Neutral_True regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
            EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine and 1 transport
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 infantry moved from Gibraltar to Spain
            1 artillery moved from Gibraltar to Spain
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            2 fighters moved from 110 Sea Zone to Spain
            1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from India to Shan State
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Borneo
            Battle in Philippines
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Japanese win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Spain
                Americans attack with 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 cruisers in Spain, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 3/14 hits, 3.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry in Spain, round 3 : 4/13 hits, 3.67 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 3 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun moved from Gibraltar to Spain
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Spain to Gibraltar
            1 fighter moved from Spain to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            2 bombers and 2 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
            EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine and 1 transport
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour and 1 mech_infantry moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from Burma to Malaya
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            1 marine moved from Algeria to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 artillery and 2 infantry moved from Gibraltar to Spain
            2 fighters moved from Gibraltar to Spain
            1 fighter moved from United Kingdom to Spain
            1 fighter moved from Syria to Spain
            2 mech_infantrys moved from Egypt to Saudi Arabia
            2 fighters moved from Syria to Turkey
            3 mech_infantrys moved from Persia to Turkey
            1 mech_infantry moved from Northwest Persia to Turkey
            2 armour and 1 mech_infantry moved from Syria to Turkey
            2 artilleries and 4 infantry moved from Syria to Turkey
            1 mech_infantry moved from Egypt to Saudi Arabia
            1 infantry moved from Iraq to Turkey
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Iraq to Turkey
            1 bomber moved from Burma to Saudi Arabia
            1 fighter moved from Syria to Turkey
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 bomber and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 bomber and 3 mech_infantrys in Saudi Arabia, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
                    British roll dice for 1 bomber and 2 mech_infantrys in Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 2 armour, 2 artilleries, 3 fighters, 6 infantry and 5 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 2 artilleries, 3 fighters, 6 infantry and 5 mech_infantrys in Turkey, round 2 : 5/18 hits, 5.33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    5 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys in Turkey, round 3 : 4/14 hits, 4.67 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 3/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 6 infantry and 1 mech_infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Malaya
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Tunisia
                British attack with 1 armour, 1 fighter, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 marine and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 marine owned by the British lost in Tunisia
                    British roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -11
                Casualties for British: 1 fighter, 1 marine and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Saudi Arabia to Iraq
            1 fighter moved from Turkey to Syria
            2 fighters moved from Turkey to Rostov
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to Burma
            3 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 2 battleships, 2 carriers and 4 cruisers
            EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 2 carriers and 4 cruisers
            EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Spain: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            3 armour placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            British collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,6,5,4,3,6,3,4
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 2.00
    Japanese regular : 1.00
    Neutral_True regular : 4.00
    British regular : -1.83
    

    Savegame

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