@simon-tressel PBF is okay as well as PBEM. Both send marti dice rolls to those nominated. We all used to use PBF but some of us (well, me at least!) started getting error messages and switched to PBEM. It is less convenient than PBF as you have to manually copy and paste your game turn view and also save and upload the game file. So if PBF is working for you then carry on using it.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - UK_Pacific UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - UK_Pacific Non Combat Move - UK_Pacific 1 artillery and 1 infantry moved from Iraq to Northwest Persia UK_Pacific take Northwest Persia from Neutral_Allies 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 2 fighters moved from 39 Sea Zone to India 1 fighter moved from Persia to India 2 fighters moved from 57 Sea Zone to Burma 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 aaGuns, 1 armour, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 3 fighters moved from Burma to India Place Units - UK_Pacific 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 31 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
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I thought you were Canadian.
Isn’t the importance of a solid blue-line and a French-Canadian goalie obvious to all of us at this point?
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@canuck12 Absolutely… but every team has at least 1 puck hog 🐷
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@young-grasshopper said in CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3:
YG’s Fortune Cookie… “preventing tokens is just as valuable as gaining tokens”.
Namaste
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 bomber moved from Kwangsi to 45 Sea Zone 9 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria 2 cruisers moved from 36 Sea Zone to 19 Sea Zone 2 battleships moved from 36 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 3 fighters and 2 tactical_bombers moved from Hunan to Manchuria 1 bomber moved from Kwangsi to Manchuria 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 fighters moved from Kwangsi to Kwangtung 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 bomber UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 12 infantry and 5 tactical_bombers Russians roll AA dice in Manchuria : 4/6 hits, 1.00 expected hits 4 fighters owned by the Japanese lost in Manchuria Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 12 infantry and 5 tactical_bombers in Manchuria, round 2 : 6/22 hits, 7.67 expected hits Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 5/18 hits, 6.00 expected hits 5 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry and 5 tactical_bombers in Manchuria, round 3 : 3/17 hits, 6.83 expected hits Chinese roll dice for 11 infantry in Manchuria, round 3 : 5/11 hits, 3.67 expected hits 5 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 5 tactical_bombers in Manchuria, round 4 : 8/12 hits, 6.00 expected hits Chinese roll dice for 8 infantry in Manchuria, round 4 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -73 Casualties for Japanese: 4 fighters and 11 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys UK_Pacific defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber UK_Pacific defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the UK_Pacific lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for UK_Pacific: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kwangtung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 1 artillery and 2 infantry moved from Kweichow to Shensi 2 artilleries and 1 mech_infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Manchuria to Jehol 1 bomber moved from Manchuria to Shantung 2 tactical_bombers moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 bomber moved from 45 Sea Zone to Kwangsi Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.33 UK_Pacific regular : -1.00 Russians AA : 3.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 bomber moved from Kwangsi to 45 Sea Zone 9 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria 2 cruisers moved from 36 Sea Zone to 19 Sea Zone 2 battleships moved from 36 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 3 fighters and 2 tactical_bombers moved from Hunan to Manchuria 1 bomber moved from Kwangsi to Manchuria 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 fighters moved from Kwangsi to Kwangtung 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 bomber UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Manchuria Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 12 infantry and 5 tactical_bombers Russians roll AA dice in Manchuria : 4/6 hits, 1.00 expected hits 4 fighters owned by the Japanese lost in Manchuria Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 12 infantry and 5 tactical_bombers in Manchuria, round 2 : 6/22 hits, 7.67 expected hits Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 5/18 hits, 6.00 expected hits 5 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry and 5 tactical_bombers in Manchuria, round 3 : 3/17 hits, 6.83 expected hits Chinese roll dice for 11 infantry in Manchuria, round 3 : 5/11 hits, 3.67 expected hits 5 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 5 tactical_bombers in Manchuria, round 4 : 8/12 hits, 6.00 expected hits Chinese roll dice for 8 infantry in Manchuria, round 4 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -73 Casualties for Japanese: 4 fighters and 11 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys UK_Pacific defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber UK_Pacific defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the UK_Pacific lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for UK_Pacific: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kwangtung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 1 artillery and 2 infantry moved from Kweichow to Shensi 2 artilleries and 1 mech_infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Manchuria to Jehol 1 bomber moved from Manchuria to Shantung 2 tactical_bombers moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 bomber moved from 45 Sea Zone to Kwangsi Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber EDIT: Removing units owned by Japanese from Hunan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.33 UK_Pacific regular : -1.00 Russians AA : 3.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 2 armour and 1 mech_infantry moved from Egypt to Kenya British take Kenya from Italians 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 submarine placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 bomber moved from Baltic States to Russia 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Libya Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 1/10 hits, 3.00 expected hits French roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from French with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Greece to Bulgaria 1 bomber moved from Russia to Novgorod Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 armour EDIT: Adding units owned by Italians to Albania: 1 armour EDIT: Removing units owned by Italians from Albania: 1 armour EDIT: Adding units owned by Italians to Yugoslavia: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -2.00 Russians AA : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 bomber moved from Baltic States to Russia 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Libya Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 1/10 hits, 3.00 expected hits French roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from French with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Greece to Bulgaria 1 bomber moved from Russia to Novgorod Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 armour EDIT: Adding units owned by Italians to Albania: 1 armour EDIT: Removing units owned by Italians from Albania: 1 armour EDIT: Adding units owned by Italians to Yugoslavia: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 2 infantry EDIT: Adding units owned by Italians to Albania: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -2.00 Russians AA : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 32 PUs; Russians buy 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Russia 4 aaGuns, 1 armour, 2 artilleries, 2 fighters, 19 infantry and 1 mech_infantry moved from Bryansk to Russia 3 infantry moved from Archangel to Vologda 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Bessarabia to Rostov Place Units - Russians 8 artilleries placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America 1 submarine moved from 56 Sea Zone to 43 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Wake Island 2 tactical_bombers moved from Hawaiian Islands to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 infantry placed in Central United States 3 transports placed in 101 Sea Zone Americans undo move 2. 1 transport placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 bomber placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 1 bomber EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Americans to Central America: 2 tactical_bombers EDIT: Adding units owned by Americans to Western United States: 3 fighters EDIT: Removing units owned by Americans from Western United States: 3 fighters EDIT: Adding units owned by Americans to Central America: 3 fighters EDIT: Turning off Edit Mode 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 3 infantry moved from Tunisia to Algeria 1 infantry moved from French Equatorial Africa to Belgian Congo 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 4 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk 4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 5 armour moved from Eastern Poland to Bryansk 1 infantry moved from Eastern Poland to Bessarabia 2 fighters and 1 tactical_bomber moved from Romania to Bessarabia 2 artilleries moved from Eastern Poland to Western Ukraine 2 bombers moved from Baltic States to Western Ukraine 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Germany to Western Ukraine Combat - Germans Battle in Bessarabia Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 14 armour, 3 artilleries, 17 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 3 artilleries, 17 infantry and 6 mech_infantrys in Bryansk, round 2 : 14/40 hits, 12.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 3 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Baltic States to Bryansk 2 armour and 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Vyborg to Belarus 1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland 2 bombers moved from Western Ukraine to Novgorod 2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Vyborg to 115 Sea Zone 2 infantry moved from Karelia to Finland 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 infantry moved from 112 Sea Zone to Western Germany 3 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Tobruk to Western Germany Place Units - Germans 3 tactical_bombers placed in Novgorod 2 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - UK_Pacific 3 infantry moved from Burma to Shan State 3 fighters moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Burma to Shan State Combat - UK_Pacific Battle in Borneo UK_Pacific attack with 1 artillery and 1 infantry Japanese defend with 1 infantry UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo UK_Pacific win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State UK_Pacific attack with 3 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 infantry UK_Pacific roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in Shan State UK_Pacific win, taking Shan State from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - UK_Pacific 3 fighters and 1 tactical_bomber moved from Shan State to West India 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from India to Burma 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 artillery moved from India to Burma 2 infantry moved from Trans-Jordan to Iraq Place Units - UK_Pacific 2 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 UK_Pacific collect 27 PUs (1 lost to blockades); end with 27 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 UK_Pacific regular : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 battleships and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Manchuria to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to Borneo 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from Shensi to Kansu Japanese take Kansu from Chinese 1 armour moved from Kansu to Shensi 1 bomber moved from Shantung to 43 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; UK_Pacific defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the UK_Pacific lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for UK_Pacific: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific, 1 infantry owned by the Japanese and 1 artillery owned by the UK_Pacific lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 2 artilleries, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral EDIT: Changing ownership of Buyant-Uhaa from Neutral_True to Neutral EDIT: Changing ownership of Central Mongolia from Russians to Neutral EDIT: Changing ownership of Dzavhan from Russians to Neutral EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral EDIT: Changing ownership of Olgiy from Russians to Neutral EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry EDIT: Removing units owned by Neutral_True from Olgiy: 2 infantry EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Hopei 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from Jehol to Kwangsi 3 tactical_bombers moved from Jehol to Kweichow 1 bomber moved from 43 Sea Zone to Kwangsi 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Borneo to 35 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 bomber moved from Borneo to Kwangsi 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.00 UK_Pacific regular : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - British British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory Combat - British Battle in Tanganyika Territory British attack with 3 armour, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 3 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Northwest Persia: 1 artillery and 2 infantry EDIT: Adding units owned by UK_Pacific to Caucasus: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Adding units owned by British to Gibraltar: 2 artilleries and 2 infantry EDIT: Adding units owned by British to 92 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya Combat - Italians Non Combat Move - Italians 1 aaGun moved from Southern Italy to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 aaGun moved from 96 Sea Zone to Libya 1 bomber moved from Novgorod to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 3 infantry moved from Vologda to Samara 10 artilleries and 28 infantry moved from Russia to Samara 2 armour, 2 fighters and 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Rostov to Tambov 2 artilleries moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd Non Combat Move - Russians 4 aaGuns moved from Russia to Samara Place Units - Russians 1 infantry placed in Russia 1 aaGun and 2 fighters placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :