CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to Australia
            1 destroyer moved from 43 Sea Zone to 46 Sea Zone
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from United Kingdom to 15 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Australia
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                British win, taking Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Trans-Jordan
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 7 Sea Zone
    
        Place Units - British
            1 destroyer and 3 transports placed in 7 Sea Zone
            1 armour and 2 infantry placed in India
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 47 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    British rolls : 0.00
    British regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to Australia
            1 destroyer moved from 43 Sea Zone to 46 Sea Zone
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from United Kingdom to 15 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Australia
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                British win, taking Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Trans-Jordan
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 7 Sea Zone
    
        Place Units - British
            1 destroyer and 3 transports placed in 7 Sea Zone
            1 armour and 2 infantry placed in India
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 53 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    British rolls : 0.00
    British regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to Australia
            1 destroyer moved from 43 Sea Zone to 46 Sea Zone
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 bomber moved from United Kingdom to 15 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Australia
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                British win, taking Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Trans-Jordan
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 7 Sea Zone
    
        Place Units - British
            1 destroyer and 3 transports placed in 7 Sea Zone
            1 armour and 2 infantry placed in India
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 47 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 41 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 53 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    British rolls : 0.00
    British regular : 0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Gibraltar to 13 Sea Zone
            1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 fighter moved from Italy to Egypt
    
        Non Combat Move - Italians
            2 infantry moved from 15 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
            2 armour moved from Bulgaria Romania to East Poland
    
        Place Units - Italians
            1 factory placed in Egypt
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from Eastern United States to 12 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            1 bomber moved from Western United States to 48 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 48 Sea Zone to Australia
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 destroyer moved from 9 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            3 infantry moved from Ningxia to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 56 Sea Zone
            1 infantry placed in Western United States
            1 fighter placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.67
    Americans rolls : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 2,5 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from East Poland: 2 armour
            EDIT: Adding units owned by Italians to Baltic States: 2 armour
            EDIT: Turning off Edit Mode
            1 armour moved from East Poland to Ukraine
            1 fighter moved from Egypt to Ukraine
            3 infantry moved from Finland to Karelia S.S.R.
            3 infantry moved from Germany to France
            1 fighter moved from Germany to Karelia S.S.R.
            1 fighter moved from East Poland to Karelia S.S.R.
            1 bomber moved from East Poland to Karelia S.S.R.
            EDIT: Germans undo move 6.
            EDIT: Germans undo move 5.
            EDIT: Germans undo move 4.
            EDIT: Germans undo move 3.
            EDIT: Germans undo move 2.
            EDIT: Germans undo move 1.
            1 armour moved from East Poland to Ukraine
            1 fighter moved from East Poland to Karelia S.S.R.
            1 bomber moved from East Poland to Karelia S.S.R.
            3 infantry moved from Germany to France
            1 fighter moved from Germany to Karelia S.S.R.
            3 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from Egypt to Ukraine
            1 armour moved from East Poland to Ukraine
            1 artillery and 2 infantry moved from Baltic States to Belorussia
            5 armour moved from East Poland to Belorussia
            1 armour moved from Egypt to Anglo-Egypt Sudan
                  Germans take Anglo-Egypt Sudan from British
            1 armour moved from Anglo-Egypt Sudan to Egypt
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 5 armour, 1 artillery and 2 infantry
                Russians defend with 1 aaGun, 2 artilleries and 7 infantry
                    Germans roll dice for 5 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/8 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries and 7 infantry in Belorussia, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                1 artillery owned by the Germans and 5 armour owned by the Germans retreated to Baltic States
                Russians win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 1 artillery, 1 factory and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Germany
            2 fighters moved from Karelia S.S.R. to Germany
            1 infantry moved from Poland to East Poland
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Ukraine to Bulgaria Romania
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 fighter and 5 infantry placed in France
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 0.50
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 submarine moved from 7 Sea Zone to 13 Sea Zone
            1 armour, 2 artilleries and 6 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 armour, 2 artilleries and 2 infantry moved from Russia to Belorussia
            1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine
            1 aaGun moved from Belorussia to Karelia S.S.R.
            1 aaGun moved from Eastern Ukraine to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            1 fighter and 3 infantry placed in Russia
            Russians undo move 1.
            1 artillery placed in Russia
            1 artillery and 2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Germans regular : -0.50
    Russians regular : 0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 2,6 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Super subs
    
        Activate Technology - Japanese
            Japanese activating Super subs
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from Philippine Islands to Caroline Islands
            1 battleship moved from 62 Sea Zone to 51 Sea Zone
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            2 fighters moved from 62 Sea Zone to Caroline Islands
            1 fighter moved from 62 Sea Zone to Caroline Islands
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Hupeh to Fukien
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Caroline Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Caroline Islands to 51 Sea Zone
            1 transport moved from 39 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
            1 carrier and 1 fighter moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
            2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
            2 carriers and 2 destroyers moved from 62 Sea Zone to 51 Sea Zone
    
        Place Units - Japanese
            1 battleship, 1 destroyer and 1 submarine placed in 38 Sea Zone
            1 artillery placed in East Indies
            1 armour and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.00
    Russians regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 7 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 7 Sea Zone to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Gibraltar
                  British take Gibraltar from Italians
            1 carrier, 3 destroyers and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 infantry moved from Australia to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  British take New Guinea from Japanese
            1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                  British take Anglo-Egypt Sudan from Germans
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Norway
                  British take Norway from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from India to Trans-Jordan
            1 infantry moved from Burma to India
            3 infantry moved from India to Persia
            1 artillery moved from India to Persia
            1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
            1 destroyer moved from 53 Sea Zone to 56 Sea Zone
            1 infantry moved from India to Persia
    
        Place Units - British
            2 armour and 1 artillery placed in India
            1 artillery and 2 infantry placed in United Kingdom
            1 transport placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
            1 fighter and 2 infantry moved from Egypt to Anglo-Egypt Sudan
            1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 transport
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians winItalians win with 1 battleship, 2 cruisers and 1 transport remaining, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Anglo-Egypt Sudan
                Italians attack with 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
                    Italians roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egypt Sudan
                 retreated to Anglo-Egypt Sudan
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Anglo-Egypt Sudan to Egypt
            2 armour moved from Baltic States to Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Italy
            2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : -1.17
    Russians regular : -0.67
    British regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Americans
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar
            2 fighters moved from 12 Sea Zone to Gibraltar
            1 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            1 bomber moved from Australia to East Indies
    
        Combat - Americans
            Strategic bombing raid in East Indies
                Bombing raid in East Indies rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in East Indies causes 3 damage total. 
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to 12 Sea Zone
            1 bomber moved from Hawaiian Islands to Western United States
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 53 Sea Zone to 56 Sea Zone
            1 bomber moved from East Indies to India
            1 transport moved from 12 Sea Zone to 10 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Sikang to Ningxia
            1 infantry moved from Chinghai to Ningxia
    
        Combat - Chinese
            Battle in Ningxia
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Ningxia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Ningxia, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Ningxia, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                    Chinese roll dice for 1 infantry in Ningxia, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 6 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Chinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone
            1 artillery placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : -1.00
    Japanese regular : -0.67
    Italians regular : -0.33
    Americans rolls : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 1,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Anglo-Egypt Sudan
            1 infantry moved from Egypt to Anglo-Egypt Sudan
            1 armour moved from Egypt to Anglo-Egypt Sudan
            1 infantry moved from Egypt to Libya
            1 fighter moved from Bulgaria Romania to Libya
            1 fighter moved from Germany to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            1 fighter moved from France to Libya
            1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Baltic States to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Libya
                Germans attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Libya
                Germans win, taking Libya from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anglo-Egypt Sudan
                Germans attack with 1 armour, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Anglo-Egypt Sudan, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                Germans win, taking Anglo-Egypt Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Anglo-Egypt Sudan to Egypt
            2 fighters moved from Libya to Egypt
            2 fighters moved from Karelia S.S.R. to Germany
            9 infantry moved from Germany to Poland
            2 infantry moved from Poland to Bulgaria Romania
            4 armour moved from Baltic States to Poland
    
        Place Units - Germans
            1 destroyer placed in 13 Sea Zone
            1 fighter and 3 infantry placed in France
            1 fighter and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.00
    Germans regular : 2.00
    British regular : 0.67
    Russians AA : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Karelia S.S.R.
            1 armour moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            1 artillery moved from Belorussia to East Poland
            1 infantry moved from Belorussia to East Poland
            1 fighter moved from Russia to East Poland
            1 artillery moved from Eastern Ukraine to Ukraine
            1 submarine moved from 13 Sea Zone to 12 Sea Zone
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 5 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Karelia S.S.R.
                Russians attack with 2 armour, 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 factory
                    Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Belorussia
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Russia to Belorussia
            1 fighter moved from East Poland to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            Russians undo move 1.
            1 artillery and 3 infantry placed in Caucasus
            2 armour, 1 artillery and 2 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            1 artillery and 2 infantry placed in Caucasus
            2 armour, 1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Italians regular : 0.00
    Germans regular : -0.17
    Russians regular : -2.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory; Remaining resources: 37 PUs; 1 techTokens; 
            Japanese buy 1 aaGun, 2 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Fukien: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
                  Japanese take Burma from British
            1 fighter moved from 38 Sea Zone to Yunnan
            1 infantry moved from Ningxia to Hupeh
            1 armour moved from Manchuria to Hupeh
            1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Soviet Far East from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
            2 infantry moved from Manchuria to Suiyuan
            1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Australia
            1 battleship and 1 cruiser moved from 51 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 36 Sea Zone
            1 infantry moved from Fukien to Yunnan
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from 51 Sea Zone to 48 Sea Zone
            2 fighters moved from 51 Sea Zone to French Indo-China Thailand
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 51 Sea Zone to 36 Sea Zone
            1 fighter moved from 51 Sea Zone to French Indo-China Thailand
            1 destroyer moved from 51 Sea Zone to 36 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in French Indo-China Thailand
                Japanese attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Australia
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 artillery
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters moved from French Indo-China Thailand to 37 Sea Zone
            1 fighter moved from Yunnan to Fukien
            1 fighter moved from French Indo-China Thailand to 36 Sea Zone
            1 fighter moved from 48 Sea Zone to 36 Sea Zone
            1 submarine moved from 38 Sea Zone to 50 Sea Zone
            1 carrier moved from 51 Sea Zone to 39 Sea Zone
            1 destroyer moved from 51 Sea Zone to 39 Sea Zone
            1 battleship moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 aaGun, 1 fighter and 1 infantry placed in East Indies
            2 armour and 1 infantry placed in Manchuria
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.67
    Japanese rolls : 0.00
    British regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from Trans-Jordan to Libya
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from Norway to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to India
            1 fighter moved from Trans-Jordan to India
            1 artillery moved from Persia to Trans-Jordan
            4 infantry moved from Persia to India
            1 armour moved from India to Trans-Jordan
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 9 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 6 Sea Zone to 12 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Place Units - British
            3 armour placed in India
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British rolls : 0.00
    British regular : 0.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from Trans-Jordan to Libya
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from Norway to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to India
            1 fighter moved from Trans-Jordan to India
            1 artillery moved from Persia to Trans-Jordan
            4 infantry moved from Persia to India
            1 armour moved from India to Trans-Jordan
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 9 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 6 Sea Zone to 12 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    
        Place Units - British
            3 armour placed in India
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco Algeria: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British rolls : 0.00
    British regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry moved from 14 Sea Zone to Libya
            1 fighter moved from Italy to Libya
            1 fighter moved from Egypt to Libya
            1 armour moved from Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Poland
    
        Combat - Italians
            Battle in Libya
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
                Italians win, taking Libya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Libya to Egypt
    
        Place Units - Italians
            1 armour and 1 artillery placed in Egypt
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 0.83
    British regular : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            4 fighters moved from 56 Sea Zone to Solomon Islands
            1 artillery moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 13 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 46 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from India to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 infantry moved from Sikang to Chinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            4 fighters moved from 56 Sea Zone to Solomon Islands
            1 artillery moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 13 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 46 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from India to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 infantry moved from Sikang to Chinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            4 fighters moved from 56 Sea Zone to Solomon Islands
            1 artillery moved from Morocco Algeria to Libya
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 13 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Libya
                Americans attack with 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Solomon Islands to 46 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from India to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to 12 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Chinghai to Ningxia
                  Chinese take Ningxia from Japanese
            1 infantry moved from Sikang to Chinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

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