TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Karelia S.S.R. to Finland
Combat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
Germans winGermans winGermans win with 1 submarine remaining with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
2 infantry moved from Caucasus to Persia
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from 50 Sea Zone to Philippine Islands
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from Formosa to Yunnan
1 fighter moved from Japan to Fukien
2 infantry moved from Kiangsu to Fukien
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Yunnan
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in Suiyuan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
1 infantry owned by the Japanese retreated to Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 46 Sea Zone
2 fighters moved from 53 Sea Zone to 46 Sea Zone
2 fighters moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Fukien to French Indo-China Thailand
Place Units - Japanese
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.00
Japanese regular : -1.00
Japanese rolls : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 battleship moved from 2 Sea Zone to 6 Sea Zone
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
Combat - British
Battle in Norway
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
British win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 5 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 1 Sea Zone
1 armour moved from 1 Sea Zone to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Burma to India
3 infantry moved from Trans-Jordan to Persia
2 armour moved from Egypt to Persia
1 fighter moved from Egypt to India
1 artillery and 1 infantry moved from Egypt to Anglo-Egypt Sudan
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 1/1 hits, 0.00 expected hits
Italians removing all Technology Tokens after successful research.
Italians discover Mechanized Infantry
Activate Technology - Italians
Italians activating Mechanized Infantry
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
1 infantry moved from Balkans to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Balkans to East Poland
1 artillery moved from Italy to France
1 infantry moved from Italy to Balkans
Combat - Italians
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians rolls : 1.00
Italians regular : -1.50
British regular : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
1 infantry moved from Alaska to Western Canada
Combat Move - Chinese
1 infantry moved from Hupeh to Ningxia
Non Combat Move - Chinese
1 infantry moved from Suiyuan to Ningxia
Place Units - Americans
1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 armour and 2 infantry moved from Libya to Anglo-Egypt Sudan
1 fighter moved from Libya to Anglo-Egypt Sudan
1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Germany to France
1 armour and 1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Bulgaria Romania to 15 Sea Zone
1 bomber moved from Libya to Belorussia
1 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo-Egypt Sudan
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Anglo-Egypt Sudan to Trans-Jordan
2 armour and 1 infantry moved from Germany to Baltic States
1 artillery moved from East Poland to Baltic States
1 bomber moved from Belorussia to Baltic States
3 armour and 1 infantry moved from Ukraine to Baltic States
1 artillery moved from Ukraine to East Poland
1 fighter moved from 15 Sea Zone to Trans-Jordan
Place Units - Germans
1 factory placed in France
1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : 0.67
Germans regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry
EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 artillery and 2 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Belorussia
1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia
1 artillery and 2 infantry moved from Archangel to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Persia to India
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 artillery and 4 infantry moved from Russia to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Urals to Russia
Place Units - Russians
1 fighter placed in Russia
5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry
EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 artillery and 2 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Persia to India
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 aaGun, 1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 artillery and 2 infantry moved from Archangel to Belorussia
1 artillery and 4 infantry moved from Russia to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Urals to Russia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 30 Sea Zone
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
4 fighters moved from 46 Sea Zone to Hawaiian Islands
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from French Indo-China Thailand to Kwangtung
2 fighters moved from French Indo-China Thailand to Kwangtung
1 bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Hawaiian Islands, round 2 : 3/8 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone
1 transport owned by the British lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 31 Sea Zone
1 fighter moved from 30 Sea Zone to 31 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 fighter moved from Kwangtung to 62 Sea Zone
2 fighters moved from Kwangtung to Manchuria
1 bomber moved from Kwangtung to Manchuria
2 carriers moved from 46 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 battleship moved from 50 Sea Zone to 53 Sea Zone
4 fighters moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Fukien
Place Units - Japanese
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Japanese rolls : 0.00
British regular : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 artilleries, 1 factory and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to Italy
2 infantry moved from Rhodesia to Union of South Africa
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 armour moved from Persia to Burma
1 armour moved from Persia to Burma
Combat - British
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Italy causes 0 damage total.
Battle in 2 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 armour, 1 fighter and 4 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 4 infantry in Burma, round 2 : 2/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
3 infantry moved from Persia to India
1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 12 Sea Zone
2 fighters moved from 2 Sea Zone to 12 Sea Zone
Place Units - British
1 factory placed in Norway
2 artilleries and 1 infantry placed in India
4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British rolls : 0.00
Germans regular : -0.17
British regular : -0.50
Italians AA : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from East Poland to Karelia S.S.R.
Italians take Karelia S.S.R. from Russians
1 infantry moved from East Poland to Ukraine
1 fighter moved from Libya to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
1 fighter owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
1 armour and 1 infantry moved from Trans-Jordan to Libya
2 infantry moved from Egypt to Libya
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 artillery moved from France to Italy
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,4 and gets 0 hits
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Western Canada to Western United States
1 fighter moved from United Kingdom to Belorussia
Combat Move - Chinese
4 infantry moved from Ningxia to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 56 Sea Zone
1 artillery placed in Western United States
Place Units - Chinese
1 infantry placed in Ningxia
Chinese undo move 1.
1 infantry placed in Chinghai
Chinese undo move 1.
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Anglo-Egypt Sudan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Trans-Jordan to Persia
Germans take Persia from British
1 armour moved from Persia to Trans-Jordan
1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Germans take French Madagascar from British
1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Germans take Italian Africa from British
1 armour moved from Italian Africa to Rhodesia
Germans take Rhodesia from British
1 bomber moved from Baltic States to Norway
2 fighters moved from Germany to Finland
2 fighters moved from France to Finland
1 armour and 1 infantry moved from Baltic States to Finland
1 armour and 1 infantry moved from Baltic States to Ukraine
1 fighter moved from Trans-Jordan to 14 Sea Zone
1 fighter moved from Trans-Jordan to 15 Sea Zone
1 fighter moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to Ukraine
Combat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Norway causes 4 damage total.
Battle in Finland
Germans attack with 1 armour, 4 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 4 fighters and 1 infantry in Finland, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 fighter in Ukraine, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 fighter in Ukraine, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to Bulgaria Romania
1 artillery moved from France to Germany
3 infantry moved from France to Italy
3 infantry moved from Germany to Poland
2 infantry moved from Germany to France
5 armour, 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R.
4 fighters moved from Finland to Karelia S.S.R.
1 bomber moved from Norway to Karelia S.S.R.
Place Units - Germans
1 fighter and 2 infantry placed in France
1 infantry placed in France
3 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : -1.00
Germans regular : -2.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from India to Persia
British take Persia from Germans
7 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 artillery moved from Belorussia to East Poland
2 infantry moved from Russia to Archangel
1 armour moved from Belorussia to Ukraine
1 infantry moved from Belorussia to East Poland
Combat - Russians
Battle in East Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 armour and 7 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 7 infantry in Ukraine, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
5 infantry moved from Belorussia to Russia
1 aaGun moved from Belorussia to Eastern Ukraine
1 artillery and 1 infantry moved from Belorussia to Eastern Ukraine
2 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 submarine moved from 12 Sea Zone to 8 Sea Zone
8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Place Units - Russians
2 armour, 1 artillery and 3 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
Russians regular : 0.50
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5,2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 53 Sea Zone to 56 Sea Zone
2 fighters moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Manchuria to 56 Sea Zone
1 bomber moved from Manchuria to 56 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5,2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 53 Sea Zone to 56 Sea Zone
2 fighters moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Manchuria to 56 Sea Zone
1 bomber moved from Manchuria to 56 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 8 fighters
Americans defend with 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 56 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 bomber and 8 fighters in 56 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 2 transports in 56 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Japanese
4 fighters owned by the Japanese, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 56 Sea Zone
Americans roll dice for 2 submarines in 56 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 56 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 bomber and 4 fighters in 56 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 4 fighters and 2 transports in 56 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 56 Sea Zone
Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 56 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 56 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 fighters and 2 transports in 56 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 56 Sea Zone, round 5 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 2 transports in 56 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 20
Casualties for Japanese: 1 bomber, 1 carrier and 8 fighters
Casualties for Americans: 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports
Non Combat Move - Japanese
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from 31 Sea Zone to French Indo-China Thailand
1 carrier moved from 31 Sea Zone to 49 Sea Zone
2 infantry moved from Kwangtung to French Indo-China Thailand
1 armour moved from Manchuria to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Fukien
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from Hupeh to Yunnan
1 artillery moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 transport moved from 53 Sea Zone to 50 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Manchuria
2 fighters placed in 62 Sea Zone
1 fighter placed in Japan
1 infantry placed in Manchuria
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 29 PUs; 1 techTokens;
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
2 armour and 3 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 armour, 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 3 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 armour and 3 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 12 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Norway
1 destroyer moved from 2 Sea Zone to 6 Sea Zone
Place Units - British
1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in India
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British rolls : 0.00
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
2 armour and 4 infantry moved from Libya to Morocco Algeria
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 14 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Gibraltar
1 fighter moved from Bulgaria Romania to 12 Sea Zone
1 armour moved from Karelia S.S.R. to Baltic States
Combat - Italians
Battle in 12 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Gibraltar
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Morocco Algeria
Italians attack with 2 armour and 4 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
Italians win, taking Morocco Algeria from British with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians rolls : 0.00
Americans regular : 0.67
Italians regular : -0.33
Russians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
2 armour and 4 infantry moved from Libya to Morocco Algeria
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 14 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Gibraltar
1 fighter moved from Bulgaria Romania to 12 Sea Zone
1 armour moved from Karelia S.S.R. to Baltic States
Combat - Italians
Battle in 12 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Gibraltar
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Morocco Algeria
Italians attack with 2 armour and 4 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
Italians win, taking Morocco Algeria from British with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italy: 1 armour and 1 infantry
EDIT: Adding units owned by Italians to Karelia S.S.R.: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians rolls : 0.00
Americans regular : 0.67
Italians regular : -0.33
Russians regular : -0.33
British regular : 0.33
Test summary from TripleA, engine version: 2.2.20868, time: 1:29:00 p.m.
Savegame