@leemorrison This will be the thread where we can post turns back and fourth for the league
PTV Adam514 (Axis) vs Sovietishcat (Allies)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 31 Sea Zone to 27 Sea Zone 1 submarine moved from 31 Sea Zone to 30 Sea Zone 1 destroyer and 2 submarines moved from 31 Sea Zone to 27 Sea Zone 2 cruisers moved from 31 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 2 fighters moved from 31 Sea Zone to 27 Sea Zone 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 8 infantry moved from Southern Manchuria to Korea 1 infantry moved from Hopei to Tsinghai 2 bombers moved from French Indo China to Tsinghai 1 destroyer moved from 34 Sea Zone to 27 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 2 artilleries and 8 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 8 infantry in Korea, round 2 : 4/10 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 30 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 27 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 7/10 hits, 4.83 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery, 1 infantry and 2 transports moved from 31 Sea Zone to 27 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 31 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 27 Sea Zone 1 destroyer moved from 17 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 7 infantry moved from Japan to 7 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 7 Sea Zone to 27 Sea Zone 2 artilleries and 8 infantry moved from 27 Sea Zone to Johnston Island 1 carrier, 2 destroyers and 2 submarines moved from 7 Sea Zone to 27 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 bomber moved from Tsinghai to French Indo China 1 bomber moved from Tsinghai to French Indo China 2 tactical_bombers moved from Caroline Islands to Johnston Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan 1 tactical_bomber moved from Southern Manchuria to Japan 1 aaGun moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun, 3 artilleries and 5 infantry moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from Szechwan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Szechwan 1 artillery moved from Anhwe to Hopei 1 fighter moved from Southern Manchuria to French Indo China 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Johnston Island Place Units - Japanese 3 infantry placed in Southern Manchuria 3 infantry placed in French Indo China 2 artilleries and 4 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : 7.00 Russians regular : -0.67
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@Adam514 Scramble sz 99?
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 marines moved from Libya to 98 Sea Zone 3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone 3 marines moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Sovietishcat No scramble, and no need to ask me when it’s obvious like that.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 marines moved from Libya to 98 Sea Zone 3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone 3 marines moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - Americans Battle in Greece Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 5 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 3 carriers and 2 submarines moved from 28 Sea Zone to 11 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 28 Sea Zone to 11 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 11 Sea Zone 1 battleship and 1 marine moved from 28 Sea Zone to 11 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 11 Sea Zone to Western United States 1 aaGun moved from Central United States to Western United States 1 infantry moved from Algeria to Morocco 2 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 aaGun moved from French Guiana to 90 Sea Zone 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Southeast Mexico 2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 11 Sea Zone 1 bomber moved from 11 Sea Zone to Western United States 1 destroyer moved from 28 Sea Zone to 13 Sea Zone Place Units - Americans 9 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,6,5,4,4,2,4,4,2,6,5,6,4,5,6,2,4,1,5,3,1,4,5,5,5,4,2,5,5,1,3,3,1,3,4,6 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 14 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Honan, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Honan Chinese undo move 2. 1 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Inner Mongolia Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Inner Mongolia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to Eastern India 1 armour and 1 artillery moved from Eastern India to Burma 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 marine moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 aaGun moved from Malta to 98 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 aaGun moved from 99 Sea Zone to Greece 3 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Iceland to Eastern United States 1 bomber moved from Malta to Northwest Persia 1 destroyer moved from 99 Sea Zone to 100 Sea Zone Place Units - British 3 fighters placed in United Kingdom 3 infantry placed in Quebec 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : -0,33 British regular : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 marines moved from Libya to 98 Sea Zone 3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone 3 marines moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - Americans Battle in Greece Non Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 5 infantry moved from Hawaiian Islands to 28 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 3 carriers and 2 submarines moved from 28 Sea Zone to 11 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 28 Sea Zone to 11 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 11 Sea Zone 1 battleship and 1 marine moved from 28 Sea Zone to 11 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 11 Sea Zone to Western United States 1 aaGun moved from Central United States to Western United States 1 infantry moved from Algeria to Morocco 2 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 aaGun moved from French Guiana to 90 Sea Zone 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Southeast Mexico 2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 11 Sea Zone 1 bomber moved from 11 Sea Zone to Western United States 1 destroyer moved from 28 Sea Zone to 13 Sea Zone Place Units - Americans 9 destroyers and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,6,5,4,4,2,4,4,2,6,5,6,4,5,6,2,4,1,5,3,1,4,5,5,5,4,2,5,5,1,3,3,1,3,4,6 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 14 infantry moved from Inner Mongolia to Honan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Honan, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Honan Chinese undo move 2. 1 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Inner Mongolia Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Inner Mongolia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to Eastern India 1 armour and 1 artillery moved from Eastern India to Burma 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 marine moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 aaGun moved from Malta to 98 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 aaGun moved from 99 Sea Zone to Greece 3 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Iceland to Eastern United States 1 bomber moved from Malta to Northwest Persia 1 destroyer moved from 99 Sea Zone to 100 Sea Zone Place Units - British 3 fighters placed in United Kingdom 3 infantry placed in Quebec 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 tactical_bomber EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : -0,33 British regular : -0,17
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@Adam514 Please use second file posted!
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@Adam514 don’t forget our game :+1:
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@Sovietishcat Yes getting to it soon.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Kursk to Rostov 1 fighter moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Ukraine to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Romania 1 infantry moved from Southern Italy to Sicily Place Units - Italians 1 artillery placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,3,6,3,4,5,1,4,4,1,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 83 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from South Australia to New South Wales 1 aaGun moved from Eastern India to Burma Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 83 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from South Australia to New South Wales 1 aaGun moved from Eastern India to Burma Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 factory_minor, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Tula to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Saratov 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 11 armour and 13 mech_infantrys moved from Tula to Stalingrad 2 armour moved from Southern Caucasus to Stalingrad 1 mech_infantry moved from Ukraine to Stalingrad 1 infantry moved from Tula to Penza 1 infantry moved from Tula to Bryansk 2 aaGuns, 8 artilleries and 20 infantry moved from Tula to Saratov 1 armour and 1 mech_infantry moved from Southern Belarus to Kursk 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 4 infantry moved from Leningrad to Novgorod 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 122 Sea Zone 1 submarine moved from 127 Sea Zone to 120 Sea Zone 3 armour and 5 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Germany to Romania 2 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary 2 infantry moved from France to Western Germany 1 bomber moved from Leningrad to Northern Caucasus 1 bomber moved from Leningrad to Southern Italy 1 mech_infantry moved from Northern Belarus to Southern Belarus 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun, 3 artilleries and 7 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 factory_minor placed in Leningrad 3 infantry placed in Ukraine 3 armour and 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,6,2,4,5,1,3,1,5,3,4 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Northern Manchuria 1 fighter moved from Siberia to Northern Manchuria 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tula 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Tula 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Tula Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria retreated to Northern Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tula to Russia 1 fighter moved from Northern Manchuria to Siberia 1 submarine moved from 94 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Russians collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,67 Russians regular : -1,00
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@Sovietishcat Sending a couple more air to sz13, so assuming no scramble.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 3 infantry moved from Johnston Island to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 6 fighters and 2 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 2 artilleries and 2 infantry moved from Johnston Island to 27 Sea Zone 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Midway Battle in Wake Island Battle in Hawaiian Islands Japanese attack with 3 artilleries, 5 infantry and 1 marine Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 1/9 hits, 2.67 expected hits Americans roll dice for 2 aaGuns and 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 13 Casualties for Americans: 2 aaGuns and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 13 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 2 tactical_bombers in 13 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Johnston Island to 13 Sea Zone 2 infantry moved from Johnston Island to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 7 fighters and 3 tactical_bombers moved from 13 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Johnston Island 1 fighter moved from Johnston Island to 27 Sea Zone 2 artilleries and 4 infantry moved from Japan to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to Malaya 1 bomber moved from French Indo China to Malaya 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Southern Manchuria to Jehol 1 aaGun, 2 artilleries and 8 infantry moved from Korea to Southern Manchuria 1 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 artillery moved from Szechwan to Kweichow 1 aaGun moved from Szechwan to Kweichow 1 aaGun and 1 artillery moved from Hopei to Szechwan 1 carrier and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 82 Sea Zone to 77 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 2 carriers, 1 destroyer and 2 submarines placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 cruisers, 3 destroyers, 1 factory_minor, 1 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece Combat - Americans Non Combat Move - Americans 2 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Southeast Mexico to Central United States Place Units - Americans 2 cruisers, 2 destroyers and 1 submarine placed in 11 Sea Zone 2 marines placed in Western United States 1 infantry placed in Central United States 1 factory_minor placed in Greece 1 destroyer placed in 104 Sea Zone Americans undo move 5. 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Honan to Hopei 1 fighter moved from Inner Mongolia to Hopei 12 infantry moved from Honan to Anhwe 2 infantry moved from Shansi to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 fighter moved from Hopei to Honan Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 infantry moved from Greece to Bulgaria 3 fighters moved from Greece to Bulgaria Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria British attack with 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from French Equatorial Africa to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 battleship moved from 99 Sea Zone to 100 Sea Zone 1 marine moved from Iraq to Trans-Jordan 3 infantry moved from Quebec to Eastern United States 2 infantry moved from United Kingdom to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia 1 artillery and 1 infantry moved from Eastern India to Burma 2 fighters moved from Yunnan to Eastern India 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 2 fighters moved from Bulgaria to 99 Sea Zone 1 fighter moved from Bulgaria to Greece Place Units - British 1 artillery placed in Egypt 2 destroyers and 2 transports placed in 113 Sea Zone 1 destroyer placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 bomber EDIT: Adding units owned by British to Eastern India: 1 bomber EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,6 British collect 37 PUs (1 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern United States: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -1,00 Germans regular : -0,33 British regular : 0,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus 1 fighter moved from Rostov to Southern Caucasus 1 bomber moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans Combat - Italians Battle in Bulgaria Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern Caucasus Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus Italians win, taking Southern Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Rostov to Northern Caucasus 1 fighter moved from Southern Caucasus to Northern Caucasus 1 fighter moved from Bulgaria to Romania 1 bomber moved from Bulgaria to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy Italians undo move 1. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,2,6,4,3,4,1,2,2,6,2,2,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1 Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 8 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 14 armour and 14 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus 1 bomber moved from Northern Caucasus to Southern Italy 1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Finland 2 infantry moved from Norway to Finland 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Germany to Poland 3 armour and 5 mech_infantrys moved from Bessarabia to Rostov 1 mech_infantry moved from Romania to Ukraine 2 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus 1 infantry moved from Ukraine to Kursk 2 infantry moved from Ukraine to Rostov 1 armour moved from Saratov to Northern Caucasus 1 infantry moved from Penza to Saratov 1 infantry moved from Saratov to Tambov 1 mech_infantry moved from Southern Belarus to Novgorod 1 infantry moved from Vologda to Novgorod 1 infantry moved from Nenetsia to Vologda 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Saratov to Stalingrad 2 fighters moved from Southern Italy to Western Germany 1 submarine moved from 122 Sea Zone to 125 Sea Zone 1 submarine moved from 120 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Leningrad 1 armour, 2 infantry and 3 mech_infantrys placed in Germany 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 2 marines placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Caucasus: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Ukraine: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,2,4,2,5,4,5,4,2,3,2,2,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :