I believe I may have VP locations set, along with solid win / loss numbers.Ā I need to play through a few more games with these rules, but this is very close (if not the) final product.Ā Still, Iād like some input from you guys.
The Axis win if they have a total of 27 VPs (they start with 20) for 2 whole turns (they must hold the locations), and the Allies win if the axis have 10 vp for 2 wholes turns.
(edit: I realize now that 27 is insanely high, and is very hard to obtain and is a pretty decisive victory.Ā 25 seems like a good number; the Allies have to get off of their asses to take away a victory point or two to even things out before the Axis make a big breakthrough on one of the fronts [which will net 2 or 3 VPs, with a fourth probably not far off]).
VP LOCATIONS: Listed by nation, and also showing how many VPs each territory is worth (1 is minor, 2 is major).
Germany:
East Germany - 2
West Germany - 2
Italy - 2
France - 1
Austria - 1
Norway - 1
Ukraine - 1
Japan:
Southern Japan - 2
Northern Japan - 2
Chosen - 2
Shantung - 1
Thai-Malay - 1
North Philippines - 1
New Guinea - 1
Russia:
Moscow - 2
Leningrad - 2
Stalingrad - 2
Sverdlosk - 1
Archangelāsk - 1
Vladivostok - 1
United Kingdom:
England - 2
Scotland - 2
Bombay - 2
New South Wales - 2
Eastern Canada - 2
Burma - 1
Egypt - 1
Iraq - 1
South Africa - 1
China:
Western Sinkiang - 2
Kansu - 1
United States:
Northeastern United States - 2
Southwestern United States - 2
Widwestern United States - 2
Southern United States - 1
Northwestern United States - 1
Hawaiian Islands - 1
Alaska - 1
Central America - 1
Tell me what you think.