@Ragnell804 you’ll need to remove the Russian arty, my bad
Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 2 cruisers moved from 13 Sea Zone to 15 Sea Zone 1 fighter moved from Libya to 15 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 3 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan 1 infantry retreated to Egypt British win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Balkans to East Poland 1 artillery moved from Italy to Balkans 1 fighter moved from 15 Sea Zone to Bulgaria Romania Place Units - Italians 2 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : 1.33
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I accidentally put the italian fighter in sea zone 15 instead of jordan- with luck like i had it didn’t really matter though. If you would consider letting it roll in jordan 1 time and picking up the battle with my 1 infantry against your 2 I’d appreciate it. The fighter would then land in egypt or libya depending on the outcome in jordan.
However it was my fault for not realizing it (it showed the fighter in jordan but with a black line under it that i failed to notice). If you prefer just playing through as it stands I’m ok with that.
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I got you. When this happens, I use this:
https://www.pbegames.com/roller/
Should be pretty self explanatory. My email is ryanvoz@yahoo.com (to send me the result).
Dice type should be “d6”
I’ll make the edit if you get a hit, sound good?
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@The_Good_Captain said in Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41:
thanks Ryan, that seems to have worked- it seems to have rolled a 1 for a hit. If its ok can we continue the combat for a second round? 1inf and 1F vs your 1 inf. Would you like me to go through with this with the same website?
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Absolutely, go for round 2 man.
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done- basically all the infantry are dead from egypt and jordan. Please move the italian fighter to egypt. Thanks for coaching me through that and accommodating my mistake.
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those british guys in Jordan were badasses- 1 in 27 odds to get 3 straight hits. They must have been rambo clones, hope you don’t have many more guys like that!
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actually can you please put the fighter in libya if you haven’t changed it yet. Thx
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Yeah, that was really rough. From the top there was something like a 2.5% chance of that occurring.
No problem at all, anytime.
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 3:02:48 PM
Savegame -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 infantry EDIT: Removing units owned by British from Trans-Jordan: 2 infantry EDIT: Removing units owned by Italians from Bulgaria Romania: 1 fighter EDIT: Adding units owned by Italians to Libya: 1 fighter EDIT: Turning off Edit Mode 2 bombers moved from United Kingdom to Union of South Africa 1 fighter moved from 4 Sea Zone to Yakut S.S.R. 1 fighter moved from United Kingdom to Russia 1 fighter moved from Eastern Canada to 4 Sea Zone 3 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Panama to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Brazil 3 infantry moved from 18 Sea Zone to Brazil 1 armour moved from 18 Sea Zone to Brazil 1 fighter moved from Brazil to Union of South Africa 1 carrier and 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western Canada to Central United States Place Units - Americans 1 battleship and 2 transports placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from Libya to Egypt 1 infantry moved from Baltic States to Belorussia Germans take Belorussia from Russians 2 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Ukraine to East Poland 6 infantry moved from Poland to Baltic States 3 armour moved from Ukraine to East Poland 3 fighters moved from Ukraine to Baltic States 1 fighter moved from France to Baltic States 6 armour moved from Germany to East Poland 2 infantry moved from Germany to France 1 artillery moved from Germany to Poland 1 bomber moved from Poland to Germany Combat - Germans Non Combat Move - Germans Place Units - Germans 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 8:46:42 PM
Savegame -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Ukraine Russians take Ukraine from Germans 1 fighter moved from Archangel to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 armour moved from India to Caucasus 2 infantry moved from India to Persia 2 artilleries moved from Karelia S.S.R. to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 3 infantry moved from Archangel to Russia 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 1 armour and 5 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 2 fighters moved from 63 Sea Zone to Alaska 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 fighters moved from Suiyuan to Chinghai 1 infantry moved from Sikang to Chinghai 1 infantry moved from Ningxia to Chinghai 1 armour, 1 artillery and 3 infantry moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from 50 Sea Zone to Burma 1 battleship, 1 carrier and 1 cruiser moved from 50 Sea Zone to 37 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 2 infantry moved from French Madagascar to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma Combat - Japanese Battle in Alaska Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Alaska Japanese win, taking Alaska from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 2 fighters and 6 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Burma, round 2 : 4/10 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Chinghai Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Soviet Far East 2 fighters moved from Chinghai to Hupeh 2 fighters moved from Burma to 37 Sea Zone 1 carrier and 2 fighters moved from 32 Sea Zone to 15 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 transports moved from 63 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 2 artilleries and 2 infantry moved from 63 Sea Zone to Soviet Far East 2 artilleries and 1 infantry moved from Soviet Far East to Stanovoj Chrebet 2 fighters moved from Alaska to 63 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 3 armour, 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 1.83 British regular : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 12:05:45 AM
Savegame -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 6 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Australia to 41 Sea Zone 1 artillery moved from Australia to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand 1 bomber moved from India to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 2 infantry moved from Persia to Trans-Jordan 1 armour moved from Finland to Norway British take Norway from Germans 1 armour moved from Norway to Finland Combat - British Battle in New Zealand British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand British win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to India 1 bomber moved from Trans-Jordan to India 1 infantry moved from Persia to India 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 fighter moved from 4 Sea Zone to Caucasus 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 fighter moved from United Kingdom to Russia 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 carrier, 1 cruiser and 1 fighter moved from 4 Sea Zone to 3 Sea Zone Place Units - British 3 infantry placed in United Kingdom 3 infantry placed in India 1 armour placed in Union of South Africa 1 transport placed in 3 Sea Zone Turn Complete - British British collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 British regular : 2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 armour moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Italy to France 1 artillery moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 destroyer placed in 14 Sea Zone 2 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 fighter EDIT: Adding units owned by Italians to Bulgaria Romania: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.67
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 10:18:33 AM
Savegame -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 22 Sea Zone 1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 fighter moved from Union of South Africa to French Equatorial Africa 1 fighter moved from Russia to Trans-Jordan 1 artillery and 3 infantry moved from Brazil to 18 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar British take Gibraltar from Germans 2 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 2 bombers moved from Union of South Africa to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 2 bombers and 1 fighter Italians defend with 1 armour Americans roll dice for 2 bombers and 1 fighter in Trans-Jordan, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Trans-Jordan Americans win with 2 bombers remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Italians: 1 armour Battle in French Equatorial Africa Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 bombers moved from Trans-Jordan to Caucasus 1 fighter moved from French Equatorial Africa to Belgian Congo 1 carrier and 3 destroyers moved from 18 Sea Zone to 12 Sea Zone 1 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 battleship, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour and 3 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Central United States to Western Canada 1 fighter moved from Yakut S.S.R. to Persia Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.17