Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41


  • actually can you please put the fighter in libya if you haven’t changed it yet. Thx


  • @Colonel_Sanders

    Yeah, that was really rough. From the top there was something like a 2.5% chance of that occurring.

    No problem at all, anytime.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 3:02:48 PM
    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 infantry
            EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
            EDIT: Removing units owned by Italians from Bulgaria Romania: 1 fighter
            EDIT: Adding units owned by Italians to Libya: 1 fighter
            EDIT: Turning off Edit Mode
            2 bombers moved from United Kingdom to Union of South Africa
            1 fighter moved from 4 Sea Zone to Yakut S.S.R.
            1 fighter moved from United Kingdom to Russia
            1 fighter moved from Eastern Canada to 4 Sea Zone
            3 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 armour, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Panama to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Brazil
            3 infantry moved from 18 Sea Zone to Brazil
            1 armour moved from 18 Sea Zone to Brazil
            1 fighter moved from Brazil to Union of South Africa
            1 carrier and 1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Western Canada to Central United States
    
        Place Units - Americans
            1 battleship and 2 transports placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Gibraltar to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 infantry moved from Libya to Egypt
            1 infantry moved from Baltic States to Belorussia
                  Germans take Belorussia from Russians
            2 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Ukraine to East Poland
            6 infantry moved from Poland to Baltic States
            3 armour moved from Ukraine to East Poland
            3 fighters moved from Ukraine to Baltic States
            1 fighter moved from France to Baltic States
            6 armour moved from Germany to East Poland
            2 infantry moved from Germany to France
            1 artillery moved from Germany to Poland
            1 bomber moved from Poland to Germany
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 8:46:42 PM
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  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to Ukraine
                  Russians take Ukraine from Germans
            1 fighter moved from Archangel to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belorussia to Russia
            1 armour moved from India to Caucasus
            2 infantry moved from India to Persia
            2 artilleries moved from Karelia S.S.R. to Archangel
            1 aaGun moved from Karelia S.S.R. to Archangel
            3 infantry moved from Archangel to Russia
            4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 armour and 1 infantry moved from 64 Sea Zone to Alaska
            2 fighters moved from 63 Sea Zone to Alaska
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            2 fighters moved from Suiyuan to Chinghai
            1 infantry moved from Sikang to Chinghai
            1 infantry moved from Ningxia to Chinghai
            1 armour, 1 artillery and 3 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            2 fighters moved from 50 Sea Zone to Burma
            1 battleship, 1 carrier and 1 cruiser moved from 50 Sea Zone to 37 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            2 infantry moved from French Madagascar to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Alaska
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Alaska
                Japanese win, taking Alaska from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Burma, round 2 : 4/10 hits, 3.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Chinghai
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Suiyuan to Soviet Far East
            2 fighters moved from Chinghai to Hupeh
            2 fighters moved from Burma to 37 Sea Zone
            1 carrier and 2 fighters moved from 32 Sea Zone to 15 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 transports moved from 63 Sea Zone to 62 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from 63 Sea Zone to Soviet Far East
            2 artilleries and 1 infantry moved from Soviet Far East to Stanovoj Chrebet
            2 fighters moved from Alaska to 63 Sea Zone
    
        Place Units - Japanese
            1 factory placed in Manchuria
            3 armour, 1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 1.83
    British regular : 0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 12:05:45 AM
    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 6 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Australia to 41 Sea Zone
            1 artillery moved from Australia to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand
            1 bomber moved from India to Trans-Jordan
            2 fighters moved from Persia to Trans-Jordan
            2 infantry moved from Persia to Trans-Jordan
            1 armour moved from Finland to Norway
                  British take Norway from Germans
            1 armour moved from Norway to Finland
    
        Combat - British
            Battle in New Zealand
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Zealand
                British win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to India
            1 bomber moved from Trans-Jordan to India
            1 infantry moved from Persia to India
            1 transport moved from 4 Sea Zone to 3 Sea Zone
            1 fighter moved from 4 Sea Zone to Caucasus
            1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
            1 fighter moved from United Kingdom to Russia
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Norway
            1 carrier, 1 cruiser and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
    
        Place Units - British
            3 infantry placed in United Kingdom
            3 infantry placed in India
            1 armour placed in Union of South Africa
            1 transport placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.33
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from British
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 armour moved from 15 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
            1 artillery moved from Balkans to Bulgaria Romania
            1 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 fighter
            EDIT: Adding units owned by Italians to Bulgaria Romania: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.0.20234, time: 10:18:33 AM
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  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 22 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
            1 fighter moved from Union of South Africa to French Equatorial Africa
            1 fighter moved from Russia to Trans-Jordan
            1 artillery and 3 infantry moved from Brazil to 18 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 18 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Gibraltar
                  British take Gibraltar from Germans
            2 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            2 bombers moved from Union of South Africa to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
                Americans attack with 2 bombers and 1 fighter
                Italians defend with 1 armour
                    Americans roll dice for 2 bombers and 1 fighter in Trans-Jordan, round 2 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 armour owned by the Italians lost in Trans-Jordan
                Americans win with 2 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 armour
            Battle in French Equatorial Africa
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Trans-Jordan to Caucasus
            1 fighter moved from French Equatorial Africa to Belgian Congo
            1 carrier and 3 destroyers moved from 18 Sea Zone to 12 Sea Zone
            1 armour and 3 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 battleship, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 armour and 3 infantry moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from Central United States to Western Canada
            1 fighter moved from Yakut S.S.R. to Persia
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Bulgaria Romania to 16 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            1 infantry moved from Baltic States to Belorussia
            2 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 artillery moved from East Poland to Eastern Ukraine
            2 fighters moved from Baltic States to Belorussia
            2 fighters moved from Baltic States to Eastern Ukraine
            1 infantry moved from Baltic States to Belorussia
            1 bomber moved from Germany to Eastern Ukraine
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 fighters in Eastern Ukraine, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to France
            3 infantry moved from Germany to France
            3 armour moved from Germany to France
            1 bomber moved from Eastern Ukraine to Germany
            1 infantry moved from Germany to France
            3 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Poland to East Poland
            1 infantry moved from Baltic States to East Poland
            1 infantry moved from Baltic States to Karelia S.S.R.
            4 armour moved from East Poland to Baltic States
            5 armour moved from East Poland to Karelia S.S.R.
            4 armour moved from Baltic States to Karelia S.S.R.
            2 fighters moved from Eastern Ukraine to East Poland
            2 fighters moved from Belorussia to East Poland
    
        Place Units - Germans
            1 aaGun, 2 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Bulgaria Romania to 16 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            1 infantry moved from Baltic States to Belorussia
            2 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 artillery moved from East Poland to Eastern Ukraine
            2 fighters moved from Baltic States to Belorussia
            2 fighters moved from Baltic States to Eastern Ukraine
            1 infantry moved from Baltic States to Belorussia
            1 bomber moved from Germany to Eastern Ukraine
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 fighters in Eastern Ukraine, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Germany to France
            3 infantry moved from Germany to France
            3 armour moved from Germany to France
            1 bomber moved from Eastern Ukraine to Germany
            1 infantry moved from Germany to France
            3 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Poland to East Poland
            1 infantry moved from Baltic States to East Poland
            1 infantry moved from Baltic States to Karelia S.S.R.
            4 armour moved from East Poland to Baltic States
            5 armour moved from East Poland to Karelia S.S.R.
            4 armour moved from Baltic States to Karelia S.S.R.
            2 fighters moved from Eastern Ukraine to East Poland
            2 fighters moved from Belorussia to East Poland
    
        Place Units - Germans
            1 aaGun, 2 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.67
    

    Savegame


  • @Colonel_Sanders I hate the feeling I’m calling a house rule on you, but as per the SZ 16 optional rule again:

    "Dardanelles Closed to Sea Movement

    In order to maintain its neutrality, Turkey closed the narrow straights linking the Black Sea and the Mediterranean,
    permitting no naval passage by any belligerent nation on either side. No sea units may move into or out of sea zone
    16, however air units may move through this sea zone freely. "


  • I wouldn’t have used USA’s air force against the Italian tank otherwise.


  • I see. My interpretation of that rule is that sea units can not move through the straight. I thought we were treating each side of the strait as a separate sea zone. I would not have moved my infantry into bulgaria had i known your expectation was otherwise. It seems quite reasonable to me that a transport should be able to move off the coast of bulgaria to pick up troops there.


  • @Colonel_Sanders @CaptainNapalm Damn, I was afraid of that. Welp, in my opinion, this game is tanked then. I’m okay with calling it here if you guys are.


  • @The_Good_Captain @Colonel_Sanders Would those 2 German infantry going to Egypt instead, be a good compromise? Where would you like those 2 infantry, @Colonel_Sanders, if you can’t have them in Trans-Jordan? Maybe @The_Good_Captain would allow you to move them elsewhere, entirely, as you’ve had a couple turns misunderstanding the rule. I’d like to avoid scrapping the game, because we didn’t know a rule, but that is up to the two of you.

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