Net pieces / TUV Round 1
–
Atlantic: -1.66 / -4.66
Eastern Front: -1.22 / +2.57
Total: -2.88 / -2.09
I accidentally swapped a plus and a minus in Ukraine. That’s why the numbers were so low for Germany, I was already wondering 😂
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Persia to Trans-Jordan
1 bomber moved from Russia to Trans-Jordan
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Finland
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from 2 Sea Zone to Finland
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Union of South Africa
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Australia
2 fighters moved from Archangel to Persia
2 infantry moved from India to Persia
1 destroyer moved from 43 Sea Zone to 26 Sea Zone
1 infantry moved from India to Persia
1 carrier and 1 fighter moved from 2 Sea Zone to 4 Sea Zone
1 bomber moved from Trans-Jordan to India
1 fighter moved from Finland to 4 Sea Zone
Place Units - British
2 armour and 1 infantry placed in India
1 factory placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -1.00
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
2 cruisers moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Libya to 15 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
1 infantry retreated to Egypt
British win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Balkans to East Poland
1 artillery moved from Italy to Balkans
1 fighter moved from 15 Sea Zone to Bulgaria Romania
Place Units - Italians
2 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : 1.33
I accidentally put the italian fighter in sea zone 15 instead of jordan- with luck like i had it didn’t really matter though. If you would consider letting it roll in jordan 1 time and picking up the battle with my 1 infantry against your 2 I’d appreciate it. The fighter would then land in egypt or libya depending on the outcome in jordan.
However it was my fault for not realizing it (it showed the fighter in jordan but with a black line under it that i failed to notice). If you prefer just playing through as it stands I’m ok with that.
I got you. When this happens, I use this:
https://www.pbegames.com/roller/
Should be pretty self explanatory. My email is ryanvoz@yahoo.com (to send me the result).
Dice type should be “d6”
I’ll make the edit if you get a hit, sound good?
@The_Good_Captain said in Good Cap(Allies) Vs Colonel S & Cap N(Axis) Anniversary 41:
thanks Ryan, that seems to have worked- it seems to have rolled a 1 for a hit. If its ok can we continue the combat for a second round? 1inf and 1F vs your 1 inf. Would you like me to go through with this with the same website?
Absolutely, go for round 2 man.
done- basically all the infantry are dead from egypt and jordan. Please move the italian fighter to egypt. Thanks for coaching me through that and accommodating my mistake.
those british guys in Jordan were badasses- 1 in 27 odds to get 3 straight hits. They must have been rambo clones, hope you don’t have many more guys like that!
actually can you please put the fighter in libya if you haven’t changed it yet. Thx
Yeah, that was really rough. From the top there was something like a 2.5% chance of that occurring.
No problem at all, anytime.
Test summary from TripleA, engine version: 2.0.20234, time: 3:02:48 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Removing units owned by Italians from Bulgaria Romania: 1 fighter
EDIT: Adding units owned by Italians to Libya: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from United Kingdom to Union of South Africa
1 fighter moved from 4 Sea Zone to Yakut S.S.R.
1 fighter moved from United Kingdom to Russia
1 fighter moved from Eastern Canada to 4 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Panama to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Brazil
3 infantry moved from 18 Sea Zone to Brazil
1 armour moved from 18 Sea Zone to Brazil
1 fighter moved from Brazil to Union of South Africa
1 carrier and 1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western Canada to Central United States
Place Units - Americans
1 battleship and 2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Libya to Egypt
1 infantry moved from Baltic States to Belorussia
Germans take Belorussia from Russians
2 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Ukraine to East Poland
6 infantry moved from Poland to Baltic States
3 armour moved from Ukraine to East Poland
3 fighters moved from Ukraine to Baltic States
1 fighter moved from France to Baltic States
6 armour moved from Germany to East Poland
2 infantry moved from Germany to France
1 artillery moved from Germany to Poland
1 bomber moved from Poland to Germany
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
3 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.0.20234, time: 8:46:42 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
1 fighter moved from Archangel to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 armour moved from India to Caucasus
2 infantry moved from India to Persia
2 artilleries moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Archangel
3 infantry moved from Archangel to Russia
4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
1 armour and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
2 fighters moved from 63 Sea Zone to Alaska
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 fighters moved from Suiyuan to Chinghai
1 infantry moved from Sikang to Chinghai
1 infantry moved from Ningxia to Chinghai
1 armour, 1 artillery and 3 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from 50 Sea Zone to Burma
1 battleship, 1 carrier and 1 cruiser moved from 50 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
2 infantry moved from French Madagascar to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in Alaska
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Burma, round 2 : 4/10 hits, 3.00 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Chinghai
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Soviet Far East
2 fighters moved from Chinghai to Hupeh
2 fighters moved from Burma to 37 Sea Zone
1 carrier and 2 fighters moved from 32 Sea Zone to 15 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to Soviet Far East
2 artilleries and 1 infantry moved from Soviet Far East to Stanovoj Chrebet
2 fighters moved from Alaska to 63 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
3 armour, 1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : 1.83
British regular : 0.33
Test summary from TripleA, engine version: 2.0.20234, time: 12:05:45 AM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 6 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Australia to 41 Sea Zone
1 artillery moved from Australia to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand
1 bomber moved from India to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
2 infantry moved from Persia to Trans-Jordan
1 armour moved from Finland to Norway
British take Norway from Germans
1 armour moved from Norway to Finland
Combat - British
Battle in New Zealand
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
British win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to India
1 bomber moved from Trans-Jordan to India
1 infantry moved from Persia to India
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 fighter moved from 4 Sea Zone to Caucasus
1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
1 fighter moved from United Kingdom to Russia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 26 Sea Zone to 28 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 carrier, 1 cruiser and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
Place Units - British
3 infantry placed in United Kingdom
3 infantry placed in India
1 armour placed in Union of South Africa
1 transport placed in 3 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
British regular : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Italy to France
1 artillery moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
1 destroyer placed in 14 Sea Zone
2 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 fighter
EDIT: Adding units owned by Italians to Bulgaria Romania: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.67
Test summary from TripleA, engine version: 2.0.20234, time: 10:18:33 AM
Savegame