HF - no scramble
BM3 Avner (allies +10) vs majikforce (axis)
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Can you mention the rule that prevents the bomber from landing in Russia?
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@Avner I don’t know the specific place in the rule book but it has to do with Russia being neutral towards Japan. You can’t land in neutral territories. Even though Russia is at war on the Europe side they have to be at war as well on the pacific side. I will ask the forum for the specific wording in the rule book. Please feel free to redo the US turn since you weren’t aware of the rule. And also a side note change the kami’s to 2 on the destroyer and 4 on the cruiser if you end up not redoing the US turn. If you redo please ask again. Thanks.
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@majikforce
ok thanks then I will return the b-17 :)
ok for the kamikaze. sorry again. -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 marine moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1,5,3 Battle in Gibraltar Battle in 6 Sea Zone Americans attack with 1 destroyer, 9 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 9 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/11 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 destroyer, 9 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 infantry and 1 marine in Korea, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Americans roll dice for 1 artillery and 1 marine in Korea, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Korea Americans roll dice for 1 marine in Korea, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Korea Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 artillery, 1 infantry and 1 marine Casualties for Japanese: 1 infantry Battle in Morocco Americans attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 1 artillery and 1 marine Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 marine in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Morocco Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 marine Non Combat Move - Americans 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 6 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 9 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Anhwe Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Anhwe, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 9 infantry in Anhwe, round 3 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery moved from Persia to Northwest Persia 1 armour moved from Persia to Trans-Jordan British take Iraq from Italians 1 armour moved from Persia to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from Persia to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 bomber moved from Persia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2,83 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northwest Persia British attack with 1 artillery, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 tactical_bomber moved from Trans-Jordan to Persia 1 bomber moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 4 mech_infantrys moved from India to West India 2 transports moved from 102 Sea Zone to 106 Sea Zone Place Units - British 1 artillery placed in Quebec 1 destroyer placed in 106 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,00 Italians regular : -1,67 Japanese regular : 1,33 British regular : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 bomber moved from Bessarabia to Trans-Jordan 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Gibraltar Italians attack with 2 infantry British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Italians attack with 2 bombers, 2 fighters and 2 infantry British defend with 2 armour Italians roll dice for 2 bombers, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 armour Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 2 bombers moved from Trans-Jordan to Egypt 1 fighter moved from Southern Italy to Egypt 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 marine moved from Algeria to Tunisia 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 2 transports moved from 98 Sea Zone to 95 Sea Zone 2 armour moved from Bessarabia to Yugoslavia 3 infantry moved from Southern France to France 2 infantry moved from Northern Italy to France 1 aaGun moved from Southern France to France Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 2 artilleries and 1 infantry placed in Southern France 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to 35 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 bomber, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 tactical_bombers moved from Bessarabia to Rostov 1 bomber moved from Western Germany to Rostov 3 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Urals to Timguska Germans take Timguska from Russians Combat - Germans Battle in Rostov Germans attack with 1 bomber, 4 infantry and 4 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 bomber, 4 infantry and 4 tactical_bombers in Rostov, round 2 : 3/9 hits, 3.33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 4 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 13 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Egypt 1 fighter moved from 92 Sea Zone to Egypt 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Nenetsia 4 infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 1 mech_infantry moved from Novgorod to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 bomber and 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 5 infantry moved from Amur to Korea 13 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Samara 1 artillery and 2 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 5 artilleries and 5 infantry moved from Bryansk to Belarus Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Belarus, round 2 : 5/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 4 infantry Germans defend with 1 aaGun and 3 infantry Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 4 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 aaGuns, 2 armour, 14 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Belarus 1 fighter moved from Smolensk to Russia 1 armour moved from Russia to Belarus 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Korea Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 0,67 Germans regular : -1,00 Russians regular : 3,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from 38 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 10 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Burma to India 1 infantry moved from Malaya to Shan State 3 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports British defend with 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Ceylon Battle in India Japanese attack with 1 armour, 11 artilleries, 8 infantry, 1 marine and 5 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 11 artilleries, 8 infantry, 1 marine and 5 mech_infantrys in India, round 2 : 10/26 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 11 artilleries, 8 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 6/16 hits, 6.67 expected hits Chinese roll dice for 9 infantry in Anhwe, round 2 : 4/9 hits, 3.00 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 3 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 5/12 hits, 6.00 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 5 infantry Casualties for Chinese: 9 infantry Battle in 20 Sea Zone Japanese attack with 8 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 8 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 battleship, 5 carriers and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 3 bombers moved from Anhwe to Kiangsu 3 bombers moved from Kiangsu to Japan 3 fighters and 3 tactical_bombers moved from Anhwe to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 4 fighters moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 20 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 19 Sea Zone 2 artilleries and 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,3,2,6,2,4,5,3,3,4,3,4,5,5,2,6,2,3,3,4,6,5,6 Japanese collect 43 PUs (12 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : -0.17 UK_Pacific regular : -0.33 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 2 fighters and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/7 hits, 2,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 5 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 bombers moved from Western United States to Midway 1 bomber moved from Caroline Islands to Midway 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 1 bomber placed in Eastern United States 2 artilleries and 3 infantry placed in Central United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 fighter and 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Anhwe to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 78 Sea Zone 1 bomber moved from Persia to India Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Persia to West India 1 tactical_bomber moved from Persia to West India 1 tactical_bomber moved from Persia to West India 1 mech_infantry moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Iraq 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser moved from 72 Sea Zone to 78 Sea Zone 1 cruiser moved from 72 Sea Zone to 79 Sea Zone 1 battleship and 1 carrier moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from India to West India Place Units - British 1 fighter placed in Union of South Africa 3 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 artillery EDIT: Adding units owned by British to Iraq: 1 artillery EDIT: Turning off Edit Mode 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 2,50 Japanese regular : -0,50 Italians regular : -1,67 Japanese AA : -0,17 British regular : -1,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 2 bombers and 3 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone 2 armour moved from Yugoslavia to 97 Sea Zone 2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 battleship moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Italians attack with 3 armour, 2 bombers, 4 fighters, 3 infantry and 1 marine British defend with 2 artilleries and 2 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 armour, 2 bombers, 4 fighters, 3 infantry and 1 marine in Trans-Jordan, round 2 : 8/13 hits, 5.67 expected hits British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits 2 artilleries owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour, 2 bombers, 4 fighters and 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Italians 2 bombers moved from Trans-Jordan to Southern Italy 4 fighters moved from Trans-Jordan to Egypt 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 destroyer and 2 submarines moved from 92 Sea Zone to 94 Sea Zone 5 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to France 4 infantry moved from Northern Italy to France 2 aaGuns moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Egypt 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.67 British regular : 1.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Dutch New Guinea to 54 Sea Zone 1 fighter moved from Dutch New Guinea to Queensland 1 fighter moved from Dutch New Guinea to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Avner I am going to be on vacation from Friday thru Tuesday so I will not be able post during that time.
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@majikforce no problem ;)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Egypt to 81 Sea Zone 2 bombers moved from Egypt to Iraq 2 fighters moved from Egypt to 81 Sea Zone 5 fighters moved from Egypt to Iraq 1 bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber and 2 tactical_bombers moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 4 infantry moved from Nenetsia to Vologda 12 armour, 5 artilleries, 8 infantry and 45 mech_infantrys moved from Ukraine to Bryansk Combat - Germans Battle in Vologda Germans attack with 1 armour and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 12 armour, 5 artilleries, 8 infantry and 45 mech_infantrys Russians defend with 5 infantry Germans roll dice for 12 armour, 5 artilleries, 8 infantry and 45 mech_infantrys in Bryansk, round 2 : 15/70 hits, 17.33 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 6 infantry and 45 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Western Ukraine Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Germans attack with 1 bomber, 5 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 bomber, 5 infantry and 2 tactical_bombers in Rostov, round 2 : 2/8 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Rostov, round 3 : 1/7 hits, 2.33 expected hits Russians roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Rostov, round 4 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in 81 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer and 2 transports Germans roll dice for 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 2 transports Battle in Iraq Germans attack with 2 bombers and 5 fighters British defend with 2 artilleries and 1 infantry Germans roll dice for 2 bombers and 5 fighters in Iraq, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Iraq Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 1 fighter Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Germans 2 bombers and 4 fighters moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 aaGuns moved from Ukraine to Bryansk 11 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Rostov to Western Germany 1 bomber moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Rostov to Ukraine 1 fighter moved from Egypt to Trans-Jordan Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -6.17 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Samara to Vologda 1 artillery and 7 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans Combat - Russians Battle in Vologda Russians attack with 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Germans defend with 2 armour, 3 infantry and 1 mech_infantry Russians roll dice for 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Vologda, round 2 : 2/13 hits, 4,00 expected hits Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/6 hits, 2,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Vologda, round 3 : 3/12 hits, 3,83 expected hits Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 1,67 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 4 : 4/9 hits, 3,33 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 5 infantry Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Vyborg 1 fighter moved from Vologda to Vyborg 1 tactical_bomber moved from Vologda to Vyborg 3 armour and 2 mech_infantrys moved from Belarus to Vyborg 3 aaGuns, 19 artilleries and 39 infantry moved from Belarus to Novgorod 1 aaGun and 13 infantry moved from Manchuria to Jehol 1 aaGun and 4 infantry moved from Korea to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 artillery placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0,50 Russians regular : -2,17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 0 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone 1 cruiser moved from 39 Sea Zone to 78 Sea Zone 2 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Anhwe 3 bombers moved from Japan to Anhwe 1 infantry moved from Yunnan to Hunan 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 19 Sea Zone to 16 Sea Zone Japanese take 6 Sea Zone from Americans 1 battleship, 7 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 7 fighters moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Korea Battle in 78 Sea Zone Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 destroyer in 78 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 78 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 78 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the British lost in 78 Sea Zone Japanese win, taking Korea from Russians with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 cruiser and 1 tactical_bomber Casualties for British: 1 cruiser and 1 destroyer Battle in 79 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 cruiser; Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 79 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 79 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 79 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the British lost in 79 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 destroyer Casualties for British: 1 cruiser Battle in Shantung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 3 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Anhwe, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 1 marine moved from India to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 fighter moved from 79 Sea Zone to 37 Sea Zone 1 fighter moved from 78 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 2 carriers, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone 3 bombers moved from Anhwe to Kiangsu 1 tactical_bomber moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in India 3 mech_infantrys placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -3.50 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 4 transports Italians defend with 2 destroyers Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 4 transports in 92 Sea Zone, round 2 : 2/8 hits, 3,17 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 92 Sea Zone Americans win with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Italians: 2 destroyers Battle in Algeria Americans attack with 2 artilleries and 3 infantry Italians defend with 1 artillery, 1 infantry and 1 marine Americans roll dice for 2 artilleries and 3 infantry in Algeria, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Algeria, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 3 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 marine in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 marine Battle in 16 Sea Zone Americans attack with 3 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 bombers in 16 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana 1 mech_infantry moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to British Columbia Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Central United States 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from West India to India Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Non Combat Move - British 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Anglo Egyptian Sudan 1 battleship and 1 carrier moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to British Guiana 1 infantry moved from 88 Sea Zone to British Guiana 1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 1 infantry placed in United Kingdom British undo move 4. 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -3,67 Japanese regular : -0,67 Italians regular : 0,00 Japanese AA : 0,83 Germans regular : 0,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan 2 artilleries, 4 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan 3 armour moved from Trans-Jordan to Anglo Egyptian Sudan 2 bombers moved from Southern Italy to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 3 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 marine British defend with 2 armour, 1 artillery, 2 fighters and 7 mech_infantrys Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 marine in Anglo Egyptian Sudan, round 2 : 8/14 hits, 6.50 expected hits British roll dice for 2 armour, 1 artillery, 2 fighters and 7 mech_infantrys in Anglo Egyptian Sudan, round 2 : 6/12 hits, 5.00 expected hits 7 mech_infantrys owned by the British, 1 marine owned by the Italians, 1 artillery owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 2 armour, 2 bombers and 4 fighters in Anglo Egyptian Sudan, round 3 : 4/8 hits, 4.33 expected hits British roll dice for 2 armour and 2 fighters in Anglo Egyptian Sudan, round 3 : 3/4 hits, 2.33 expected hits 1 fighter owned by the Italians, 2 fighters owned by the British, 2 armour owned by the British and 2 armour owned by the Italians lost in Anglo Egyptian Sudan Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 17 Casualties for Italians: 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 marine Casualties for British: 2 armour, 1 artillery, 2 fighters and 7 mech_infantrys Non Combat Move - Italians 2 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 5 infantry moved from Western Germany to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 aaGun moved from France to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Egypt 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 1.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 carrier and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 transport placed in 62 Sea Zone ANZAC undo move 1. 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :