TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 bombers, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Szechwan to 36 Sea Zone
3 bombers moved from Szechwan to India
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Korea to Manchuria
4 bombers moved from Korea to Manchuria
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 artillery, 4 bombers and 2 infantry
Japanese defend with 1 aaGun and 3 infantry
Japanese roll AA dice in Manchuria : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 bombers and 2 infantry in Manchuria, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 4 bombers and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2,17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in India
Americans attack with 3 bombers
Japanese defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 3 bombers in India, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 4 armour, 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 3/7 hits, 3,00 expected hits
1 infantry owned by the Japanese and 3 bombers owned by the Americans lost in India
Japanese win with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -39
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Manchuria to Korea
3 bombers moved from Western United States to Korea
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from 36 Sea Zone to Szechwan
1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 aaGun moved from Morocco to Algeria
1 fighter moved from Eastern United States to Western United States
1 mech_infantry moved from French West Africa to Nigeria
1 mech_infantry moved from Nigeria to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Korea
4 bombers placed in Western United States
1 armour and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,5,5,2,3,6,2,6,5,4,1,5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Manchuria
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from West India to India
4 fighters moved from Persia to India
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Belgian Congo to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in India
British attack with 2 armour, 4 fighters and 3 mech_infantrys
Japanese defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 armour, 4 fighters and 3 mech_infantrys in India, round 2 : 4/9 hits, 3,50 expected hits
Japanese roll dice for 4 armour, 1 artillery and 1 mech_infantry in India, round 2 : 3/6 hits, 2,67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 mech_infantrys owned by the British and 2 armour owned by the Japanese lost in India
British roll dice for 2 armour and 4 fighters in India, round 3 : 5/6 hits, 3,00 expected hits
Japanese roll dice for 2 armour in India, round 3 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 armour owned by the British lost in India
British win, taking India from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 4 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
4 fighters moved from India to West India
3 mech_infantrys moved from Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to 94 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
3 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Algeria
Place Units - British
1 infantry placed in United Kingdom
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 1,83
Italians regular : -0,50
Japanese regular : -0,33
Japanese AA : -0,50
British regular : 2,50
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