Bids are:
bomber gibraltar,
sub sz91,
sub sz98,
fighter scotland,
fighter malta
HF
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 19 Sea Zone
3 fighters moved from 22 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 19 Sea Zone
1 bomber moved from Wake Island to Aleutian Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Western United States to 9 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Battle in 9 Sea Zone
Americans attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 tactical_bomber moved from 9 Sea Zone to Alaska
3 tactical_bombers moved from Western United States to Wake Island
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 27 Sea Zone to 24 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 destroyer and 1 transport moved from 23 Sea Zone to 24 Sea Zone
6 fighters and 3 tactical_bombers moved from 19 Sea Zone to 24 Sea Zone
6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Marianas: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Wake Island: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Adding units owned by British to 93 Sea Zone: 1 armour and 1 infantry
EDIT: Removing units owned by British from 88 Sea Zone: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Honan
1 fighter moved from Northern Sinkiang to Honan
12 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7
Combat Move - British
1 transport moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
3 fighters moved from Morocco to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 fighter moved from 100 Sea Zone to Greece
1 artillery, 2 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 infantry, 4 submarines and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
Combat - British
British creates battle in territory 93 Sea Zone
Combat Hit Differential Summary :
Scramble Greece with Italian FIghter or SZ99 with German aircraft?
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 19 Sea Zone
3 fighters moved from 22 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 19 Sea Zone
1 bomber moved from Wake Island to Aleutian Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Western United States to 9 Sea Zone
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Battle in 9 Sea Zone
Americans attack with 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 tactical_bomber moved from 9 Sea Zone to Alaska
3 tactical_bombers moved from Western United States to Wake Island
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 27 Sea Zone to 24 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 destroyer and 1 transport moved from 23 Sea Zone to 24 Sea Zone
6 fighters and 3 tactical_bombers moved from 19 Sea Zone to 24 Sea Zone
6 fighters and 3 tactical_bombers moved from 20 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Marianas: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Wake Island: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Adding units owned by British to 93 Sea Zone: 1 armour and 1 infantry
EDIT: Removing units owned by British from 88 Sea Zone: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Honan
1 fighter moved from Northern Sinkiang to Honan
12 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Hopei, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
3 fighters moved from Morocco to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 fighter moved from 100 Sea Zone to Greece
1 artillery, 2 battleships, 2 carriers, 4 cruisers, 5 destroyers, 3 fighters, 1 infantry, 4 submarines and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
Combat - British
British creates battle in territory 93 Sea Zone
Battle in 99 Sea Zone
British attack with 2 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport
British roll dice for 6 submarines in 99 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Italians
British roll dice for 2 battleships, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 13/19 hits, 9.17 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 8/10 hits, 4.33 expected hits
Units damaged: 2 battleships owned by the British
4 destroyers owned by the Italians, 3 destroyers owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians, 3 submarines owned by the British and 2 carriers owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 carriers, 4 cruisers, 2 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 78
Casualties for British: 3 destroyers and 3 submarines
Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 transport
Battle in Malta
British attack with 2 fighters and 2 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Malta from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Non Combat Move - British
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Greece to Syria
3 fighters moved from 99 Sea Zone to Syria
1 bomber moved from 99 Sea Zone to Syria
2 fighters moved from Malta to Tobruk
1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Western India
1 armour and 1 mech_infantry moved from Southern Persia to Western India
1 infantry moved from Southern Persia to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 73 Sea Zone
1 destroyer placed in 109 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3
British collect 35 PUs (5 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -1.50
Italians regular : 4.33
Japanese regular : -0.33
British regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 bomber moved from Ukraine to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Kursk
1 submarine moved from 101 Sea Zone to 99 Sea Zone
Place Units - Italians
1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,6,2,5,4,2,1,2,2,2,4,5,6,5,4,3,3,3,6,1
Italians collect 6 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
2 armour moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 aaGuns, 5 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Tambov
5 artilleries and 5 infantry moved from Ukraine to Kursk
1 infantry moved from Northern Belarus to Novgorod
5 infantry moved from Baltic States to Northern Belarus
1 aaGun, 8 artilleries and 25 infantry moved from Leningrad to Novgorod
1 transport moved from 118 Sea Zone to 115 Sea Zone
1 battleship moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 93 Sea Zone
3 armour and 3 mech_infantrys moved from Leningrad to Novgorod
1 tactical_bomber moved from Leningrad to Yugoslavia
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to France
1 armour and 1 mech_infantry moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Leningrad
3 infantry placed in Yugoslavia
1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,3,5,2,4,5,2,2,5,3,5,4,5,2,4,1,6,5,3,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Caucasus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 aaGuns, 5 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Rostov to Tambov
5 artilleries and 5 infantry moved from Ukraine to Kursk
1 infantry moved from Northern Belarus to Novgorod
5 infantry moved from Baltic States to Northern Belarus
1 aaGun, 8 artilleries and 25 infantry moved from Leningrad to Novgorod
1 transport moved from 118 Sea Zone to 115 Sea Zone
1 battleship moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 93 Sea Zone
3 armour and 3 mech_infantrys moved from Leningrad to Novgorod
1 tactical_bomber moved from Leningrad to Yugoslavia
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to France
1 armour and 1 mech_infantry moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Leningrad
3 infantry placed in Yugoslavia
1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,3,5,2,4,5,2,2,5,3,5,4,5,2,4,1,6,5,3,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Caucasus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Austria: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Reconsidered. 1 inf, 1 aa to Austria and 1 mech, 1 tank more to Caucasus.
All clear for the ruskijs.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Germans
1 artillery and 5 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
7 infantry moved from Sakha to Amur
Combat - Russians
Battle in Amur
Russians attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 12 infantry in Amur, round 2 : 4/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Amur
1 aaGun moved from Buryatia to Amur
3 aaGuns, 6 artilleries and 34 infantry moved from Yaroslavl to Russia
1 artillery and 2 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Komi to Russia
1 infantry moved from Komi to Gorky
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 fighter moved from Stalingrad to Russia
5 infantry moved from Samara to Stalingrad
5 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Urals to Kazakhstan
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 fighter moved from Japan to 9 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Paulau to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Guam
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Guam
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Japanese win, taking Guam from Americans, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Battle in Marianas
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 23 Sea Zone
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
3 infantry moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Yunnan
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 fighter moved from 9 Sea Zone to Soviet Far East
5 carriers moved from 36 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
3 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from 36 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Southern Manchuria to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 fighter moved from Japan to 9 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Paulau to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Guam
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Guam
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Japanese win, taking Guam from Americans, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Battle in Marianas
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 23 Sea Zone
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
3 infantry moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Yunnan
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 fighter moved from 9 Sea Zone to Soviet Far East
5 carriers moved from 36 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
3 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from 36 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Southern Manchuria to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67
Came to realize the pansar is better in Yunnan and Burma seems rather safe anyway without its boost for defence.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 tactical_bombers moved from Wake Island to 18 Sea Zone
3 fighters moved from 24 Sea Zone to 18 Sea Zone
9 fighters and 6 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 9 fighters and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 12/15 hits, 8.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 23 Sea Zone to Caroline Islands
9 fighters and 3 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Alaska to 27 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
4 fighters moved from Western United States to 11 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 11 Sea Zone to 27 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
12 infantry moved from Hopei to Szechwan
4 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 tactical_bombers moved from Wake Island to 18 Sea Zone
3 fighters moved from 24 Sea Zone to 18 Sea Zone
9 fighters and 6 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 9 fighters and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 12/15 hits, 8.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 23 Sea Zone to Caroline Islands
9 fighters and 3 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Alaska to 27 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
4 fighters moved from Western United States to 11 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 11 Sea Zone to 27 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
12 infantry moved from Hopei to Szechwan
4 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 73 Sea Zone to 81 Sea Zone
Combat - British
British creates battle in territory 99 Sea Zone
Battle in 81 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 81 Sea Zone
British win, taking 81 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western India to Eastern India
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Syria to Iraq
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Morocco to Algeria
3 fighters moved from Syria to Iraq
1 fighter moved from Syria to Iraq
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Tobruk to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
2 submarines placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,3,4,6
British collect 35 PUs (5 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 2.00
Japanese regular : -1.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Non Combat Move - Italians
1 infantry moved from Kursk to Rostov
2 armour and 2 mech_infantrys moved from Tambov to Rostov
1 bomber moved from Southern Italy to Rostov
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,2,4,2
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :