L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            2 mech_infantrys moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
            1 artillery and 2 infantry moved from Greece to Bulgaria
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : -0.33
    

    Savegame


  • While you wait for my Germany to play out, do bring some popcorn and check this out.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Borneo: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Crete
    
        Non Combat Move - Germans
            1 aaGun and 7 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 aaGuns and 18 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            5 artilleries moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 aaGun moved from Eastern Poland to Bessarabia
            15 mech_infantrys moved from Eastern Poland to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Ukraine
            7 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Western Germany
            1 armour moved from Eastern Poland to Ukraine
            3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Poland to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to France
            3 bombers moved from Eastern Poland to Western Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            2 fighters and 4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Borneo: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Crete
    
        Non Combat Move - Germans
            1 aaGun and 7 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 aaGuns and 18 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            5 artilleries moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 aaGun moved from Eastern Poland to Bessarabia
            15 mech_infantrys moved from Eastern Poland to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Ukraine
            7 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Western Germany
            1 armour moved from Eastern Poland to Ukraine
            3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Poland to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to France
            3 bombers moved from Eastern Poland to Western Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            2 fighters and 4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 infantry
            EDIT: Adding units owned by Germans to Finland: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Borneo: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Crete
    
        Non Combat Move - Germans
            1 aaGun and 7 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 aaGuns and 18 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            5 artilleries moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 aaGun moved from Eastern Poland to Bessarabia
            15 mech_infantrys moved from Eastern Poland to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Ukraine
            7 armour moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Western Germany
            1 armour moved from Eastern Poland to Ukraine
            3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Poland to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to France
            3 bombers moved from Eastern Poland to Western Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            2 fighters and 4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 infantry
            EDIT: Adding units owned by Germans to Finland: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Adding units owned by Germans to Finland: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • You probably do Russia now, but I came to think of the possibility of killing of the trannie and then landing in Norway. It’s a nuiscance. Think 3 german inf in Finland will deter that plan. Don’t think it affects Russia much.

  • '20 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            6 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Russia
            1 fighter moved from Belarus to Bryansk
            1 aaGun moved from Amur to Manchuria
            1 aaGun and 12 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Russia to Samara
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 artillery, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,3,4,4,2,6,3
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.67
    Russians : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 infantry
            EDIT: Adding units owned by Germans to Finland: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Is this ok?

  • '20 '16


  • @trulpenplay It looks like it is Japan’s turn, yes?


  • @CaptainNapalm said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    @trulpenplay It looks like it is Japan’s turn, yes?

    Yep.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 infantry
            EDIT: Adding units owned by Germans to Finland: 3 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Jehol to Chahar
            7 infantry moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery and 2 infantry moved from Kweichow to Shensi
            1 armour moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            2 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar
            3 fighters moved from Japan to Chahar
            2 bombers moved from Kwangsi to Chahar
            1 fighter moved from Kwangsi to Chahar
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Chahar
                Japanese attack with 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 2 bombers, 7 fighters, 8 infantry and 3 tactical_bombers in Chahar, round 2 : 5/20 hits, 8,17 expected hits
                    Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 3,33 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 2 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Chahar, round 3 : 10/19 hits, 8,00 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Korea from Russians, taking Chahar from Chinese with 2 bombers, 7 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 10 infantry
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/6 hits, 2,67 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 3 : 2/5 hits, 2,50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 2/7 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Hopei
            2 bombers moved from Chahar to Yunnan
            1 aaGun and 3 artilleries moved from Kweichow to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            5 fighters and 1 tactical_bomber moved from Chahar to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Malaya
            3 infantry placed in Kiangsu
            Japanese undo move 3.
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Chinese : -1,67
    Japanese : -3,50
    

    Savegame


  • Played Space Empires 4X all day yesterday with some friends. When I finally got around here I was already too tired.

  • '20 '16

    Well, unfortunately my font made the 7 hard to see in Anhwe. I thought it was just one infantry. In case you were wondering why I decided to sacrifice my Chinese stack senselessly. Biggest blunder of the game, so far.


  • Oh, damn, I’m sorry.

    It’s possible to change the font size via the menu.


  • Perhaps I can redo some of the turn?

  • '20 '16

    @trulpen said in L20 #1 trulpen (X) vs CaptainNapalm (A+10) BM3:

    Perhaps I can redo some of the turn?

    I don’t think so… It’s just too complicated. If it were a simple fix, I’d appreciate the offer, but I’ll just live with this mistake. Thanks, anyway.


  • I’ll check and see if I can come up with a solution.

    If I did a mistake like that, I’d like my opponent to be nice about it. I know not everyone would be, but that’s not how I want to roll anyway.

Suggested Topics

  • 8
  • 37
  • 41
  • 68
  • 110
  • 57
  • 159
  • 184
Axis & Allies Boardgaming Custom Painted Miniatures

153

Online

17.3k

Users

39.9k

Topics

1.7m

Posts