TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
UK sub missed in SZ97. Italian sub hit. OOL?
What’s attacking, what did Italy buy, etc.
Italy bought 2 subs. Attack is SS, 3 Ftr, Bmb vs SS, 2 DD, CV and 2 Ftr
Lose sub.
3 more hits. OOL?
2 destroyers, 1 fighter. Surprised you missed one!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Bryansk to Rostov
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Kenya to 97 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
2 destroyers owned by the British, 1 submarine owned by the British, 3 fighters owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 3 fighters and 1 submarine
Casualties for British: 2 destroyers, 1 fighter and 1 submarine
Battle in Libya
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Battle in Rostov
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 artillery moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,4,2
Italians collect 20 PUs (6 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
British : 1.50
Italians : 1.17
French : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
3 fighters moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
3 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,2,6,5,6,6,1,2,4,5,5,2,5,6,3,6,1,1,5,5,5,6,1,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
South Australia : 1 infantry
New Guinea : 1 infantry
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 41 / 64
Russians : 15 / 18
Japanese : 45 / 52
Americans : 56 / 76
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 10 / 9
Italians : 26 / 22
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
3 fighters moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
3 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,2,6,5,6,6,1,2,4,5,5,2,5,6,3,6,1,1,5,5,5,6,1,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to 97 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
South Australia : 1 infantry
New Guinea : 1 infantry
Trans-Jordan : 2 infantry
Caucasus : 1 infantry
97 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 41 / 64
Russians : 15 / 18
Japanese : 45 / 52
Americans : 56 / 76
Chinese : 23 / 29
British : 31 / 31
UK_Pacific : 10 / 9
Italians : 26 / 22
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to 97 Sea Zone
2 bombers moved from Romania to 97 Sea Zone
6 infantry moved from Western Germany to Denmark
6 mech_infantrys moved from Germany to Denmark
8 armour and 8 mech_infantrys moved from Bryansk to Caucasus
7 armour and 8 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier and 1 fighter; French defend with 1 fighter
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 fighter
Casualties for French: 1 fighter
Battle in Caucasus
Germans attack with 8 armour and 11 mech_infantrys
British defend with 1 armour; French defend with 1 infantry
Germans roll dice for 8 armour and 11 mech_infantrys in Caucasus, round 2 : 7/19 hits, 5.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 7 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour and 8 mech_infantrys in Volgograd, round 2 : 4/15 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 6 infantry and 6 mech_infantrys
British defend with 1 artillery
Germans roll dice for 6 infantry and 6 mech_infantrys in Denmark, round 2 : 0/12 hits, 2.00 expected hits
British roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 infantry and 6 mech_infantrys in Denmark, round 3 : 0/12 hits, 2.00 expected hits
British roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 infantry and 6 mech_infantrys in Denmark, round 4 : 2/12 hits, 2.00 expected hits
British roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Denmark
Germans win, taking Denmark from British with 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Germany
1 bomber moved from 97 Sea Zone to Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 2 infantry moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
13 artilleries and 20 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Germany to Denmark
1 mech_infantry moved from Finland to Novgorod
2 armour and 5 mech_infantrys moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Vyborg to Germany
3 mech_infantrys moved from Romania to Germany
1 infantry moved from Ukraine to Rostov
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : -1.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
2 fighters and 1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Timguska
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Timguska to Samara
2 armour and 4 mech_infantrys moved from Novosibirsk to Russia
30 infantry moved from Russia to Samara
33 infantry moved from Russia to Samara
6 artilleries moved from Russia to Samara
1 infantry moved from Tambov to Samara
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Russians : 2.17
Japanese : -0.33
Territory Summary for Russians :
Timguska : 1 infantry
Urals : 1 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 6 infantry and 4 mech_infantrys
Samara : 6 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 13 / 13
Japanese : 43 / 52
Americans : 56 / 76
Chinese : 23 / 29
British : 29 / 31
UK_Pacific : 10 / 9
Italians : 26 / 22
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Yakut S.S.R. to Urals
1 artillery moved from Evenkiyskiy to Urals
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from 5 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Johnston Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 26 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 7/8 hits, 4.67 expected hits
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Urals, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Timguska, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 battleship, 5 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 30 Sea Zone
3 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Japan to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 30 Sea Zone
1 transport moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from Malaya to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Urals to Yakut S.S.R.
2 mech_infantrys moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.00
UK_Pacific : -0.33
Russians : -0.67
Japanese : 5.17
LOL, what a blunder with the US. Even if the allies manage to come back, it would take forever and I don’t have the patience for that. You can post a win. Thanks for the lesson, I might suggest another game at some point in the future.
Thank you for the game! Very interesting. I was making stuff up with Japan the entire time as I have never had an Opponent stack Amur on Turn 1. I think the loser is supposed to post but I can do it.