L20 #1 trulpen (X) vs surfer (A+9) BM3

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.0.19942, time: 9:09:26 PM
    Savegame

  • 2024 '23 '22 '21 '20

    Um. I guess I forgot to send the UK turn but I made the move on June 18 (yesterday). You can see the Dice rolls at June 18 (10:16 US Central time)
    Basic recap
    CA missed bombard on Iraq
    Bomber + ftr + tac + 2 inf = 2 hits
    Neutral inf in Iraq missed

    2 ftrs vs DD in SZ111
    1 hit
    DD missed

    Convoy rolls for 109 4,2,2,5,1,1,2,3 = 11 pts out of 8 possible
    Convoy for SZ 27 (a bunch) only 1 IPC at risk
    Net loss 9

    Going to have to edit to make these changes.

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 bombers moved from Eastern United States to British Guiana
            1 carrier and 2 fighters moved from 89 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Iraq: 1 infantry
            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in Iraq
    
        Non Combat Move - British
            1 battleship moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 75 Sea Zone to 71 Sea Zone
            1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Syria
            1 bomber moved from Tanganyika Territory to Persia
            1 cruiser and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
            3 infantry moved from United Kingdom to Scotland
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 destroyer moved from 102 Sea Zone to 106 Sea Zone
            1 destroyer moved from 117 Sea Zone to 106 Sea Zone
            4 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            2 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,1,5,5,5,6
            British collect 24 PUs (5 lost to blockades); end with 24 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
            Turning on Edit Mode
            EDIT: Changing PUs for British from 24 to 21
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,2,4,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21 '20

    Update on convoys
    8 lost in UK Europe
    2 lost in UK Pacific. (there was a sub off India rolled 1,4)


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 3
    Purchase Units - Italians
    Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;

        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 armour moved from Baltic States to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 fighters moved from Southern Italy to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Trans-Jordan to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            3 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            EDIT: 2 infantry moved from Gibraltar to Southern Italy
            EDIT: 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Trans-Jordan to Libya
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Gibraltar from Italians to British
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Egypt
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British regular : 0,67
    

    Savegame


  • I will change another walk-on, if that’s ok. Didn’t see your bomber until now. Take the french territory instead.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 3
    Purchase Units - Italians
    Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;

        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 armour moved from Baltic States to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 fighters moved from Southern Italy to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Trans-Jordan to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            3 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            EDIT: 2 infantry moved from Gibraltar to Southern Italy
            EDIT: 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Trans-Jordan to Libya
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Gibraltar from Italians to British
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Egypt
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of French Equatorial Africa from French to Italians
            EDIT: Adding units owned by Italians to French Equatorial Africa: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Italians from Belgian Congo: 1 armour and 1 mech_infantry
            EDIT: Changing ownership of Belgian Congo from Italians to British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • France does nothing?

  • 2024 '23 '22 '21 '20

    @trulpen Hold up. I forgot about french + anzac units in Syria.

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Syria: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Syria to Iraq
            EDIT: French undo move 2.
            1 infantry moved from Syria to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    edit to NCM ANZAC unit it Syria


  • @surfer said in L20 #1 trulpen (X) vs surfer (A+9) BM3:

    edit to NCM ANZAC unit it Syria

    No problem. For your conveniece, it’s easier to just use the edit by move instead.

  • 2024 '23 '22 '21 '20

    @trulpen ?? what is that?


  • It’s a function in the edit mode. You can move around units, instead of deleting and adding.


  • Doesn’t work well with tr’s, but everything else is usually fine.


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 4
    Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Western Germany to Novgorod
            1 artillery and 1 infantry moved from Eire to Scotland
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from Western Germany to Scotland
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from Western Germany to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame


  • I assume you don’t want to scramble in z109.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History
    Round: 4
    Research Technology - Germans

        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Novgorod
            7 infantry moved from Vyborg to Novgorod
            1 bomber moved from Baltic States to Russia
            1 bomber moved from Western Germany to Novgorod
            1 artillery and 1 infantry moved from Eire to Scotland
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 fighter moved from Western Germany to Scotland
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from Western Germany to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Novgorod
                Germans attack with 1 bomber and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 8 infantry in Novgorod, round 2 : 3/9 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Scotland
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 3 infantry in Scotland, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 artillery moved from France to Western Germany
            3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Vyborg to Novgorod
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Russia to Western Ukraine
            2 armour and 2 mech_infantrys moved from Baltic States to Archangel
            7 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine
            1 infantry moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Scotland to Western Germany
            1 fighter moved from Scotland to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            2 transports placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            5 infantry placed in Western Germany
            Germans undo move 4.
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 2,33
    British regular : 1,00
    Russians AA : -0,17
    

    Savegame

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