@leemorrison almost forgot, inf lib; inf fic; inf kwang
L20 #1 trulpen (X) vs JDOW (A+12) BM3
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Novosibirsk to Archangel 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 1 artillery moved from Kansu to Shensi 1 fighter moved from Kazakhstan to Shensi 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Kansu to Tsinghai 1 artillery moved from Kazakhstan to Tsinghai 1 fighter moved from Shensi to Kazakhstan 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Evenkiyskiy to Urals 1 artillery moved from Evenkiyskiy to Urals 1 mech_infantry moved from Evenkiyskiy to Vologda 1 mech_infantry moved from Novosibirsk to Russia 1 aaGun and 1 artillery moved from Samara to Russia 1 mech_infantry moved from Volgograd to Russia 1 fighter moved from Ukraine to Russia 2 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Russia to Vologda 3 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry placed in Volgograd 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : -0,67 Germans regular : -1,33 Russians regular : -1,50
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Novosibirsk to Archangel 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 1 artillery moved from Kansu to Shensi 1 fighter moved from Kazakhstan to Shensi 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Kansu to Tsinghai 1 artillery moved from Kazakhstan to Tsinghai 1 fighter moved from Shensi to Kazakhstan 1 fighter moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Evenkiyskiy to Urals 1 artillery moved from Evenkiyskiy to Urals 1 mech_infantry moved from Evenkiyskiy to Vologda 1 mech_infantry moved from Novosibirsk to Russia 1 aaGun and 1 artillery moved from Samara to Russia 1 mech_infantry moved from Volgograd to Russia 1 fighter moved from Ukraine to Russia 2 mech_infantrys moved from Yenisey to Novosibirsk 1 infantry moved from Russia to Vologda 3 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry placed in Volgograd 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 1 mech_infantry EDIT: Adding units owned by Russians to Samara: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : -0,67 Germans regular : -1,33 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 infantry moved from Shan State to French Indo China 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 infantry moved from Shan State to Yunnan 2 artilleries and 3 infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from Shan State to Yunnan 8 infantry moved from Shan State to Yunnan 4 artilleries moved from Shan State to Yunnan 1 armour moved from Shan State to Yunnan 2 bombers moved from Shan State to Szechwan 5 fighters moved from Shan State to French Indo China 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 62 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 8 artilleries and 14 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 8 artilleries and 14 infantry in Yunnan, round 2 : 8/23 hits, 6,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 7 fighters, 3 infantry and 2 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 factory_minor Japanese roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/12 hits, 5,33 expected hits UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to Malaya 1 aaGun moved from Shan State to Malaya 3 infantry moved from Shan State to Malaya 1 carrier moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Philippines 3 infantry moved from Shan State to Malaya 1 fighter moved from French Indo China to Malaya 2 bombers moved from Szechwan to Malaya 6 artilleries and 3 infantry moved from Shan State to Yunnan 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 aaGun moved from Shan State to Yunnan 1 submarine moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : 0,17 UK_Pacific regular : -0,67 ANZAC regular : -0,67
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Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)
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sind = since
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@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)
If they give up, I’ll give them a defence hit. No problem. ;)
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I looked at all battles done by Japan and excluded dice that were meaningless due to a BB absorbing a hit.
I counted 34/125.
The Allies surprisingly scored well with sub in defense. I do no have exact numbers but it was certainly clearly above 1/6.
In a nutshell though. 7 units gifted for Japan by MARTI. Like the other game, something, but not everything.I guess my bad mood regarding this is because it seems I have this kind of disadvantage in all 3 games I am playing atm.
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You spank us all anyway.
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I only feel like spanking when playing Axis. Playing Allies is a constant struggle
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The dice whining reflects that.
I rarely complain about dice when Axis.
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Norway to Yugoslavia 1 bomber moved from Kazakhstan to Yugoslavia 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 fighter moved from Norway to 127 Sea Zone 1 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 infantry moved from Buryatia to Amur 3 fighters moved from Guam to Amur 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 8 fighters moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 bomber moved from India to French Indo China 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete
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Orders required:
Intercept Yugo?
Scramble 127? -
Full intercept, no scramble.
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Tiny detail. I will redo and just attack the 2nd sub in the Pacific too and split the air craft up for that.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Norway to Yugoslavia 1 bomber moved from Kazakhstan to Yugoslavia 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from India to French Indo China 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 6 fighters moved from 33 Sea Zone to 45 Sea Zone 5 fighters moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from Buryatia to Amur 3 fighters moved from Guam to Amur 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 fighter moved from Norway to 127 Sea Zone 1 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland Combat - Americans Air Battle in Yugoslavia Americans attacks with 4 units heading to Yugoslavia Germans launches 3 interceptors out of Yugoslavia Attackers Fire, : 0/4 hits, 0,67 expected hits Defenders Fire, : 1/3 hits, 1,00 expected hits 1 bomber owned by the Americans lost in Yugoslavia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 0/3 hits, 0,50 expected hits Bombing raid in Yugoslavia rolls: 5,6,4 and causes: 6 damage to unit: airfield Bombing raid in Yugoslavia causes 6 damage total. Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Crete Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Crete from Italians, taking Celebes from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Amur Americans attack with 3 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 3 fighters and 1 infantry in Amur, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans roll dice for 3 fighters in Amur, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Finland Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 127 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 45 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 3 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 marines moved from Caroline Islands to 33 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 marines moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from New South Wales to Queensland 6 fighters moved from 45 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 62 Sea Zone 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from Midway to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 3 fighters moved from Amur to Buryatia 2 fighters moved from India to Syria 1 fighter moved from Gibraltar to Syria 1 fighter moved from Gibraltar to Norway 2 fighters moved from Finland to Norway 1 fighter moved from 127 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 bombers moved from Yugoslavia to Syria 3 carriers and 6 fighters moved from 92 Sea Zone to 99 Sea Zone Place Units - Americans 3 artilleries placed in Norway 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,33 Japanese AA : 0,83 Defenders Fire, : 0,00 Germans AA : -0,50 Attackers Fire, : -0,67 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Sikang Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Sikang from Japanese, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -0,33
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 6 fighters moved from 99 Sea Zone to 97 Sea Zone 9 bombers and 2 fighters moved from Kazakhstan to 97 Sea Zone
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Ok, here goes the first really big battle of the game if I am not mistaken.
Scramble from Rome? -
Hell no, we had the battles in 112 before followed by Berlin stuff and all the subsequent slaughter. So the troops in Europe in this game know what real war means.
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Btw, the US bomber in India is supposed to go to Moscow.