L20 #1 trulpen (X) vs JDOW (A+12) BM3


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
                EDIT: Italians takes Tobruk from British
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Vyborg
                  Italians take Vyborg from Russians
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Archangel to Novgorod
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 artillery and 8 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Southern France to Northern Italy
            2 artilleries moved from France to Northern Italy
            1 infantry moved from 97 Sea Zone to Southern Italy
            EDIT: 2 infantry moved from France to Northern Italy
            EDIT: Italians undo move 16.
            EDIT: Italians undo move 14.
            EDIT: Italians undo move 13.
            EDIT: Italians undo move 11.
            EDIT: Italians undo move 10.
            EDIT: Italians undo move 9.
            2 infantry moved from France to Southern France
            1 aaGun moved from France to Southern France
            3 artilleries and 2 infantry moved from France to Northern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            3 infantry moved from Southern France to Northern Italy
            1 aaGun, 3 artilleries and 4 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : -0,33
    

    Savegame


  • Need to change NCM. More inf tp Rome by tr.

  • '15 '14

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            4 fighters moved from Northern Territory to Caroline Islands
            1 aaGun, 1 artillery and 7 infantry moved from South Australia to New South Wales
            2 fighters moved from Burma to Kazakhstan
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            1 bomber moved from Novgorod to Ukraine
            1 infantry moved from Novgorod to Karelia
            2 armour and 2 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 bomber moved from Novgorod to Ukraine
            2 fighters moved from Novgorod to Belarus
            1 tactical_bomber moved from Western Germany to Belarus
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Karelia, round 2 : 0/8 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Karelia, round 3 : 3/8 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            8 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Yugoslavia
            1 fighter moved from Belarus to 97 Sea Zone
            1 fighter moved from Yugoslavia to 97 Sea Zone
            3 fighters moved from Germany to Yugoslavia
            6 mech_infantrys moved from Germany to Yugoslavia
            1 aaGun moved from Poland to Germany
            13 infantry moved from Germany to Slovakia Hungary
            6 infantry moved from Western Germany to Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            3 infantry moved from France to Northern Italy
            3 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Denmark to Western Germany
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from Ukraine to Southern Italy
    
        Place Units - Germans
            2 fighters placed in Germany
            3 infantry placed in Novgorod
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -3,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Novosibirsk to Archangel
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 artillery moved from Kansu to Shensi
            1 fighter moved from Kazakhstan to Shensi
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Shensi
                Russians attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Kansu to Tsinghai
            1 artillery moved from Kazakhstan to Tsinghai
            1 fighter moved from Shensi to Kazakhstan
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Evenkiyskiy to Urals
            1 artillery moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 mech_infantry moved from Novosibirsk to Russia
            1 aaGun and 1 artillery moved from Samara to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 fighter moved from Ukraine to Russia
            2 mech_infantrys moved from Yenisey to Novosibirsk
            1 infantry moved from Russia to Vologda
            3 artilleries moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Italians regular : -0,67
    Germans regular : -1,33
    Russians regular : -1,50
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Novosibirsk to Archangel
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 artillery moved from Kansu to Shensi
            1 fighter moved from Kazakhstan to Shensi
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Shensi
                Russians attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Kansu to Tsinghai
            1 artillery moved from Kazakhstan to Tsinghai
            1 fighter moved from Shensi to Kazakhstan
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Evenkiyskiy to Urals
            1 artillery moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Evenkiyskiy to Vologda
            1 mech_infantry moved from Novosibirsk to Russia
            1 aaGun and 1 artillery moved from Samara to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 fighter moved from Ukraine to Russia
            2 mech_infantrys moved from Yenisey to Novosibirsk
            1 infantry moved from Russia to Vologda
            3 artilleries moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 1 mech_infantry
            EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Italians regular : -0,67
    Germans regular : -1,33
    Russians regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; 
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Japanese buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            3 infantry moved from Shan State to French Indo China
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            2 infantry moved from Shan State to Yunnan
            2 artilleries and 3 infantry moved from Shan State to Yunnan
            2 artilleries and 1 infantry moved from Shan State to Yunnan
            8 infantry moved from Shan State to Yunnan
            4 artilleries moved from Shan State to Yunnan
            1 armour moved from Shan State to Yunnan
            2 bombers moved from Shan State to Szechwan
            5 fighters moved from Shan State to French Indo China
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 8 artilleries and 14 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 8 artilleries and 14 infantry in Yunnan, round 2 : 8/23 hits, 6,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 7 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/12 hits, 5,33 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Japanese
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to Malaya
            1 aaGun moved from Shan State to Malaya
            3 infantry moved from Shan State to Malaya
            1 carrier moved from 42 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to Philippines
            2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Philippines
            3 infantry moved from Shan State to Malaya
            1 fighter moved from French Indo China to Malaya
            2 bombers moved from Szechwan to Malaya
            6 artilleries and 3 infantry moved from Shan State to Yunnan
            3 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 carriers moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 aaGun moved from Shan State to Yunnan
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 fighters placed in Japan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,33
    Japanese regular : 0,17
    UK_Pacific regular : -0,67
    ANZAC regular : -0,67
    

    Savegame

  • '15 '14

    Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)

  • '15 '14

    sind = since


  • @JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:

    Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)

    If they give up, I’ll give them a defence hit. No problem. ;)

  • '15 '14

    I looked at all battles done by Japan and excluded dice that were meaningless due to a BB absorbing a hit.

    I counted 34/125.
    The Allies surprisingly scored well with sub in defense. I do no have exact numbers but it was certainly clearly above 1/6.
    In a nutshell though. 7 units gifted for Japan by MARTI. Like the other game, something, but not everything.

    I guess my bad mood regarding this is because it seems I have this kind of disadvantage in all 3 games I am playing atm.


  • You spank us all anyway.

  • '15 '14

    I only feel like spanking when playing Axis. Playing Allies is a constant struggle

  • '15 '14

    The dice whining reflects that.

    I rarely complain about dice when Axis.

  • '15 '14

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Norway to Yugoslavia
            1 bomber moved from Kazakhstan to Yugoslavia
            1 destroyer moved from 125 Sea Zone to 127 Sea Zone
            1 fighter moved from Norway to 127 Sea Zone
            1 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            1 infantry moved from Buryatia to Amur
            3 fighters moved from Guam to Amur
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            8 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from India to French Indo China
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    

    Savegame

  • '15 '14

    Orders required:
    Intercept Yugo?
    Scramble 127?


  • Full intercept, no scramble.

  • '15 '14

    Tiny detail. I will redo and just attack the 2nd sub in the Pacific too and split the air craft up for that.

  • '15 '14

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Norway to Yugoslavia
            1 bomber moved from Kazakhstan to Yugoslavia
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from India to French Indo China
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            6 fighters moved from 33 Sea Zone to 45 Sea Zone
            5 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from Buryatia to Amur
            3 fighters moved from Guam to Amur
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 125 Sea Zone to 127 Sea Zone
            1 fighter moved from Norway to 127 Sea Zone
            1 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
    
        Combat - Americans
            Air Battle in Yugoslavia
                Americans attacks with 4 units heading to Yugoslavia
                Germans launches 3 interceptors out of Yugoslavia
                    Attackers Fire,  : 0/4 hits, 0,67 expected hits
                    Defenders Fire,  : 1/3 hits, 1,00 expected hits
                    1 bomber owned by the Americans lost in Yugoslavia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Yugoslavia
                    Germans roll AA dice in Yugoslavia : 0/3 hits, 0,50 expected hits
                Bombing raid in Yugoslavia rolls: 5,6,4 and causes: 6 damage to unit: airfield
                Bombing raid in Yugoslavia causes 6 damage total. 
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in Crete
            Battle in Celebes
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Crete from Italians, taking Celebes from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Amur
                Americans attack with 3 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Amur, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                    Americans roll dice for 3 fighters in Amur, round 3 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Finland
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 127 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 127 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 45 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            2 marines moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            3 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            6 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from Midway to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
            3 fighters moved from Amur to Buryatia
            2 fighters moved from India to Syria
            1 fighter moved from Gibraltar to Syria
            1 fighter moved from Gibraltar to Norway
            2 fighters moved from Finland to Norway
            1 fighter moved from 127 Sea Zone to Norway
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Yugoslavia to Syria
            3 carriers and 6 fighters moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Norway
            1 carrier placed in 10 Sea Zone
            4 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -0,33
    Japanese AA : 0,83
    Defenders Fire,  : 0,00
    Germans AA : -0,50
    Attackers Fire,  : -0,67
    Germans regular : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Kansu
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Sikang from Japanese, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -0,33
    

    Savegame

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