L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                British defend with 1 cruiser, 1 destroyer and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 3/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 6,67
    British : -1,33
    French : -1,33
    Neutral_Allies : -0,67
    

    Savegame


  • Fixed it. Green light.


  • anazc coming


  • lucky italians


  • Yes, they pulled off their efforts pretty well. Was prepared to just strafe S Fr and Greece, if bad dice.


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • French fries?


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • G on the go.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
            2 mech_infantrys moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/6 hits, 2,67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 91 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 91 Sea Zone to Southern France
            1 tactical_bomber moved from 93 Sea Zone to Western Germany
            1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Norway to Finland
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            6 armour moved from France to Yugoslavia
            1 armour moved from Yugoslavia to Poland
            3 mech_infantrys moved from Germany to Romania
            3 mech_infantrys moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    French : -0,50
    

    Savegame


  • I forgot that I wanted to land air in Alexandria. Used excessive over-force in both Holland and Normandie.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    I forgot that I wanted to land air in Alexandria. Used excessive over-force in both Holland and Normandie.

    yeah, need to watch out for that in the future.


  • Anything I can adjust or I should just learn?


  • well u got crappy dice in holland so

    you can pull some air from normandy?


  • but try to avoid it in the future


  • With adjust I mean find out by rolls which air dice to use. Like we have before.

    In those battles 1 fig, 1 tac is sufficient.

    But dice have been rolled, so it’s awkward.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    With adjust I mean find out by rolls which air dice to use. Like we have before.

    In those battles 1 fig, 1 tac is sufficient.

    But dice have been rolled, so it’s awkward.

    that is the problem that dices have been rolled


  • but i ll be mercifull and allow u to move out 1 normandy fig tac .

    is that ok?


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    well u got crappy dice in holland so

    you can pull some air from normandy?

    Actually, I would primarily think about it as how much air would I need for Alexandria. Then allocate accordingly. But I won’t take rolled dice into account, but discern how I would’ve done it for real.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    well u got crappy dice in holland so

    you can pull some air from normandy?

    Actually, I would primarily think about it as how much air would I need for Alexandria. Then allocate accordingly. But I won’t take rolled dice into account, but discern how I would’ve done it for real.

    but u cant think clearly since now u now the dice results

    thats the problem

Suggested Topics

  • 24
  • 95
  • 71
  • 63
  • 36
  • 91
  • 90
  • 187
Axis & Allies Boardgaming Custom Painted Miniatures

77

Online

17.5k

Users

40.1k

Topics

1.7m

Posts