Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United States to United Kingdom Non Combat Move - Americans 1 bomber moved from United States to United Kingdom Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 30 PUs; end with 30 PUsTutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB
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Nothing sneaky. Just setting up to invade Africa. Need the extra units from the Pacific so they go there.
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@Arthur-Bomber-Harris I had the same reaction, and I’m pretty new haha.
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@WindowWasher said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:
Whats the point of having things in SZ89? Is it to be sneaky? To protect Panama? To get around blockers?
From z101 or EUS air can’t attack Gibraltar since all their movement is expended. From z89 they can, since there’s 1 move left. At the same time air may land if the fleet is attacked. Simple as that.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Combat Hit Differential Summary :
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This is my proposed purchases and CMs.
I choose to use only 1 inf for Shan state instead, saving the inf for more defence of and pressure from Yunnan. I’m ok with 33 % risk of not getting Shan state, since anything there will only be obliterated anyway whether or not there are 1 or 2 inf at stake.
I thought about hitting British Somalialand, but considered that we for one thing lack enough force and for the other prefer to take out the italian des in z96.
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Oh, yes, saving 3 IPC for next turn with UK-EU. Think that’s wise. We only need inf in Cairo atm and an inf in UK is rather useless without any german fleet and amphibious capability to worry about.
Considered an art buy for UK-Pac, but believe another mech is more useful here.
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Don’t believe any of this is dubious, so I’ll proceed without further input from the group. Hope I don’t annoy anyone too much by it.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British British creates battle in territory 110 Sea Zone Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 fighter moved from 96 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship and 2 cruisers moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 3 aaGuns and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Scotland to United Kingdom
Combat Hit Differential Summary :
British : -3,17 Italians : -0,67 Japanese : -0,33
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Despite the terrible CHDS this went rather well. All missed during battle round 1 in z96, but luckily enough UK didn’t lose any air despite of it.
Shan state went as good as it could. I’m very glad I chose to save that inf there, despite the group (represented by @surfer) presenting another opinion.
Now I believe all NCM are clear except by India/Yunnan. This has to be scrutinized, so please chip in. We can’t afford any cheap mistakes here.
I believe the Suez channel is very safe with this setup.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British British creates battle in territory 110 Sea Zone Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 fighter moved from 96 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship and 2 cruisers moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 3 aaGuns and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Scotland to United Kingdom 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 3 infantry moved from Burma to India 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Eire to United Kingdom
Combat Hit Differential Summary :
British : -3,17 Italians : -0,67 Japanese : -0,33
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This is my suggestion.
I really want the mechs in Yunnan and as much UK-land in there as possible. Believe the aa is best served there as well, since we may buy new ones in Calcutta if we wish for it. I’m not sure about this though, and actually am inclined to move back one aa to the capital.
Found some tweaks for UK-EU, namely missed to move back the mech to London. No biggie, but that should be done.
Anything that stays in z109/110 is likely dead. That’s why I didn’t take out the italian aa with a fig, since it would’ve had to land on a carrier in z110. Also find it wise to move back the surviving big ships to z106 anticipating a clamp-down in z91 next turn.
2 subs go to z92 since they’re not exposed to des anymore. They will be a pain in the ass for Italy, which will have to invest in fleet now. That’s good, despite their immense income.
1 sub goes to z109 since I believe it’s better there than in z91 atm, putting pressure on the lone german tr. Now G also has to build atleast 1 des, which is something we should like very much.
We can’t hit the german sub even next turn, but doesn’t matter, since it will be a rather defensive force for now anyway.
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Did a miscalc here. Forgot about the 2 sb’s. Will repost my suggestion.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British British creates battle in territory 110 Sea Zone Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 fighter moved from 96 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship and 2 cruisers moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 3 aaGuns and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Scotland to United Kingdom 1 artillery moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Eire to United Kingdom 1 aaGun moved from Burma to India 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to India
Combat Hit Differential Summary :
British : -3,17 Italians : -0,67 Japanese : -0,33
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Now J3 will have a 25-30 % battle for Calcutta with an expected TUV-loss of about 40. It’s very bad odds and even if they win a true Pyhrrus-victory.
In such a case we will scramble the tac in order to prevent shore bombardment.
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Yunnan is a 20 % with -100. Looking good! :grin:
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Remembered that I didn’t buy a des with UK, so keep the des in z106.
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I can’t imagine any protests here, so I proceed an finalize the turn.
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Just in case I’ve done something crazy with Calcutta, please respond quickly so that I may change it before Andrew executes Italy.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 92 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 armour and 3 infantry moved from Brazil to British Guiana 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 51 Sea Zone to 89 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 fighters moved from Hawaiian Islands to 89 Sea Zone 1 bomber moved from 92 Sea Zone to British Guiana Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 4 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British British creates battle in territory 110 Sea Zone Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 fighter moved from 96 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship and 2 cruisers moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 3 aaGuns and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Scotland to United Kingdom 1 artillery moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Eire to United Kingdom 1 aaGun moved from Burma to India 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to India Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 3 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1,4,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -3,17 Italians : -0,67 Americans : 1,33 Chinese : 0,33 Japanese : 0,33
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This is it.
I can wait a few hours before finalizing.
Please give your input even if you like it and have no objections. A like-action by the heart-symbol will also be enough input in such case.