Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Eastern Poland to Russia
1 bomber moved from Germany to Russia
3 fighters moved from Western Ukraine to Russia
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
3 tactical_bombers moved from Western Ukraine to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Western Germany to Denmark
1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Would you like to intercept in moscow? Remember, my fighters and bombers are all flying aces:grin:
Drunk Soviet AA operators will take care of the defense of Moscow. No interception
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Eastern Poland to Russia
1 bomber moved from Germany to Russia
3 fighters moved from Western Ukraine to Russia
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
3 tactical_bombers moved from Western Ukraine to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Western Germany to Denmark
1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 8,8,8,5 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Tambov
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Tambov, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Denmark, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
5 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 5 artilleries and 28 infantry moved from Ukraine to Bryansk
16 infantry moved from Belarus to Bryansk
4 bombers moved from Russia to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Tambov to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
3 armour moved from Novgorod to Bryansk
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Denmark to Western Germany
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
9 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
5 infantry placed in Western Germany
4 infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 1.
2 mech_infantrys placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Adding units owned by Germans to Kazakhstan: 1 armour
EDIT: Changing PUs for Germans from 74 to 75
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,67
Germans : -0,83
Americans : -0,33
Russians : 1,00
I made a mistake and forgot to take kazakhstan in my combat move. I took the liberty of editing it.
The tank i edited to kazakhstan had of course not moved during combat move.
I hope everybody is ok with that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
4 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2,83 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
4 armour, 4 artilleries, 8 infantry and 6 mech_infantrys moved from Samara to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Dzavhan to Yenisey
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,17
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
2 bombers moved from Yunnan to India
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
4 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
4 armour moved from Siam to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Yunnan to Kweichow
2 battleships, 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Malaya
4 fighters moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 fighter moved from Philippines to Shan State
1 fighter moved from Kwangtung to Shan State
1 artillery moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 4 armour, 3 artilleries, 2 fighters and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 4 armour, 3 artilleries, 2 fighters and 3 infantry in Shan State, round 2 : 7/12 hits, 5,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to Japan
2 fighters moved from Kweichow to 19 Sea Zone
4 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from Burma to Yunnan
1 bomber moved from India to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Shan State to Yunnan
3 tactical_bombers moved from Kweichow to Yunnan
Place Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
1 mech_infantry placed in Kwangtung
1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 42 PUs (10 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : -1,00
AA fire in India : : 0,67
Russians : -1,00
Japanese : 2,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from Libya to Alexandria
1 fighter moved from 112 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
4 infantry placed in Western United States
1 factory_minor placed in Norway
1 carrier and 1 transport placed in 101 Sea Zone
2 bombers and 2 infantry placed in Eastern United States
Americans undo move 4.
2 bombers placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1,00
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
1 fighter moved from Norway to 115 Sea Zone
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
6 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
1 bomber moved from Russia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from Libya to Alexandria
1 fighter moved from 112 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
4 infantry placed in Western United States
1 factory_minor placed in Norway
1 carrier and 1 transport placed in 101 Sea Zone
2 bombers and 2 infantry placed in Eastern United States
Americans undo move 4.
2 bombers placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Norway to 115 Sea Zone
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
6 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
1 bomber moved from Russia to Northwest Persia
Combat - British
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 10 armour and 1 mech_infantry
British roll dice for 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 8/13 hits, 5,67 expected hits
Germans roll dice for 10 armour and 1 mech_infantry in Northwest Persia, round 2 : 6/11 hits, 5,33 expected hits
7 armour owned by the Germans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 4 infantry owned by the British lost in Northwest Persia
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 4/7 hits, 4,00 expected hits
Germans roll dice for 3 armour in Northwest Persia, round 3 : 0/3 hits, 1,50 expected hits
3 armour owned by the Germans lost in Northwest Persia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 2 fighters and 4 infantry
Casualties for Germans: 10 armour and 1 mech_infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to Egypt
1 carrier, 2 destroyers, 1 fighter and 5 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Germans : -0,83
British : 2,50
Americans : 1,00
Chinese : 0,17
Japanese : -0,17
The British dices waited all game for this moment heh
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Slovakia Hungary
1 fighter moved from Western Germany to Southern Italy
5 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 submarines moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 54 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 harbour placed in Java
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 submarines moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 54 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 harbour placed in Java
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
6 armour, 5 artilleries, 4 bombers, 3 fighters, 44 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 5 infantry; Americans defend with 5 infantry
AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 3,17 expected hits
Americans roll dice for 2 aaGuns, 1 artillery and 10 infantry in Holland Belgium, round 2 : 2/11 hits, 3,67 expected hits
2 aaGuns owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 3 : 3/8 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 3 : 2/9 hits, 3,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 4 : 3/6 hits, 2,50 expected hits
Americans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 4 : 1/6 hits, 2,00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 5 : 4/5 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Americans: 5 infantry
Casualties for British: 2 aaGuns, 1 artillery and 5 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 6 armour, 5 artilleries, 4 bombers, 3 fighters, 46 infantry, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 11 artilleries, 1 factory_major, 49 infantry and 6 mech_infantrys
AA fire in Russia : 1/9 hits, 1,50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 6 armour, 5 artilleries, 4 bombers, 2 fighters, 46 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 25/73 hits, 20,00 expected hits
Russians roll dice for 3 aaGuns, 4 armour, 11 artilleries, 49 infantry and 6 mech_infantrys in Russia, round 2 : 24/70 hits, 24,00 expected hits
22 infantry owned by the Russians, 24 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 6 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 14/49 hits, 16,00 expected hits
Russians roll dice for 4 armour, 11 artilleries, 27 infantry and 6 mech_infantrys in Russia, round 3 : 22/48 hits, 16,67 expected hits
14 infantry owned by the Russians and 22 infantry owned by the Germans lost in Russia
Germans roll dice for 6 armour, 5 artilleries, 4 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 11/27 hits, 12,33 expected hits
Russians roll dice for 4 armour, 11 artilleries, 13 infantry and 6 mech_infantrys in Russia, round 4 : 8/34 hits, 12,00 expected hits
11 infantry owned by the Russians, 1 artillery owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
4 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Bryansk
Russians win with 4 armour, 11 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Germans: 1 artillery, 1 fighter, 46 infantry and 7 mech_infantrys
Casualties for Russians: 3 aaGuns and 47 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
4 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Russia to Germany
2 fighters and 3 tactical_bombers moved from Russia to Bryansk
2 infantry moved from Novgorod to Karelia
2 infantry moved from Bessarabia to Ukraine
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from Germany to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 bomber placed in Germany
2 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 3,67
AA fire in Russia : : -0,50
Americans : -4,67
Russians : 1,00
AA fire in Holland Belgium : : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 20 PUs;
Russians buy 2 aaGuns and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Persia to Samara
Combat - Russians
Battle in Samara
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
4 fighters moved from Samara to Russia
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Russians
2 aaGuns and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
1 artillery moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Anhwe to Kweichow
3 fighters moved from Yunnan to Kweichow
5 tactical_bombers moved from Yunnan to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 3 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers in Kweichow, round 2 : 9/18 hits, 7,17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 3 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour in Yenisey, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Yenisey, round 6 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Kwangtung
2 armour moved from Yunnan to Kwangtung
4 armour, 3 artilleries and 3 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 infantry moved from Malaya to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 battleships, 3 carriers, 1 destroyer, 3 fighters, 2 infantry and 4 transports moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 fighter moved from Kweichow to Kwangtung
2 tactical_bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
2 fighters moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Russians : 0,33
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Malaya
Non Combat Move - Americans
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Finland to Norway
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
3 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
2 bombers moved from Western United States to United Kingdom
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston Island
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
3 armour placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Americans collect 58 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :