@dawgoneit i forgot i had to do a local game and germany was kicking but until i restarted the game locally. lol
2v2 Robert and friend vs Makalakalane and Maxiheimer
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs; Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 bombers moved from Eastern Poland to Russia 1 bomber moved from Germany to Russia 3 fighters moved from Western Ukraine to Russia 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from British 1 mech_infantry moved from Ukraine to Tambov 1 mech_infantry moved from Ukraine to Tambov 3 tactical_bombers moved from Western Ukraine to Tambov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Western Germany to Denmark 1 fighter and 2 tactical_bombers moved from Western Germany to Denmark Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 8,8,8,5 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Tambov Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Tambov, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Denmark Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Denmark, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 5 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 aaGuns, 5 artilleries and 28 infantry moved from Ukraine to Bryansk 16 infantry moved from Belarus to Bryansk 4 bombers moved from Russia to Bryansk 3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 fighters moved from Russia to Bryansk 3 tactical_bombers moved from Tambov to Bryansk 1 mech_infantry moved from Rostov to Northwest Persia 3 armour moved from Novgorod to Bryansk 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 fighter and 2 tactical_bombers moved from Denmark to Western Germany 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 9 armour moved from Rostov to Northwest Persia 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 5 infantry placed in Western Germany 4 infantry placed in Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 1. 2 mech_infantrys placed in Western Germany 3 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 armour EDIT: Changing ownership of Kazakhstan from Russians to Germans EDIT: Adding units owned by Germans to Kazakhstan: 1 armour EDIT: Changing PUs for Germans from 74 to 75 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,67 Germans : -0,83 Americans : -0,33 Russians : 1,00
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I made a mistake and forgot to take kazakhstan in my combat move. I took the liberty of editing it.
The tank i edited to kazakhstan had of course not moved during combat move.
I hope everybody is ok with that? -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 11 PUs; Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan 4 fighters moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2,83 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 4 armour, 4 artilleries, 8 infantry and 6 mech_infantrys moved from Samara to Russia 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Dzavhan to Yenisey Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,17 Russians : -1,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow 2 bombers moved from Yunnan to India 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 4 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 4 armour moved from Siam to Shan State 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Yunnan to Kweichow 2 battleships, 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Malaya 4 fighters moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Kiangsu to Kweichow 1 tactical_bomber moved from Shantung to Kweichow 1 tactical_bomber moved from Yunnan to Burma 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Philippines to Shan State 1 fighter moved from Kwangtung to Shan State 1 artillery moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 4 armour, 3 artilleries, 2 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 4 armour, 3 artilleries, 2 fighters and 3 infantry in Shan State, round 2 : 7/12 hits, 5,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 armour and 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Japan 2 fighters moved from Kweichow to 19 Sea Zone 4 fighters moved from Malaya to 37 Sea Zone 1 fighter moved from Burma to Yunnan 1 bomber moved from India to Yunnan 2 tactical_bombers moved from Burma to Yunnan 2 tactical_bombers moved from Malaya to 37 Sea Zone 2 fighters moved from Shan State to Yunnan 3 tactical_bombers moved from Kweichow to Yunnan Place Units - Japanese 1 carrier and 2 destroyers placed in 19 Sea Zone 1 submarine placed in 19 Sea Zone 1 mech_infantry placed in Kwangtung 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Japanese collect 42 PUs (10 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : -1,00 AA fire in India : : 0,67 Russians : -1,00 Japanese : 2,83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Holland Belgium Battle in Philippines Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Americans attack with 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 submarine moved from 6 Sea Zone to 22 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from Libya to Alexandria 1 fighter moved from 112 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 4 infantry placed in Western United States 1 factory_minor placed in Norway 1 carrier and 1 transport placed in 101 Sea Zone 2 bombers and 2 infantry placed in Eastern United States Americans undo move 4. 2 bombers placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1,00 Japanese : 0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 fighter moved from Norway to 115 Sea Zone 2 infantry moved from India to Burma 1 artillery moved from India to Burma 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 6 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia 1 bomber moved from Russia to Northwest Persia
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Holland Belgium Battle in Philippines Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Americans attack with 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 submarine moved from 6 Sea Zone to 22 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from Libya to Alexandria 1 fighter moved from 112 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 4 infantry placed in Western United States 1 factory_minor placed in Norway 1 carrier and 1 transport placed in 101 Sea Zone 2 bombers and 2 infantry placed in Eastern United States Americans undo move 4. 2 bombers placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Norway to 115 Sea Zone 2 infantry moved from India to Burma 1 artillery moved from India to Burma 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 6 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia 1 bomber moved from Russia to Northwest Persia Combat - British Battle in 115 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers Germans defend with 10 armour and 1 mech_infantry British roll dice for 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 8/13 hits, 5,67 expected hits Germans roll dice for 10 armour and 1 mech_infantry in Northwest Persia, round 2 : 6/11 hits, 5,33 expected hits 7 armour owned by the Germans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 4 infantry owned by the British lost in Northwest Persia British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 4/7 hits, 4,00 expected hits Germans roll dice for 3 armour in Northwest Persia, round 3 : 0/3 hits, 1,50 expected hits 3 armour owned by the Germans lost in Northwest Persia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for British: 2 fighters and 4 infantry Casualties for Germans: 10 armour and 1 mech_infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from India to West India 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Algeria to Tunisia 2 fighters moved from Gibraltar to Egypt 1 carrier, 2 destroyers, 1 fighter and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from 115 Sea Zone to Norway Place Units - British 2 armour and 1 mech_infantry placed in Persia 2 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Germans : -0,83 British : 2,50 Americans : 1,00 Chinese : 0,17 Japanese : -0,17
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The British dices waited all game for this moment heh
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 artillery and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Slovakia Hungary 1 fighter moved from Western Germany to Southern Italy 5 infantry and 1 mech_infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 submarines moved from 21 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 54 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 harbour placed in Java 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -1,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 submarines moved from 21 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 54 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 harbour placed in Java 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tunisia to Libya 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -1,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 6 armour, 5 artilleries, 4 bombers, 3 fighters, 44 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Caucasus to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 2 aaGuns, 1 artillery and 5 infantry; Americans defend with 5 infantry AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 3,17 expected hits Americans roll dice for 2 aaGuns, 1 artillery and 10 infantry in Holland Belgium, round 2 : 2/11 hits, 3,67 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 3 : 3/8 hits, 2,83 expected hits Americans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 3 : 2/9 hits, 3,00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 4 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 4 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 5 : 4/5 hits, 2,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 0/3 hits, 1,00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 4 infantry and 1 mech_infantry Casualties for Americans: 5 infantry Casualties for British: 2 aaGuns, 1 artillery and 5 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Russia Germans attack with 6 armour, 5 artilleries, 4 bombers, 3 fighters, 46 infantry, 7 mech_infantrys and 3 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 4 armour, 11 artilleries, 1 factory_major, 49 infantry and 6 mech_infantrys AA fire in Russia : 1/9 hits, 1,50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 6 armour, 5 artilleries, 4 bombers, 2 fighters, 46 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 25/73 hits, 20,00 expected hits Russians roll dice for 3 aaGuns, 4 armour, 11 artilleries, 49 infantry and 6 mech_infantrys in Russia, round 2 : 24/70 hits, 24,00 expected hits 22 infantry owned by the Russians, 24 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 6 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 14/49 hits, 16,00 expected hits Russians roll dice for 4 armour, 11 artilleries, 27 infantry and 6 mech_infantrys in Russia, round 3 : 22/48 hits, 16,67 expected hits 14 infantry owned by the Russians and 22 infantry owned by the Germans lost in Russia Germans roll dice for 6 armour, 5 artilleries, 4 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 11/27 hits, 12,33 expected hits Russians roll dice for 4 armour, 11 artilleries, 13 infantry and 6 mech_infantrys in Russia, round 4 : 8/34 hits, 12,00 expected hits 11 infantry owned by the Russians, 1 artillery owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia 4 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Bryansk Russians win with 4 armour, 11 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 1 artillery, 1 fighter, 46 infantry and 7 mech_infantrys Casualties for Russians: 3 aaGuns and 47 infantry Non Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Ukraine to Bryansk 4 armour moved from Caucasus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 4 bombers moved from Russia to Germany 2 fighters and 3 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Novgorod to Karelia 2 infantry moved from Bessarabia to Ukraine 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 artillery moved from Denmark to Western Germany 1 infantry moved from Germany to Western Germany 1 fighter and 2 tactical_bombers moved from Western Germany to Germany 1 fighter and 2 tactical_bombers moved from Germany to Eastern Poland 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 1 bomber placed in Germany 2 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 3,67 AA fire in Russia : : -0,50 Americans : -4,67 Russians : 1,00 AA fire in Holland Belgium : : -0,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 20 PUs; Russians buy 2 aaGuns and 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Vologda to Russia 4 fighters and 1 tactical_bomber moved from Persia to Samara Combat - Russians Battle in Samara Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 4 fighters moved from Samara to Russia 1 submarine moved from 104 Sea Zone to 92 Sea Zone Place Units - Russians 2 aaGuns and 3 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour and 1 mech_infantry moved from Dzavhan to Yenisey 1 artillery moved from Buyant-Uhaa to Chahar Japanese take Chahar from Chinese 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Yunnan to Kweichow 2 artilleries moved from Yunnan to Kweichow 1 artillery and 5 infantry moved from Anhwe to Kweichow 3 fighters moved from Yunnan to Kweichow 5 tactical_bombers moved from Yunnan to Kweichow Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 3 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers in Kweichow, round 2 : 9/18 hits, 7,17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries, 3 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yenisey Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour in Yenisey, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Yenisey, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey Russians win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Kwangtung 2 armour moved from Yunnan to Kwangtung 4 armour, 3 artilleries and 3 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 2 infantry moved from Malaya to 37 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 2 infantry and 4 transports moved from 37 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 fighter moved from Kweichow to Kwangtung 2 tactical_bombers moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Kwangtung 1 tactical_bomber moved from Kweichow to Kwangtung 2 fighters moved from Kweichow to Kwangtung 1 tactical_bomber moved from Kweichow to Kwangtung 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Russians : 0,33 Japanese : -0,17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Non Combat Move - Americans 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Finland to Norway 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 bombers moved from Western United States to United Kingdom 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 4 submarines moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 4 infantry moved from 30 Sea Zone to Johnston Island 3 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Americans collect 58 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 7 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Non Combat Move - Americans 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Finland to Norway 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 bombers moved from Western United States to United Kingdom 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 4 submarines moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 4 infantry moved from 30 Sea Zone to Johnston Island 3 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Americans collect 58 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 7 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans 1 bomber moved from Persia to Volgograd Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Volgograd British attack with 1 bomber Germans defend with 1 armour and 1 factory_minor British roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Volgograd to Russia 4 fighters and 2 tactical_bombers moved from Persia to Russia 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Eastern Persia 1 mech_infantry moved from Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 2 armour moved from Persia to Turkmenistan 1 artillery moved from Burma to India 1 infantry moved from India to Burma 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from 125 Sea Zone to United Kingdom 1 infantry moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 1 fighter moved from India to Eastern Persia 1 infantry moved from Tunisia to Libya 1 battleship and 1 cruiser moved from 42 Sea Zone to 33 Sea Zone Place Units - British 1 fighter and 5 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,83 British : 1,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia 1 bomber moved from Slovakia Hungary to Northwest Persia 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter and 2 infantry Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Rostov 1 artillery moved from Rostov to Volgograd 1 infantry moved from Tambov to Volgograd 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : 0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Northwest Persia ANZAC attack with 2 infantry Italians defend with 1 mech_infantry ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia ANZAC win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 artilleries moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : 0,67