L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • i should of have 2 more boms there, but its life


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Samaran tanks heroes!

    1,33 hit ratio and hit 3. Would’ve been fully ok with 1 hit, decent with 2. Now that position is compromised. :)

    those who sacrifice score great shots :)

    it was not 1.33 but 1.5

    even if i scored 2 hits i would hit samara with japan now

    I believe you would. But with only 1 hit, it would be rather dubious.

    I though 50 % + 50 % + 33 % was 133 %, ergo 1,33. You had 2 tanks, 1 mech.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Samaran tanks heroes!

    1,33 hit ratio and hit 3. Would’ve been fully ok with 1 hit, decent with 2. Now that position is compromised. :)

    those who sacrifice score great shots :)

    it was not 1.33 but 1.5

    even if i scored 2 hits i would hit samara with japan now

    I believe you would. But with only 1 hit, it would be rather dubious.

    I though 50 % + 50 % + 33 % was 133 %, ergo 1,33. You had 2 tanks, 1 mech.

    i thought i had 3 tanks sorry

    i think i would attack it even with 1 hit only since i had 86 % with 3 hits, so if it would be 50 % i would go for it


  • but u ve got ur luck there anyway, i have 1 bom in the end, not 3 , 2 less


  • so its a compensation of some kind
    il post jap soon


  • You are crazy ;) , but I suppose you really wanted to clear that area in order for Germany to run amok in the northern territories.


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 1 fighter
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Removing units owned by Russians from Russia: 1 bomber
            EDIT: Adding units owned by Russians to India: 1 bomber
            EDIT: Turning off Edit Mode
            Japanese buy 3 armour, 2 bombers, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 mech_infantry moved from Kansu to Samara
            1 mech_infantry moved from Tsinghai to Samara
            1 mech_infantry moved from Sikang to Samara
            1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            4 bombers moved from Szechwan to Samara
            1 destroyer moved from 31 Sea Zone to 29 Sea Zone
            1 bomber moved from Hawaiian Islands to 29 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to 39 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 72 Sea Zone
            British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in New Zealand
            Battle in Samara
                Japanese attack with 4 bombers and 5 mech_infantrys
                Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
                    Japanese roll dice for 4 bombers and 5 mech_infantrys in Samara, round 2 : 4/9 hits, 3.50 expected hits
                    Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Samara, round 2 : 5/8 hits, 3.17 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 mech_infantrys owned by the Japanese lost in Samara
                    Japanese roll dice for 4 bombers in Samara, round 3 : 3/4 hits, 2.67 expected hits
                    Russians roll dice for 3 armour and 1 mech_infantry in Samara, round 3 : 3/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 bombers owned by the Japanese lost in Samara
                    Japanese roll dice for 1 bomber in Samara, round 4 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Samara, round 5 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Samara
                Japanese win, taking 72 Sea Zone from British, taking New Zealand from ANZAC with 1 bomber remaining. Battle score for attacker is -20
                Casualties for Japanese: 3 bombers and 5 mech_infantrys
                Casualties for Russians: 3 armour, 2 infantry and 3 mech_infantrys
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
                British defend with 2 fighters and 1 submarine; Russians defend with 1 fighter
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 3 fighters in 39 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
                2 submarines owned by the Japanese Submerged
                British win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
            Battle in 29 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 29 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 29 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
    
        Non Combat Move - Japanese
            1 artillery moved from Tsinghai to Novosibirsk
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Hopei to Kansu
            1 armour moved from Yunnan to Szechwan
            1 armour moved from Burma to Kweichow
            1 mech_infantry moved from Burma to Hunan
            1 armour and 2 mech_infantrys moved from Burma to Szechwan
            11 artilleries and 10 infantry moved from Burma to Yunnan
            1 bomber moved from 29 Sea Zone to Hawaiian Islands
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 30 Sea Zone
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 31 Sea Zone to 63 Sea Zone
            1 fighter moved from Hawaiian Islands to 63 Sea Zone
            3 tactical_bombers moved from Japan to Wake Island
            2 fighters moved from Japan to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 bomber moved from Samara to Shensi
            1 bomber moved from Japan to Hawaiian Islands
            1 fighter moved from Japan to 31 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            2 bombers and 2 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : -0.17
    Russians : 2.00
    Japanese : 3.00
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    You are crazy ;) , but I suppose you really wanted to clear that area in order for Germany to run amok in the northern territories.

    ;)


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    You are crazy ;) , but I suppose you really wanted to clear that area in order for Germany to run amok in the northern territories.

    its not the only reason, but the prime one , yes


  • i ll post one small edit


  • here s the map

    posting


  • TripleA Manual Gamesave Post: Americans round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
            EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • u have green light for usa

    cheers


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
            EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
            1 artillery moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            3 fighters moved from Gibraltar to Portugal
            1 artillery moved from Spain to Portugal
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
            1 bomber moved from Western United States to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            19 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in 109 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 19 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Portugal
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Portugal to Gibraltar
            1 armour moved from Western United States to Central United States
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            1 aaGun moved from Spain to Gibraltar
            1 fighter moved from Portugal to Gibraltar
            19 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 fighters and 1 tactical_bomber placed in Western United States
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 2 Sea Zone
            1 submarine placed in 1 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -2,17
    Neutral_True : 0,33
    Japanese : -0,33
    

    Savegame


  • chinese are gone so just uk :)


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakhstan: 1 aaGun
            EDIT: Adding units owned by Japanese to Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
            1 artillery moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            3 fighters moved from Gibraltar to Portugal
            1 artillery moved from Spain to Portugal
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
            1 bomber moved from Western United States to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            19 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in 109 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking Midway from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 19 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 19 fighters in 26 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 19 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Portugal
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits, 2,33 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Portugal to Gibraltar
            1 armour moved from Western United States to Central United States
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            1 aaGun moved from Spain to Gibraltar
            1 fighter moved from Portugal to Gibraltar
            19 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 fighters and 1 tactical_bomber placed in Western United States
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 2 Sea Zone
            1 submarine placed in 1 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 3 fighters
            EDIT: Adding units owned by Americans to Spain: 1 aaGun
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -2,17
    Neutral_True : 0,33
    Japanese : -0,33
    

    Savegame


  • when u finish uk just write me ur anzac and french moves so i can play italy and germany combined
    cheers


  • Sent a dinghy out into the Pacific. :rowboat:


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Sent a dinghy out into the Pacific. :rowboat:

    i dont get it xd


  • at what time can we expect uk? am not rushing just asking

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