Ready. Game on. GL, HF!
Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
11 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 11 infantry in Yunnan, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 2,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from India to Anhwe
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
2 fighters moved from Wake Island to 22 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 22 Sea Zone to Caroline Islands
2 bombers moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
11 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 11 infantry in Yunnan, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from Iraq to Burma
20 artilleries, 5 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 20 artilleries, 1 bomber, 5 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 armour, 1 artillery, 1 infantry and 45 mech_infantrys
AA fire in Burma : 0/3 hits, 0,50 expected hits
British roll dice for 20 artilleries, 1 bomber, 5 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 19/60 hits, 19,33 expected hits
Japanese roll dice for 1 aaGun, 4 armour, 1 artillery, 1 infantry and 45 mech_infantrys in Burma, round 2 : 17/51 hits, 17,67 expected hits
1 infantry owned by the Japanese, 17 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 17 infantry owned by the British lost in Burma
British roll dice for 20 artilleries, 1 bomber, 5 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 12/43 hits, 15,83 expected hits
Japanese roll dice for 4 armour, 1 artillery and 28 mech_infantrys in Burma, round 3 : 9/33 hits, 11,67 expected hits
12 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Burma
British roll dice for 20 artilleries, 1 bomber, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 10/34 hits, 12,83 expected hits
Japanese roll dice for 4 armour, 1 artillery and 16 mech_infantrys in Burma, round 4 : 4/21 hits, 7,67 expected hits
10 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
British roll dice for 19 artilleries, 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 11/30 hits, 11,50 expected hits
Japanese roll dice for 4 armour, 1 artillery and 6 mech_infantrys in Burma, round 5 : 4/11 hits, 4,33 expected hits
6 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 4 armour owned by the Japanese and 4 artilleries owned by the British lost in Burma
British win, taking Burma from Japanese with 15 artilleries, 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
Casualties for British: 5 artilleries and 29 infantry
Casualties for Japanese: 1 aaGun, 4 armour, 1 artillery, 1 infantry and 45 mech_infantrys
Non Combat Move - British
2 aaGuns moved from India to Burma
3 infantry moved from West India to India
2 artilleries and 7 infantry moved from Eastern Persia to West India
2 artilleries and 4 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 bomber, 5 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 transports placed in 110 Sea Zone
1 destroyer placed in 81 Sea Zone
2 fighters placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,17
British : -7,00
AA fire in Burma : : -0,50
Americans : -1,83
Chinese : 2,17
Japanese : -8,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from India to Anhwe
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
2 fighters moved from Wake Island to 22 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 22 Sea Zone to Caroline Islands
2 bombers moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
11 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 11 infantry in Yunnan, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from Iraq to Burma
20 artilleries, 5 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 20 artilleries, 1 bomber, 5 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 armour, 1 artillery, 1 infantry and 45 mech_infantrys
AA fire in Burma : 0/3 hits, 0,50 expected hits
British roll dice for 20 artilleries, 1 bomber, 5 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 19/60 hits, 19,33 expected hits
Japanese roll dice for 1 aaGun, 4 armour, 1 artillery, 1 infantry and 45 mech_infantrys in Burma, round 2 : 17/51 hits, 17,67 expected hits
1 infantry owned by the Japanese, 17 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 17 infantry owned by the British lost in Burma
British roll dice for 20 artilleries, 1 bomber, 5 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 12/43 hits, 15,83 expected hits
Japanese roll dice for 4 armour, 1 artillery and 28 mech_infantrys in Burma, round 3 : 9/33 hits, 11,67 expected hits
12 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Burma
British roll dice for 20 artilleries, 1 bomber, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 10/34 hits, 12,83 expected hits
Japanese roll dice for 4 armour, 1 artillery and 16 mech_infantrys in Burma, round 4 : 4/21 hits, 7,67 expected hits
10 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
British roll dice for 19 artilleries, 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 11/30 hits, 11,50 expected hits
Japanese roll dice for 4 armour, 1 artillery and 6 mech_infantrys in Burma, round 5 : 4/11 hits, 4,33 expected hits
6 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 4 armour owned by the Japanese and 4 artilleries owned by the British lost in Burma
British win, taking Burma from Japanese with 15 artilleries, 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
Casualties for British: 5 artilleries and 29 infantry
Casualties for Japanese: 1 aaGun, 4 armour, 1 artillery, 1 infantry and 45 mech_infantrys
Non Combat Move - British
2 aaGuns moved from India to Burma
3 infantry moved from West India to India
2 artilleries and 7 infantry moved from Eastern Persia to West India
2 artilleries and 4 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 bomber, 5 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 transports placed in 110 Sea Zone
1 destroyer placed in 81 Sea Zone
2 fighters placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 mech_infantrys and 6 transports
EDIT: Adding units owned by Americans to Holland Belgium: 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,17
British : -7,00
AA fire in Burma : : -0,50
Americans : -1,83
Chinese : 2,17
Japanese : -8,50
Moved that mech now, forgot again sorry :p
Also some of my transports I forgot…!
About the battle. First round we both hit as expected, then both of us under average a couple of rounds. The last round back to average again :) big battle though
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Southern France to France
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 42 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 42 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
9 armour, 17 artilleries, 21 infantry and 71 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 fighter, 3 infantry and 1 tactical_bomber moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters, 3 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
4 bombers moved from Novgorod to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 4 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 bombers and 3 infantry in Bessarabia, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 9 armour, 17 artilleries, 21 infantry and 74 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 17 artilleries, 21 infantry and 74 mech_infantrys in Western Ukraine, round 2 : 26/121 hits, 28.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 17 artilleries, 20 infantry and 74 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
5 armour moved from Nenetsia to Archangel
3 aaGuns moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
4 bombers moved from Bessarabia to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 bombers
EDIT: Adding units owned by Germans to Germany: 6 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.17
Americans : 0.33
Russians : 3.00
@samuel06 Wow, must have been my best defense round with Soviet ever :O
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 fighters moved from Russia to Bessarabia
1 mech_infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Samara to Vologda
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Samara to Belarus
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Bessarabia to Bryansk
1 aaGun and 3 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
9 mech_infantrys moved from Samara to Bryansk
4 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Belarus: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Turning off Edit Mode
9 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 tactical_bombers
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,50
@Pejon_88 Forgot to bring the two inf in the attack in Belarus, hence the edit.
@Pejon_88 I think I’m going to concede this game. I don’t think I can turn things around the difference in economy is too big. Good job
@samuel06 Ok, fair enough! I really like our games, think we’re even :)
So if you’re up for it we can do another maybe me as Axis at a fair bid, if you’re not too busy still?
@Pejon_88 Yeah it was a good game. I will pass for now, I just don’t have enough time for this game right now. When things slows down I would like to play again for sure.
@samuel06 Just PM when you are ready. Good luck with everything until then :)
@Pejon_88 Ok sounds good. Thx!