no scrambles
19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 destroyers and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 mech_infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 bombers moved from Hunan to Sikang 1 bomber moved from Hunan to Sikang 5 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Japanese attack with 5 fighters, 2 infantry and 10 tactical_bombers ANZAC defend with 3 fighters Japanese roll dice for 5 fighters, 2 infantry and 10 tactical_bombers in Dutch New Guinea, round 2 : 11/17 hits, 8.67 expected hits Americans roll dice for 3 fighters in Dutch New Guinea, round 2 : 1/3 hits, 2.00 expected hits 1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 5 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 infantry Casualties for ANZAC: 3 fighters Battle in 35 Sea Zone Japanese attack with 1 battleship, 15 carriers, 2 cruisers, 1 destroyer, 12 fighters, 10 submarines, 5 tactical_bombers and 5 transports Americans defend with 1 submarine Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 15 carriers, 2 cruisers, 1 destroyer, 12 fighters, 10 submarines, 5 tactical_bombers and 5 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 8 submarines and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer, 4 fighters, 8 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 3 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 3 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 7 carriers EDIT: Adding units owned by Japanese to 42 Sea Zone: 7 carriers EDIT: Turning off Edit Mode 11 fighters moved from 35 Sea Zone to Japan 5 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 3 fighters moved from Celebes to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone 2 fighters moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 fighter moved from 35 Sea Zone to Japan 1 mech_infantry moved from Hunan to French Indo China 3 bombers moved from Sikang to Yunnan 1 bomber moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Amur to Buryatia 1 mech_infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Anhwe to Kiangsu 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 armour moved from Buyant-Uhaa to Chahar Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 3 tactical_bombers placed in Japan 3 destroyers placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 submarines EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.00 Chinese : 0.67 Japanese : 2.17
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 aaGun, 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from New Guinea to Dutch New Guinea 2 fighters moved from 22 Sea Zone to Dutch New Guinea 1 fighter moved from 22 Sea Zone to 45 Sea Zone 8 fighters moved from 22 Sea Zone to 34 Sea Zone 8 fighters moved from 22 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone Combat - Americans Americans creates battle in territory 44 Sea Zone Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from Germans to Americans EDIT: Changing ownership of Trans-Jordan from Americans to British EDIT: Turning off Edit Mode Battle in Dutch New Guinea Americans attack with 1 artillery and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 fighters in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 21 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 3 artilleries, 1 battleship, 15 carriers, 1 cruiser, 20 destroyers, 10 fighters, 3 infantry, 2 marines, 14 submarines, 1 tactical_bomber and 3 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 8 fighters moved from 34 Sea Zone to 33 Sea Zone 8 fighters moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 2 fighters moved from Western United States to Wake Island 1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from Dutch New Guinea to New Guinea 1 bomber and 8 fighters moved from Egypt to Romania 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 marines moved from Quebec to 106 Sea Zone 2 cruisers, 1 destroyer and 2 marines moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 aaGun and 2 infantry placed in Normandy Bordeaux 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 fighter and 1 infantry moved from Shensi to Szechwan 1 artillery and 7 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Kansu from Japanese, taking Tsinghai from Italians, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Suiyuyan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x harbour, 4x airfield; Remaining resources: 32 PUs; British buy 3 armour and 1 mech_infantry; Remaining resources: 10 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Syria British take Syria from Germans Combat - British Non Combat Move - British 1 submarine moved from 98 Sea Zone to 99 Sea Zone 3 aaGuns, 6 armour, 7 artilleries, 33 infantry and 10 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 2 marines moved from Quebec to 106 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 marines, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Gibraltar 1 battleship moved from 22 Sea Zone to 33 Sea Zone 19 fighters moved from Egypt to Trans-Jordan 7 fighters and 4 tactical_bombers moved from Egypt to Romania 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1.00 Chinese : 1.50 Japanese : -0.67
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Smolensk 1 fighter moved from Novgorod to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 4 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Western Ukraine 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 4 armour and 3 mech_infantrys moved from Iraq to Caucasus 2 artilleries and 5 infantry moved from Novosibirsk to Vologda Combat - Italians Battle in Normandy Bordeaux Italians attack with 7 infantry Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 7 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans lost in Normandy Bordeaux Italians roll dice for 7 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 1.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 7 infantry in Normandy Bordeaux, round 4 : 0/7 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 7 infantry in Normandy Bordeaux, round 5 : 0/7 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 6 infantry in Normandy Bordeaux, round 6 : 1/6 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun and 2 infantry Casualties for Italians: 2 infantry Battle in Western Ukraine Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 fighter and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 4 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 4 armour and 3 mech_infantrys in Caucasus, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Italians attack with 2 artilleries and 5 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 5 infantry in Vologda, round 2 : 4/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Novosibirsk to Vologda 1 fighter moved from Smolensk to Slovakia Hungary 1 bomber moved from Western Ukraine to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 fighters moved from Northern Italy to Western Germany 2 fighters moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Northern Italy to Slovakia Hungary 5 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun and 3 infantry moved from Southern France to France Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,4,2,3,6,4,2,1 Italians collect 10 PUs (15 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -2.00 Americans : -0.33 Russians : -0.33
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well, at least I’ll be able to say I took Moscow… better late than never!
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@axis-dominion Will the Germans be able to celebrate?
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@Adam514 said in 19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3:
@axis-dominion Will the Germans be able to celebrate?
doubtful for long
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 1 marine and 2 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter and 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter and 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Belarus to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Persia to Eastern Persia 2 fighters moved from Novosibirsk to Russia 3 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 5 tactical_bombers moved from Eastern Poland to Bessarabia 11 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone 2 bombers moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Ukraine 1 mech_infantry moved from Northwest Persia to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Northwest Persia to Volgograd 2 bombers moved from Novgorod to Russia 2 mech_infantrys moved from Northwest Persia to Volgograd 7 mech_infantrys moved from Northwest Persia to Volgograd 7 armour moved from Northwest Persia to Volgograd 6 mech_infantrys moved from Northwest Persia to Volgograd 7 bombers moved from Western Germany to Bessarabia 1 bomber moved from Novgorod to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 armour moved from Northwest Persia to Eastern Persia 8 armour moved from Northwest Persia to Volgograd 1 bomber moved from Novgorod to Bryansk 1 infantry and 1 mech_infantry moved from Belarus to Bryansk Combat - Germans Battle in Russia Germans attack with 2 bombers, 2 fighters and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Russia, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 15 armour and 16 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 15 armour and 16 mech_infantrys in Volgograd, round 2 : 12/31 hits, 10.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 15 armour and 15 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 3 bombers and 3 mech_infantrys Russians defend with 3 armour and 1 factory_minor Germans roll dice for 3 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1.50 expected hits 2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 3 bombers and 1 mech_infantry in Ukraine, round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 armour Battle in Bessarabia Germans attack with 8 bombers, 2 fighters, 11 infantry and 5 tactical_bombers Russians defend with 1 aaGun, 3 artilleries and 15 infantry AA fire in Bessarabia : 2/3 hits, 0.50 expected hits 2 tactical_bombers owned by the Germans lost in Bessarabia Germans roll dice for 8 bombers, 2 fighters, 11 infantry and 3 tactical_bombers in Bessarabia, round 2 : 11/24 hits, 10.00 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 15 infantry in Bessarabia, round 2 : 5/18 hits, 6.00 expected hits 10 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia Germans roll dice for 8 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Bessarabia, round 3 : 6/19 hits, 9.17 expected hits Russians roll dice for 3 artilleries and 5 infantry in Bessarabia, round 3 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia Germans roll dice for 8 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 4 : 10/15 hits, 8.50 expected hits Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 8 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 9 infantry and 2 tactical_bombers Casualties for Russians: 1 aaGun, 3 artilleries and 15 infantry Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Eastern Persia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Bessarabia to Western Germany 7 bombers moved from Bessarabia to Slovakia Hungary 8 infantry moved from Novosibirsk to Vologda 2 bombers moved from Russia to Slovakia Hungary 1 bomber moved from Bryansk to Slovakia Hungary 12 artilleries, 16 infantry and 20 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 7 mech_infantrys moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Vologda 2 mech_infantrys moved from Belarus to Vologda 3 aaGuns, 7 artilleries, 9 infantry and 25 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter moved from Northern Italy to 112 Sea Zone 10 mech_infantrys moved from Germany to Slovakia Hungary 2 fighters moved from Bessarabia to Slovakia Hungary 3 tactical_bombers moved from Bessarabia to Slovakia Hungary 1 bomber moved from Ukraine to Caucasus 2 bombers moved from Ukraine to Caucasus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 bombers EDIT: Adding units owned by Germans to Vologda: 2 bombers EDIT: Turning off Edit Mode 10 artilleries placed in Western Germany 1 artillery and 2 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 infantry EDIT: Adding units owned by Germans to Baltic States: 2 infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5,5,3,5,1,3,5 Germans collect 52 PUs (4 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : 0.67 AA fire in Bessarabia : : 1.50 Russians : 0.00
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FYI the 2 bombers that attacked Moscow were from west germany, and so 2 of 3 bombers that hit Ukraine were from novg. that’s how I meant it to be but in all the shuffling around I did during CM phase, I mixed that up. hence my edit to volg
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and glad I got the lead for the second time this game, but sadly it likely won’t last!
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bess was painful man… well under average
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and sad to see Italy go :(
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@axis-dominion AA revenge for the Russian plane.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Yugoslavia Russians take Yugoslavia from Germans 1 artillery and 2 infantry moved from Samara to Russia 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Yenisey 4 fighters and 1 tactical_bomber moved from Egypt to Gibraltar 2 aaGuns, 3 armour, 8 artilleries, 66 infantry and 2 mech_infantrys moved from Romania to Yugoslavia 1 infantry moved from Samara to Tambov 2 artilleries and 13 infantry moved from Samara to Novosibirsk Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.83 Japanese : 0.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam 2 tactical_bombers moved from 35 Sea Zone to Guam 4 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to Guam 3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Philippines to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from Japan to 21 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 4 bombers moved from Yunnan to Szechwan 2 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 4 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports Americans defend with 1 submarine Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 3 fighters could not land in 35 Sea Zone and were removed 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 10 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from Guam to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Buryatia to Amur 1 artillery moved from Chahar to Buyant-Uhaa 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Kiangsu 4 bombers moved from Szechwan to French Indo China 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from 35 Sea Zone to Philippines 4 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 aaGun moved from Anhwe to Kiangsu 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 21 Sea Zone to Philippines 2 fighters moved from 21 Sea Zone to Philippines 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 armour moved from Chahar to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Urals to Smolensk 1 fighter moved from Japan to Kiangsu 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu Place Units - Japanese 2 carriers placed in 37 Sea Zone 1 destroyer placed in 37 Sea Zone 1 destroyer and 2 submarines placed in 39 Sea Zone 3 infantry placed in Kiangsu Japanese undo move 3. 2 destroyers and 1 submarine placed in 39 Sea Zone 1 submarine placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam 2 tactical_bombers moved from 35 Sea Zone to Guam 4 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to Guam 3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Philippines to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from Japan to 21 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 4 bombers moved from Yunnan to Szechwan 2 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 4 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports Americans defend with 1 submarine Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from Guam to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Buryatia to Amur 1 artillery moved from Chahar to Buyant-Uhaa 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Kiangsu 4 bombers moved from Szechwan to French Indo China 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 aaGun moved from Anhwe to Kiangsu 4 tactical_bombers moved from 21 Sea Zone to Philippines 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 armour moved from Chahar to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Urals to Smolensk 1 fighter moved from Japan to Kiangsu 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu 10 tactical_bombers moved from Guam to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 5 fighters moved from 21 Sea Zone to Philippines Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 carriers and 1 destroyer placed in 37 Sea Zone 2 destroyers and 1 submarine placed in 39 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam 2 tactical_bombers moved from 35 Sea Zone to Guam 4 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to Guam 3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Philippines to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from Japan to 21 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 4 bombers moved from Yunnan to Szechwan 2 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 4 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports Americans defend with 1 submarine Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from Guam to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Buryatia to Amur 1 artillery moved from Chahar to Buyant-Uhaa 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Kiangsu 4 bombers moved from Szechwan to French Indo China 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 aaGun moved from Anhwe to Kiangsu 4 tactical_bombers moved from 21 Sea Zone to Philippines 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 armour moved from Chahar to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Urals to Smolensk 1 fighter moved from Japan to Kiangsu 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu 10 tactical_bombers moved from Guam to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 5 fighters moved from 21 Sea Zone to Philippines Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 carriers and 1 destroyer placed in 37 Sea Zone 2 destroyers and 1 submarine placed in 39 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to Guam 2 tactical_bombers moved from 35 Sea Zone to Guam 4 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to Guam 3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Philippines to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from Japan to 21 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 4 bombers moved from Yunnan to Szechwan 2 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 4 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 bombers and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports Americans defend with 1 submarine Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 7 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 5/12 hits, 6.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 8 submarines in 42 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 8 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Guam Japanese attack with 3 fighters, 2 infantry and 10 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 10 tactical_bombers in Guam, round 2 : 8/15 hits, 7.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 10 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from Guam to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Buryatia to Amur 1 artillery moved from Chahar to Buyant-Uhaa 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Kiangsu 4 bombers moved from Szechwan to French Indo China 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 aaGun moved from Anhwe to Kiangsu 4 tactical_bombers moved from 21 Sea Zone to Philippines 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 armour moved from Chahar to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Urals to Smolensk 1 fighter moved from Japan to Kiangsu 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu 10 tactical_bombers moved from Guam to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 5 fighters moved from 21 Sea Zone to Philippines Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 carriers and 1 destroyer placed in 37 Sea Zone 2 destroyers and 1 submarine placed in 39 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5 Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Nenetsia from Russians to Japanese EDIT: Removing units owned by Japanese from Smolensk: 1 mech_infantry EDIT: Adding units owned by Japanese to Nenetsia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Romania to Western Germany 8 fighters moved from Romania to Germany 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 21 Sea Zone 8 fighters moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Italians Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Southern Italy Americans captures 12PUs while taking Italians capital Battle in Germany Americans attack with 8 fighters Germans defend with 1 factory_major and 3 infantry Americans roll dice for 8 fighters in Germany, round 2 : 5/8 hits, 4.00 expected hits Germans roll dice for 3 infantry in Germany, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany Americans win, taking Southern Italy from Italians with 7 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Germans: 3 infantry Battle in 34 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 8 fighters and 1 transport in 21 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 8 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 8 fighters moved from 21 Sea Zone to 33 Sea Zone 8 fighters moved from 34 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 2 fighters moved from New Guinea to 33 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 7 fighters moved from Germany to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 2 marines moved from Gibraltar to 91 Sea Zone 2 cruisers, 1 destroyer and 2 marines moved from 91 Sea Zone to 109 Sea Zone 2 marines moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to Yugoslavia Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery, 5 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 infantry EDIT: Adding units owned by Americans to Tunisia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 artillery and 8 infantry moved from Suiyuyan to Hopei 9 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 17 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 17 infantry in Hopei, round 2 : 2/18 hits, 3.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 17 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 40 PUs; British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from Syria to Persia British take Persia from Germans Combat - British Battle in Northern Italy British attack with 1 marine Italians defend with 1 aaGun, 1 airfield and 1 factory_major British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 marine moved from 109 Sea Zone to United Kingdom EDIT: 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 aaGuns, 6 armour, 7 artilleries, 33 infantry and 10 mech_infantrys moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to Southern Italy 2 fighters moved from Trans-Jordan to Southern Italy 17 fighters moved from Trans-Jordan to Yugoslavia 7 fighters and 4 tactical_bombers moved from Romania to Yugoslavia Place Units - British 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6 EDIT: Turning off Edit Mode 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7 EDIT: Turning off Edit Mode 1 marine placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 marine EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 British : -0.50 AA fire in Western Germany : : -0.17 Americans : 3.67 Chinese : -1.00 Japanese : -0.67
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Italians 4 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 4 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 4 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Southern France to Western Germany 5 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 3 infantry moved from France to Western Germany 1 mech_infantry moved from Western Germany to Germany 3 mech_infantrys moved from Slovakia Hungary to Germany 5 infantry moved from Slovakia Hungary to Germany 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Germany 1 fighter moved from Slovakia Hungary to Germany 1 fighter moved from Slovakia Hungary to Western Germany 1 bomber moved from Slovakia Hungary to Western Germany 1 aaGun, 2 artilleries and 5 infantry moved from Vologda to Archangel 3 mech_infantrys moved from Smolensk to Novgorod 1 mech_infantry moved from Western Ukraine to Belarus Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.50 Russians : 0.67