@DoManMacgee when the German sub submerged to escape the USSR sub, the convoy went back to the UK. I have edited 5 IPC into the UK income.
Toyls vs Maxi - Corona edition
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Så er spillet starte op.
Vi skal lige have afklaret hvem der spiller hvad, inden det kan gå løs:)
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Urals to Finland 4 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 4 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 tactical_bomber moved from Russia to Finland 1 infantry moved from Novgorod to Belarus 1 armour moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Russia to Ukraine 3 armour moved from Urals to Smolensk 1 armour moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Baltic States 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Finland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/9 hits, 2,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2,50 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 0/2 hits, 1,17 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 5/5 hits, 1,83 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0,83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour, 1 artillery and 4 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 armour and 7 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 2 armour and 7 infantry in Belarus, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour and 4 infantry in Belarus, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Finland to Karelia 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Russia to Smolensk 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Volgograd to Rostov 2 infantry moved from Evenkiyskiy to Timguska 2 infantry moved from Buryatia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 mech_infantrys placed in Novgorod 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 4,50 Russians regular : 5,50
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 fighter moved from 42 Sea Zone to 49 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@Toyls scramble?
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En lækker detalje: Frankrigs enheder ikke har ikke flyttet sig i 2år:-) (1940 vs. 1942)
Med undtagelsen af Cruiseren der lykkedes at flygte ud af middelhavet:-) -
Haha - det havde jeg ikke engang luret:) Ligner ellers ikke de franskmænd ikke at flygte…
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 42 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Kiangsu to Amur 1 fighter moved from 42 Sea Zone to 49 Sea Zone Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 2/8 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 1/7 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 3 : 1/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 3,50 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 1 cruiser and 1 destroyer Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 submarines Battle in 49 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 49 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone EDIT: 1 fighter moved from 49 Sea Zone to New Britain 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines EDIT: 1 infantry moved from Okinawa to 19 Sea Zone EDIT: 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone EDIT: 1 armour moved from Japan to 6 Sea Zone EDIT: 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone EDIT: 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Amur to Jehol 1 fighter and 1 tactical_bomber moved from Amur to Manchuria 1 bomber moved from 26 Sea Zone to Wake Island Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,33 Japanese regular : -2,50 Russians regular : -0,33
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Blev lige nød til, at rette nogle ting.
- Tog soviet far east med TP.
- Efter slaget i SZ 49 havde min fighter kun 1xmove tilbage men har i virkeligheden 2xMove. Ved ikke hvorfor den tog de andre først i SZ slaget.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone Combat - Americans Battle in 107 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 2 submarines Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 107 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 battleship and 2 carriers in 26 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 battleship and 2 fighters in 26 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 47 Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers Battle in 49 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 fighter moved from 49 Sea Zone to Hawaiian Islands 1 bomber and 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 107 Sea Zone to United Kingdom 1 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 3,33 Japanese regular : -0,67 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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Helt fint med rettelserne:)
Det er meget anderledes, selv om kortet er det samme!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Romania to Rostov 1 bomber moved from Germany to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 2 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Germany to Finland 1 fighter and 2 infantry moved from Norway to Finland 3 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Romania to Bessarabia 1 armour moved from Bulgaria to Bessarabia 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 3 artilleries moved from Germany to Poland 3 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 2 armour moved from France to Germany 2 armour moved from Germany to Poland 1 infantry moved from Greece to Bulgaria 1 submarine moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Rostov Germans attack with 1 fighter Russians defend with 1 aaGun Russians roll AA dice in Rostov : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Russians lost in Rostov Germans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Finland Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 4/5 hits, 2,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Ukraine to Bessarabia 1 fighter moved from Rostov to Bessarabia 1 bomber moved from Ukraine to Romania 1 aaGun moved from Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Finland to Poland 1 fighter moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Southern France to Western Germany 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 destroyer moved from 93 Sea Zone to 97 Sea Zone Place Units - Germans 2 infantry placed in Western Germany 1 mech_infantry placed in Germany 2 infantry placed in Western Germany 4 infantry placed in Germany 1 bomber placed in Western Germany 2 transports placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,50 Russians AA : -0,33
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone Combat - British
Combat Hit Differential Summary :
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VIl du scramble?
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@Maxiheimer nej
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1,50 expected hits 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone British attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier and 2 fighters British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the British lost in 37 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the British and 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from West India to India 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to Malta 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 battleship and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to 109 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -1,50 British regular : 2,83
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Northern Italy to Tobruk 1 fighter moved from Libya to Tobruk 2 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 4 : 1/4 hits, 1,50 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 5 : 2/3 hits, 1,33 expected hits British roll dice for 1 armour in Tobruk, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Battle in 95 Sea Zone Italians attack with 1 battleship, 2 fighters and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone Italians win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to France 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Albania to Slovakia Hungary 1 aaGun moved from Northern Italy to France 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 British regular : -2,17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 42 Sea Zone 1 fighter moved from New Zealand to 49 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in 49 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83 ANZAC regular : 0,50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 mech_infantrys moved from Novgorod to Finland 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from Karelia to Eastern Poland Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 4 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 aaGun moved from Karelia to Finland 1 artillery moved from Baltic States to Novgorod 2 infantry moved from Belarus to Bryansk 2 armour moved from Belarus to Novgorod 2 armour moved from Smolensk to Novgorod 1 mech_infantry moved from Novgorod to Karelia 3 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Smolensk to Bryansk 1 fighter moved from Eastern Poland to Belarus 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 2 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 artillery moved from Ukraine to Bryansk Place Units - Russians 3 mech_infantrys placed in Volgograd 1 fighter and 8 infantry placed in Russia Russians undo move 2. 3 infantry placed in Novgorod 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : -1,67 Russians regular : -1,67