TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kiangsi
2 bombers moved from Kwangtung to Kiangsi
2 armour moved from Kwangtung to Yunnan
Combat - ANZAC
Battle in Kiangsi
ANZAC attack with 1 armour and 2 bombers
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 armour and 2 bombers in Kiangsi, round 2 : 3/3 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Kiangsi
ANZAC win with 2 bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
2 bombers moved from Kiangsi to Sikang
1 bomber moved from Ceylon to Sikang
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Ceylon to Sikang
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from Shan State to 79 Sea Zone
Place Units - ANZAC
3 fighters placed in Kwangtung
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from British
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Germans take Anglo Egyptian Sudan from British
Germans take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Kenya
Germans take Kenya from British
3 infantry moved from Southern France to Normandy Bordeaux
4 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 armour and 10 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
2 bombers moved from Germany to Finland
2 bombers moved from Baltic States to Finland
1 fighter and 1 tactical_bomber moved from Baltic States to Finland
3 tactical_bombers moved from Baltic States to Karelia
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Bryansk to Kazakhstan
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour and 11 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 11 mech_infantrys in Novgorod, round 2 : 3/14 hits, 3,33 expected hits
Americans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Americans with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 infantry and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/8 hits, 1,83 expected hits
British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1,33 expected hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 6 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry and 3 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Karelia
Germans attack with 3 tactical_bombers
Americans defend with 2 armour
Germans roll dice for 3 tactical_bombers in Karelia, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Karelia
Germans roll dice for 2 tactical_bombers in Karelia, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Karelia
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 armour
Battle in Finland
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 3 armour, 1 factory_minor and 2 fighters
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/6 hits, 3,83 expected hits
Americans roll dice for 3 armour and 2 fighters in Finland, round 2 : 3/5 hits, 2,83 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Finland
Germans roll dice for 3 bombers in Finland, round 3 : 2/3 hits, 2,00 expected hits
Americans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 armour and 2 fighters
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 tactical_bombers moved from Karelia to Belarus
2 bombers moved from Finland to Belarus
1 bomber moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Southern Italy
4 armour moved from Germany to Northern Italy
1 armour moved from Syria to Egypt
2 armour moved from Egypt to Belgian Congo
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
3 infantry placed in France
3 armour placed in Iraq
3 armour placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry and 2 tactical_bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 69 PUs (9 lost to blockades); end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -2,17
British : 1,00
Americans : -0,00
Russians : 0,33
Vent lige lidt. skal lige rette noget
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from British
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Germans take Anglo Egyptian Sudan from British
Germans take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Kenya
Germans take Kenya from British
3 infantry moved from Southern France to Normandy Bordeaux
4 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 armour and 10 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
2 bombers moved from Germany to Finland
2 bombers moved from Baltic States to Finland
1 fighter and 1 tactical_bomber moved from Baltic States to Finland
3 tactical_bombers moved from Baltic States to Karelia
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Bryansk to Kazakhstan
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour and 11 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 11 mech_infantrys in Novgorod, round 2 : 3/14 hits, 3,33 expected hits
Americans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Americans with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 infantry and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/8 hits, 1,83 expected hits
British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1,33 expected hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 6 : 1/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry and 3 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Karelia
Germans attack with 3 tactical_bombers
Americans defend with 2 armour
Germans roll dice for 3 tactical_bombers in Karelia, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Karelia
Germans roll dice for 2 tactical_bombers in Karelia, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Karelia
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 armour
Battle in Finland
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 3 armour, 1 factory_minor and 2 fighters
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/6 hits, 3,83 expected hits
Americans roll dice for 3 armour and 2 fighters in Finland, round 2 : 3/5 hits, 2,83 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Finland
Germans roll dice for 3 bombers in Finland, round 3 : 2/3 hits, 2,00 expected hits
Americans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 armour and 2 fighters
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 tactical_bombers moved from Karelia to Belarus
2 bombers moved from Finland to Belarus
1 bomber moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Southern Italy
4 armour moved from Germany to Northern Italy
1 armour moved from Syria to Egypt
2 armour moved from Egypt to Belgian Congo
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
3 infantry placed in France
3 armour placed in Iraq
3 armour placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry and 2 tactical_bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 69 PUs (9 lost to blockades); end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 infantry
EDIT: Adding units owned by Germans to Poland: 5 infantry
EDIT: Removing units owned by Germans from Egypt: 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Poland: 1 armour
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,17
British : 1,00
Americans : -0,00
Russians : 0,33
Så… du skal bruge det sidste post. Flyttede lige nogle af de enheder jeg satte ind
Tak for spillet, godt spillet.
I lige måde. Det var virkelig et godt spil!!!
Skal vi have et mere?
Test summary from TripleA, engine version: 2.5.22294, time: 18.32.07
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Research Technology - Russians
Combat Hit Differential Summary :
Så er spillet starte op.
Vi skal lige have afklaret hvem der spiller hvad, inden det kan gå løs:)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 fighter moved from Urals to Finland
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 tactical_bomber moved from Russia to Finland
1 infantry moved from Novgorod to Belarus
1 armour moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Russia to Ukraine
3 armour moved from Urals to Smolensk
1 armour moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Ukraine
Russians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 4/9 hits, 2,50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 4/6 hits, 2,50 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 0/2 hits, 1,17 expected hits
1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 3 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 5/5 hits, 1,83 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/2 hits, 0,83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour, 1 artillery and 4 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Belarus
Russians attack with 2 armour and 7 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 2 armour and 7 infantry in Belarus, round 2 : 3/9 hits, 2,17 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 4 infantry in Belarus, round 3 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Russia to Smolensk
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 aaGun moved from Volgograd to Rostov
2 infantry moved from Evenkiyskiy to Timguska
2 infantry moved from Buryatia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 4,50
Russians regular : 5,50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from 42 Sea Zone to 49 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
1 fighter moved from 42 Sea Zone to 49 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@Toyls scramble?
En lækker detalje: Frankrigs enheder ikke har ikke flyttet sig i 2år:-) (1940 vs. 1942)
Med undtagelsen af Cruiseren der lykkedes at flygte ud af middelhavet:-)
Haha - det havde jeg ikke engang luret:) Ligner ellers ikke de franskmænd ikke at flygte…
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter moved from 42 Sea Zone to 49 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kiangsu to Amur
1 fighter moved from 42 Sea Zone to 49 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 2/8 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 1/7 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 3 : 1/7 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/9 hits, 3,50 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 0/5 hits, 2,67 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 2 submarines
Battle in 49 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser and 2 fighters in 49 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 49 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
EDIT: 1 fighter moved from 49 Sea Zone to New Britain
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
EDIT: 1 infantry moved from Okinawa to 19 Sea Zone
EDIT: 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
EDIT: 1 armour moved from Japan to 6 Sea Zone
EDIT: 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
EDIT: 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 bomber moved from 26 Sea Zone to Wake Island
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -1,33
Japanese regular : -2,50
Russians regular : -0,33
Blev lige nød til, at rette nogle ting.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 bomber moved from Eastern United States to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 battleship and 2 carriers in 26 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 battleship and 2 fighters in 26 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 47
Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 tactical_bomber moved from 49 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 107 Sea Zone to United Kingdom
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 3,33
Japanese regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Helt fint med rettelserne:)
Det er meget anderledes, selv om kortet er det samme!