sure, we’ll use one
Wiz (X) vs Diz (L+12) Bm3 G1
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 5 PUs; Combat Move - Americans 4 infantry moved from Brazil to 86 Sea Zone 1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 4 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Gibraltar to Libya 1 armour moved from Tunisia to Libya 5 bombers moved from India to 72 Sea Zone 3 bombers moved from Queensland to Solomon Islands 3 bombers moved from Queensland to Burma Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in French West Africa Battle in 72 Sea Zone Americans attack with 5 bombers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports; Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 5 bombers in 72 Sea Zone, round 2 : 1/5 hits, 3.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Italians and 2 bombers owned by the Americans lost in 72 Sea Zone Americans roll dice for 3 bombers in 72 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 72 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians and 2 bombers owned by the Americans lost in 72 Sea Zone Americans roll dice for 1 bomber in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 2 transports in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 72 Sea Zone Italians win, taking French West Africa from Neutral_Axis with 2 transports remaining. Battle score for attacker is -8 Casualties for Americans: 5 bombers Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Battle in Burma Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 1 armour and 1 fighter Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 fighter in Libya, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Libya Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 mech_infantry Battle in Solomon Islands Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Solomon Islands, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 bombers moved from Solomon Islands to Hawaiian Islands 6 bombers moved from Western United States to Hawaiian Islands 3 bombers moved from Burma to India Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,1,2 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,1,6,2 Americans collect 52 PUs (4 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 fighters, 2 infantry and 1 tactical_bomber moved from India to West India 1 fighter moved from 98 Sea Zone to 72 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq British take Trans-Jordan from Italians British take Iraq from Italians 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery moved from Egypt to 98 Sea Zone 2 marines moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 marines, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 marine moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus Combat - British Battle in Tobruk Battle in Greece Battle in Crete Battle in Cyprus Battle in Malta Battle in 72 Sea Zone British attack with 1 fighter Italians defend with 2 transports; Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged 2 transports owned by the Italians lost in 72 Sea Zone British win, taking Tobruk from Italians, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in West India British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in West India British win, taking West India from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Gibraltar to 99 Sea Zone 2 artilleries and 1 marine moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 3 armour moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from West India to India 1 fighter moved from 72 Sea Zone to Kenya Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,3,4,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3 British collect 27 PUs (8 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -1.00 Americans : -1.00 Japanese : -0.67
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 97 Sea Zone to 96 Sea Zone
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 transport Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to 97 Sea Zone 3 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia Place Units - Italians 2 destroyers and 2 fighters placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,2,6,5,6,1,1,4,4,5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands Non Combat Move - ANZAC 2 fighters moved from Queensland to 49 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 infantry moved from Karelia to Finland Germans take Finland from Russians
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 infantry moved from Karelia to Finland Germans take Finland from Russians Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking 106 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany 1 artillery moved from Northern Italy to Western Germany 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 2 armour moved from Samara to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus 2 aaGuns and 3 armour moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 3 infantry moved from Russia to Tambov 8 bombers moved from Russia to Southern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Yugoslavia Place Units - Germans 1 factory_minor placed in Rostov 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 infantry placed in Western Germany 1 transport placed in 112 Sea Zone 3 submarines placed in 93 Sea Zone 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 infantry, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 4 artilleries, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 infantry, 2 marines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 33 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Yunnan to Burma 5 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 infantry, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 4 artilleries, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 infantry, 2 marines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 33 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Yunnan to Burma 5 fighters and 4 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone Combat - Japanese Battle in Midway Battle in Wake Island Battle in Caroline Islands Japanese attack with 4 artilleries, 2 bombers, 4 infantry and 2 marines Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 3 marines Japanese roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 4 infantry and 2 marines in Caroline Islands, round 2 : 7/12 hits, 4.67 expected hits Americans roll dice for 1 artillery, 1 infantry and 3 marines in Caroline Islands, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 3 marines owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Caroline Islands from Americans with 3 artilleries, 2 bombers, 3 infantry and 2 marines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 3 marines Battle in Burma Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 8/11 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from Burma to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 armour moved from Urals to Russia 2 bombers moved from Caroline Islands to Marianas 2 submarines moved from 20 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 artillery placed in Kwangtung 2 transports placed in 20 Sea Zone 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33 UK_Pacific : -0.33 Japanese : 4.17
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@DizzKneeLand33 I took the liberty of moving through the russian turn as they only have 1 sub left, thought you could edit it to where you wanted on the allies go.
If you were planning to suicide into the italian fleet on the combat phase then I am happy for you to assume you sunk a dd and that I sunk the sub! :+1:
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Can I just resign this dumpster fire and we play again? :)
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@DizzKneeLand33 haha no problem… good game my friend! Will you post the result?
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Sure thing – did you want to flip sides with the same bid or rebid? Either is fine with me.
If a flip, just let me know where you would like your bid.
GG my friend!!
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@DizzKneeLand33 flip is fine thanks…sub sz98, inf egypt, inf alexandria :+1: