Maxi VS Enigma Winner takes it all:)


  • @Enigma Glemte at flytte den russiske u-båd ned i 112. Gider du gøre det?


  • Battle calculatoren sagde 83% i min favør med 10 enheder tilbage, så ja var lidt heldig, men ikke noget ekstremt.
    Selv hvis den var gået efter statistikken syntes jeg det havde været det værd.
    Jeg flytter den:)


  • @Maxiheimer Selvfølgelig skulle du angribe - det havde jeg også regnet med. Min calculator sagde dog du skulle miste 60 IPC mere end du gjorde.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 5 infantry moved from Anhwe to Hunan
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 mech_infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery moved from Korea to Amur
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            3 mech_infantrys moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Kiangsi to Kwangsi
            3 mech_infantrys moved from Shantung to Hunan
            2 bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to Malaya
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Hunan, round 2 : 1/12 hits, 3,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys in Hunan, round 3 : 2/11 hits, 3,50 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 2/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Malaya, round 3 : 2/7 hits, 4,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            2 bombers moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 aaGun moved from Jehol to Manchuria
            1 fighter moved from Manchuria to Japan
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    UK_Pacific : 1,33
    Japanese : -9,17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Gibraltar to Trans-Jordan
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Morocco
                Americans attack with 4 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/6 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Morocco from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 2 bombers
                Italians defend with 1 artillery
                    Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from Trans-Jordan to Iraq
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : 2,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 artillery moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Gibraltar to Trans-Jordan
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Morocco
                Americans attack with 4 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/6 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Morocco from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 2 bombers
                Italians defend with 1 artillery
                    Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from Trans-Jordan to Iraq
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 artillery moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 armour moved from Iraq to Egypt
                  British take Trans-Jordan from Italians
            1 armour moved from Persia to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 armour moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 bomber moved from Persia to Egypt
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            2 infantry moved from Shan State to Malaya
            1 fighter moved from India to Malaya
            2 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            1 tactical_bomber moved from Szechwan to Kwangsi
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Malaya
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 harbour
                    British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Kwangsi
                British attack with 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries, 2 infantry and 5 mech_infantrys
                    British roll dice for 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 6/11 hits, 3,33 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 5 mech_infantrys in Kwangsi, round 2 : 4/9 hits, 3,00 expected hits
                    2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Kwangsi
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/7 hits, 2,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 5 infantry
                Casualties for Japanese: 2 artilleries, 2 infantry and 5 mech_infantrys
            Battle in Egypt
                British attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 armour, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/4 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 2/4 hits, 2,17 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 bomber in Egypt, round 4 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour and 2 fighters in Egypt, round 4 : 1/3 hits, 1,83 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the British and 1 fighter owned by the Italians lost in Egypt
                Italians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 2 armour, 1 artillery, 1 bomber and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Persia to Iraq
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 fighter moved from Malaya to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 aaGun, 1 artillery and 5 infantry moved from India to Burma
    
        Place Units - British
            1 bomber and 2 mech_infantrys placed in Union of South Africa
            3 mech_infantrys placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,1,6,1,1,1,4,4,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,6,4,2,3
            UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Italians : -1,83
    British : 2,83
    Americans : 2,67
    Chinese : -0,17
    Japanese : 1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 4 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour; French defend with 1 fighter
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for French: 1 fighter
            Battle in Western Ukraine
                Italians attack with 2 armour and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 armour moved from Northern Italy to Slovakia Hungary
            1 bomber moved from Gibraltar to Southern France
            1 fighter moved from Egypt to 97 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Northern Italy
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 55 Sea Zone
            1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 mech_infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from 55 Sea Zone to Malaya
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from India to Volgograd
            1 fighter moved from India to Volgograd
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 55 Sea Zone
            1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 mech_infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from 55 Sea Zone to Malaya
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from India to Volgograd
            1 fighter moved from India to Volgograd
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : -0,33
    

    Savegame


  • @Enigma Fortrød den franske krydser - vil du lægge den tilbage til Gibraltar…


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
            EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            5 infantry moved from Romania to Bessarabia
            2 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            1 fighter and 1 tactical_bomber moved from Southern Italy to Denmark
            1 fighter and 1 tactical_bomber moved from Southern Italy to Denmark
            3 bombers moved from Poland to Norway
            2 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Poland to Normandy Bordeaux
            1 bomber moved from Poland to Holland Belgium
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Romania to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Bessarabia, round 2 : 1/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 3 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 3 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Norway
                Germans attack with 4 bombers and 2 infantry
                Americans defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 4 bombers and 2 infantry in Norway, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Denmark
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 2/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 8 infantry and 2 tactical_bombers
                Russians defend with 1 armour, 4 artilleries and 2 mech_infantrys
                    Germans roll dice for 8 infantry and 2 tactical_bombers in Belarus, round 2 : 1/10 hits, 2,33 expected hits
                    Russians roll dice for 1 armour, 4 artilleries and 2 mech_infantrys in Belarus, round 2 : 4/7 hits, 2,50 expected hits
                    1 mech_infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 3 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Belarus, round 3 : 2/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 4 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 armour and 3 artilleries in Belarus, round 4 : 2/4 hits, 1,50 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Russians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8
                Casualties for Germans: 8 infantry
                Casualties for Russians: 2 artilleries and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Western Ukraine
            3 aaGuns and 4 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Poland to Western Ukraine
            1 fighter moved from Romania to Western Germany
            2 fighters moved from Denmark to Western Germany
            2 tactical_bombers moved from Denmark to 113 Sea Zone
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            4 bombers moved from Norway to Western Germany
            5 infantry moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            2 tactical_bombers moved from Belarus to Novgorod
    
        Place Units - Germans
            3 armour placed in Novgorod
            4 infantry and 3 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
            Germans undo move 3.
            4 infantry placed in Western Germany
            2 infantry placed in France
            Germans undo move 2.
            3 infantry and 3 mech_infantrys placed in Germany
            1 infantry placed in France
            Germans undo move 3.
            2 infantry placed in Southern France
            Germans undo move 4.
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -1,00
    Americans : -1,17
    Russians : 2,50
    

    Savegame


  • Der er flyttet:)


  • @Maxiheimer TripleA spørger om scrambling i 113 mod en u-båd. Det kan de da ikke… Jeg siger nej!


  • Haha det kan de da sagtnes… de kan bare ikke ramme den:)


  • @Maxiheimer Så bare ja?


  • Betyder vist ikke rigtig noget…


  • @Enigma tager du hit på carrier eller cruiser?


  • cruiser:)


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