OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
Maxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 mech_infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in Java Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from 55 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to India 1 fighter moved from India to Volgograd 1 fighter moved from India to Volgograd Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 mech_infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in Java Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from 55 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to India 1 fighter moved from India to Volgograd 1 fighter moved from India to Volgograd Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians Combat - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
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@Enigma Fortrød den franske krydser - vil du lægge den tilbage til Gibraltar…
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 5 infantry moved from Romania to Bessarabia 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Germany to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Denmark 1 fighter and 1 tactical_bomber moved from Southern Italy to Denmark 3 bombers moved from Poland to Norway 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Poland to Normandy Bordeaux 1 bomber moved from Poland to Holland Belgium 1 tactical_bomber moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Romania to Belarus Combat - Germans Battle in Bessarabia Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Bessarabia, round 2 : 1/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 bomber and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Norway Germans attack with 4 bombers and 2 infantry Americans defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 4 bombers and 2 infantry in Norway, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Denmark Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Belarus Germans attack with 8 infantry and 2 tactical_bombers Russians defend with 1 armour, 4 artilleries and 2 mech_infantrys Germans roll dice for 8 infantry and 2 tactical_bombers in Belarus, round 2 : 1/10 hits, 2,33 expected hits Russians roll dice for 1 armour, 4 artilleries and 2 mech_infantrys in Belarus, round 2 : 4/7 hits, 2,50 expected hits 1 mech_infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 3 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Belarus, round 3 : 2/6 hits, 2,17 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 4 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 armour and 3 artilleries in Belarus, round 4 : 2/4 hits, 1,50 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8 Casualties for Germans: 8 infantry Casualties for Russians: 2 artilleries and 2 mech_infantrys Non Combat Move - Germans 2 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Baltic States to Western Ukraine 3 aaGuns and 4 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Poland to Western Ukraine 1 fighter moved from Romania to Western Germany 2 fighters moved from Denmark to Western Germany 2 tactical_bombers moved from Denmark to 113 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 bombers moved from Norway to Western Germany 5 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from Belarus to Novgorod Place Units - Germans 3 armour placed in Novgorod 4 infantry and 3 mech_infantrys placed in Germany 6 infantry placed in Western Germany Germans undo move 3. 4 infantry placed in Western Germany 2 infantry placed in France Germans undo move 2. 3 infantry and 3 mech_infantrys placed in Germany 1 infantry placed in France Germans undo move 3. 2 infantry placed in Southern France Germans undo move 4. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,67 British : -1,00 Americans : -1,17 Russians : 2,50
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Der er flyttet:)
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@Maxiheimer TripleA spørger om scrambling i 113 mod en u-båd. Det kan de da ikke… Jeg siger nej!
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Haha det kan de da sagtnes… de kan bare ikke ramme den:)
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@Maxiheimer Så bare ja?
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Betyder vist ikke rigtig noget…
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@Enigma tager du hit på carrier eller cruiser?
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cruiser:)
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@Maxiheimer ok
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 carrier and 1 transport in 113 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier and 1 transport in 113 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier and 1 transport in 113 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 carrier and 1 transport in 113 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier and 1 transport in 113 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 cruiser Casualties for Russians: 1 submarine 2 tactical_bombers owned by the Germans forced to land in Western Germany Non Combat Move - Russians 2 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 armour moved from Belarus to Russia 2 artilleries moved from Belarus to Smolensk 2 infantry moved from Bryansk to Smolensk 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 9 infantry placed in Russia Russians undo move 1. 1 armour placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -3,17 Russians : -0,67
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Så fik du da vist også den ubåd udnyttet;(
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@Maxiheimer Det var sgu’ spændende. Tilgengæld gik det jo galt første gang.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Kansu to Shensi 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Shantung to Kweichow 1 tactical_bomber moved from Kwangtung to Kwangsi 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 2 artilleries, 3 infantry and 3 mech_infantrys moved from Hunan to Kwangsi 1 bomber moved from Kiangsi to Shensi 1 bomber moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 mech_infantrys moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery moved from Tsinghai to Shensi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Java Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Java, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Kwangsi Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/15 hits, 4,33 expected hits Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 3/12 hits, 3,83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Kiangsi 1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Kiangsi 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Manchuria to Buyant-Uhaa 1 fighter and 2 tactical_bombers moved from Manchuria to Jehol 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Americans : 0,67 Chinese : 0,67 Japanese : -1,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Iraq to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from 92 Sea Zone to Morocco 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 artillery and 6 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Americans : 1,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 2 artilleries and 6 infantry Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1,83 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Iraq to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from 92 Sea Zone to Morocco 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 artillery and 6 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 2 artilleries and 6 infantry Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Alexandria Battle in Malta Battle in Kweichow British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Alexandria from Italians, taking Malta from Italians, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 1 fighter and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Union of South Africa to Egypt 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Persia to Caucasus 1 aaGun moved from Burma to India 1 artillery and 5 infantry moved from Burma to Yunnan 1 fighter moved from Yunnan to Volgograd 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 battleship moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,4,2,3,4,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 British : 1,00 Americans : 1,00 Chinese : -1,83 Japanese : 1,00
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Nu har jeg prøvet 2 gange, men får et crash på dice serveren hver gang… Jeg prøver igen lidt senere, kan jo være den er nede