@squirecam had a long look ; no, thank you.
I forgot how strong Japan began the scenario.
Scary!
Maxi VS Enigma Winner takes it all:)
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@Enigma
Glemte lige den franske destroyer - har redigeret. Husk at spille seneste gamesave. -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers British defend with 1 bomber, 1 fighter and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits, 5,67 expected hits British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2,00 expected hits 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 infantry owned by the French lost in Trans-Jordan Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 3 : 5/9 hits, 5,67 expected hits British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Trans-Jordan Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for ANZAC: 1 infantry Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for French: 1 infantry Non Combat Move - Germans 5 bombers moved from Trans-Jordan to Egypt 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt 4 armour moved from Greece to Romania 1 armour and 3 mech_infantrys moved from Holland Belgium to Germany 3 armour moved from Western Germany to Poland 4 armour and 9 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 1 bomber and 3 infantry placed in Western Germany 2 infantry placed in France 2 mech_infantrys placed in Western Germany 3 armour placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -2,33 British regular : -2,67
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Så var det vist min tur til at være heldig… DU kan selv tjekke slaget i trans jordan, men nu ikke noget med at smide med tingene i arrigskab:)
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@Maxiheimer
Har set det. Ufatteligt at lave 0 hits med de enheder. -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 mech_infantry moved from Novgorod to Belarus 2 armour moved from Novgorod to Belarus 3 infantry moved from Belarus to Baltic States 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Russia to Novgorod 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Belarus Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour, 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Ja det er ikke noget man ser så tit. Tyskerne var endda ikke engang heldige med terningerne. ramte kun 4 i første runde…
Men syntes selv at det var et meget godt angreb. -
@Maxiheimer Havde set den komme men burde jo have taget 2 fly ud og så var det den italienske flåde værd. Nu kunne det godt ligne en seriøs gamechanger :face_with_rolling_eyes:
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selv med 2 tab, som jeg forventede mener jeg at det var det værd. Italienerne får det i hvert fald lidt nemmere i afrika nu.
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@Maxiheimer
Måske. Lad os se, hvad næste runde bringer. -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Siam 1 artillery moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 2 bombers moved from Kwangsi to Malaya 2 fighters and 2 tactical_bombers moved from Manchuria to Hopei 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Hunan to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 mech_infantrys moved from Kiangsu to Hopei 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 3 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 7/12 hits, 5,67 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 16 Sea Zone to Japan 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 cruiser, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from Malaya to Kwangsi 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 45 Sea Zone to 37 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hopei to Anhwe 1 mech_infantry moved from Kiangsu to Kwangsi 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 factory_minor placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : 0,17 ANZAC regular : -0,33 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 battleship moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Philippines Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Java from Japanese, taking Philippines from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern Italy Americans attack with 1 armour and 1 infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 2 : 2/3 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy Italians win with 2 aaGuns, 1 bomber and 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Midway 1 bomber moved from 25 Sea Zone to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from 45 Sea Zone to 54 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : 1,17 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 battleship moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Philippines Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Java from Japanese, taking Philippines from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern Italy Americans attack with 1 armour and 1 infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 2 : 2/3 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy Italians win with 2 aaGuns, 1 bomber and 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Midway 1 bomber moved from 25 Sea Zone to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from 45 Sea Zone to 54 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 2 infantry moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern Italy British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 2 : 2/3 hits, 0,83 expected hits 2 infantry owned by the British lost in Southern Italy British roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 armour and 1 artillery in Southern Italy, round 4 : 2/2 hits, 0,83 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 4 : 0/3 hits, 0,83 expected hits 2 aaGuns owned by the Italians lost in Southern Italy British roll dice for 1 armour and 1 artillery in Southern Italy, round 5 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 bomber and 2 infantry in Southern Italy, round 5 : 1/3 hits, 0,83 expected hits 1 artillery owned by the British lost in Southern Italy British roll dice for 1 armour in Southern Italy, round 6 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 bomber and 2 infantry in Southern Italy, round 6 : 0/3 hits, 0,83 expected hits 1 bomber owned by the Italians lost in Southern Italy British roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 7 : 1/2 hits, 0,67 expected hits 1 armour owned by the British lost in Southern Italy Italians win with 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 2 aaGuns and 1 bomber Non Combat Move - British 1 carrier moved from 71 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Iraq to 80 Sea Zone 2 fighters moved from Yunnan to India 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 artilleries moved from Anglo Egyptian Sudan to Kenya 2 mech_infantrys moved from Belgian Congo to Kenya 1 infantry moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 2 aaGuns moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Burma to Shan State 1 artillery moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 infantry placed in Union of South Africa 1 factory_minor placed in Persia 2 transports placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,5,4,2,4,5,2,4,1,4,4,3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,17 Italians regular : 0,33 Japanese regular : -0,33 Neutral_Axis regular : 0,00 British regular : -0,00
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@Enigma
Nu er det min tur til lige at overveje om der er grund til at køre videre herfra. Italien var blottet og slaget ved Rom lå med 60 - 40 til UK selv uden USA’s hjælp. Og så brænder Både USA og UK ALT! i de første to tre - runder mens du rammer 2 ud af 2 på 2’ere! Og Yunnan - 98% i Kinas favør. Jeg kan bare IKKE få bare en smule tur i den, når det virkelig gælder. Hold k… jeg er træt af det også med tanke på de to gange jeg har tabt med Tyskland efter slag med henholdsvis 95% og 85% vinderchance. -
Jeg svedte godt nok også lidt da jeg så hvor åbent jeg havde ladet italien stå… Det retter lidt op for min dårlige start:)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 3 fighters moved from Alexandria to 95 Sea Zone 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/8 hits, 2,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 95 Sea Zone Italians attack with 3 fighters British defend with 2 transports; Americans defend with 1 battleship and 1 transport Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 battleship and 3 transports in 95 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone 2 transports owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 31 Casualties for Italians: 1 fighter Casualties for Americans: 1 battleship and 1 transport Casualties for British: 2 transports Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Southern Italy 1 airfield placed in Egypt Italians undo move 1. 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 0,17 British regular : 0,67
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Tror vi begge skal arbejde lidt på at lade være med at lade det gå os på når tingene ikke lige går som vi forventer:) til gengæld syntes jeg at heldet svinger frem og tilbage i dette spil.
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@Maxiheimer
Det har du helt ret i - jeg går helt sikkert for meget op i det. Men efterhånden kan jeg ikke rigtig se hvad jeg skal gøre - jeg sidder før vigtige slag og ved bare, at de går galt. Det er sket igen og igen mod dig og andre på tripleA. Det sker alt for tit. Den eneste fejl du har lavet i spillet og jeg kan selvfølgelig ikke udnytte det. Om jeg så havde haft dobbelt så mange enheder var det gået galt. Italien burde have været nede i sækken og i stedet ejer de Afrika. Den engelske (eller amerikanske) flåde er fiskeføde. Ligesom du var parat til at stoppe efter Japans 1. runde kan du sikkert forstå, at jeg synes dette ser håbløst ud nu… -
Sagen er jo den at vi begge går meget op i det, og det er jo det der også gør det sjovt og spændende! Jeg kunne ikke forestille mig noget kedeligere end at spille med en der ikke går op i det.
Italien fejlede, men den var jo heller ikke ligefrem en sikker sag. Indrømmet, jeg var heldig.
Jeg kan slet ikke se at den her er afgjort! Tyskerne står ikke specielt godt, og du har 2 fabrikker der kan smide enheder ind imod italienerne i afrika, så det er bare et spørgsmål om tid. -
@Maxiheimer
Jeg synes nu Tyskland står fint. De har jo ikke længere noget pres fra vest og USA skal også slås mod Japan, som har haft godt tur i den. Hvad skulle hindre italienerne i at bygge et kompleks i Egypten eller flåde ved Italien nu?Briterne har ikke råd til både Afrika og Vesteuropa. Et bombefly mod hver fabrik i hver runde - jeg rammer aldrig på AA. Tyskerne var uheldige i første runde men vandt ikke desto mindre dem, de skulle vinde. Bortset fra cruiseren. Til sammenligning fik alliancen ikke Rom på trods af odds’ne (!) og har dermed mistet et slagskib, seks værdifulde landenheder og tre transportere og lige om lidt, hvad tyskerne vælger at sænke. Til ingen verdens nytte. Næsten 30 IPC i briternes slunkne kasse forduftet og Italien kan bygge sin airbase. En 100 IPC runde til aksens fordel. Så jeg synes der er en markant forskel på tyskernes start og så dette her - den sidste halvanden runde for alliancen har været en katastrofe både i Middelhavet og Pacific.
Det er er spillets sjæl med de terninger - jeg ved det. Men jeg trænger simpelthen til en succesoplevelse - hvad nytter det at lave gode træk når det HVER gang går op i røg. Og det gør det jo. Tre af de nu snart fire spil jeg har tabt til dig (for ja, jeg taber helt sikkert dette også) har jeg bare ikke haft terningerne i afgørende slag på trods af gode odds i dem alle. Italien var ikke en sikker sag… USA burde have ramt 2 enheder da tanken statistisk skulle have haft to chancer. Det ville have efterladt UK med 90% chance - men det ville sikkert ikke engang have været nok. Ikke desto mindre en åbning, der skulle forsøges udnyttet og det tror jeg alle erfarne spillere ville have gjort - inkl. dig :-).
Du spiller skide godt og derfor er det så sjovt at spille med dig. Men for f… hvor har jeg fået prygl af de terninger - trænger til noget optur.