And no worries at all! We have up to three days to revert, and yo replied within hours :-)
Makalakalane vs Brent
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Combat Move - British 1 battleship moved from 33 Sea Zone to 45 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 carrier and 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 bomber moved from Caroline Islands to Dutch New Guinea Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 battleship moved from 62 Sea Zone to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 airfield placed in Dutch New Guinea 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Politics - Japanese Purchase Units - Japanese Japanese buy 5 armour, 2 artilleries and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Jehol 1 mech_infantry moved from Hopei to Jehol 1 fighter moved from Kweichow to Jehol 1 armour and 2 mech_infantrys moved from Hopei to Chahar 3 infantry moved from Suiyuan to Shensi 2 fighters moved from Kweichow to Shensi 1 fighter moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Suiyuan to Shensi 2 fighters moved from Shensi to Kweichow 2 artilleries and 1 infantry moved from Shan State to French Indo China 1 fighter moved from Malaya to French Indo China 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 6 fighters, 9 submarines and 7 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Burma to Shan State 1 fighter moved from Jehol to Kweichow 2 bombers moved from Japan to Kwangtung Place Units - Japanese 2 transports placed in 6 Sea Zone 2 transports placed in 39 Sea Zone 2 artilleries placed in Japan 3 armour placed in Kwangtung 2 armour placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to Java 1 bomber moved from Dutch New Guinea to Java 1 bomber moved from Dutch New Guinea to Java 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Java Americans attack with 3 armour, 3 bombers and 3 infantry Japanese defend with 3 artilleries and 1 infantry Americans roll dice for 3 armour, 3 bombers and 3 infantry in Java, round 2 : 5/9 hits, 4.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Java Americans win, taking Borneo from Japanese, taking Java from Japanese with 3 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Japanese: 3 artilleries and 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Queensland 1 bomber moved from Java to Queensland 1 bomber moved from Dutch New Guinea to Queensland 1 bomber moved from Java to Dutch New Guinea 1 battleship moved from 45 Sea Zone to 54 Sea Zone 5 submarines moved from 45 Sea Zone to 54 Sea Zone 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 3 carriers and 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Western Australia to 54 Sea Zone 1 fighter moved from Western Australia to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 25 PUs; end with 25 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 55 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 battleship moved from 45 Sea Zone to 54 Sea Zone 1 carrier moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 bomber moved from Dutch New Guinea to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 10 Politics - Japanese Purchase Units - Japanese Japanese buy 1 airfield, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 tactical_bombers moved from 20 Sea Zone to Philippines 7 fighters moved from 20 Sea Zone to Philippines 1 bomber moved from Kwangtung to 43 Sea Zone 1 bomber moved from Kwangtung to 42 Sea Zone 2 infantry moved from Shensi to Sikang 3 fighters moved from Kweichow to Sikang 1 armour and 2 mech_infantrys moved from Chahar to Suiyuan 1 armour moved from Jehol to Suiyuan 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 4 battleships moved from 20 Sea Zone to 35 Sea Zone 3 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Yunnan to Sikang Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Sikang Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Sikang, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Sikang, round 3 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 artilleries, 7 fighters, 2 infantry and 7 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 4 battleships in Philippines, round 2 : 4/4 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 7 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 7 carriers, 2 destroyers and 9 submarines moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 armour moved from Kwangtung to Yunnan 2 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 2 armour moved from French Indo China to Yunnan 1 aaGun moved from Shensi to Sikang 3 fighters moved from Sikang to Kweichow 1 bomber moved from 43 Sea Zone to Kwangtung 1 bomber moved from 42 Sea Zone to Malaya 1 fighter moved from French Indo China to Kwangtung 7 fighters moved from Philippines to 35 Sea Zone 7 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to Kwangtung Place Units - Japanese 1 airfield placed in Kwangtung 3 transports placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 infantry EDIT: Adding units owned by Japanese to Shan State: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 1.00 Japanese : 0.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone 4 fighters moved from Queensland to 26 Sea Zone 1 carrier moved from 29 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya Combat - Americans Battle in Sumatra Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Malaya Americans attack with 1 armour and 1 infantry Japanese defend with 1 bomber and 1 harbour Americans roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Malaya, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Malaya, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Midway 1 bomber moved from Queensland to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from 31 Sea Zone to Wake Island Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 armour, 2 bombers, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 30 PUs; end with 30 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 10 Combat Move - British 1 bomber moved from Ceylon to Queensland 1 carrier moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 54 Sea Zone to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 54 Sea Zone to 62 Sea Zone Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 battleship moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from 62 Sea Zone to New South Wales 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11 Politics - Japanese Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from Shan State to Malaya 3 armour moved from Yunnan to Malaya 2 armour and 1 mech_infantry moved from Suiyuan to Shensi 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Sikang to Tsinghai 3 fighters moved from Kweichow to Tsinghai 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 2 artilleries moved from 43 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangtung to Borneo 1 submarine moved from 35 Sea Zone to 41 Sea Zone 2 submarines moved from 35 Sea Zone to 45 Sea Zone 2 submarines moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines, 5 tactical_bombers and 2 transports Americans defend with 1 submarine Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Borneo, round 2 : 4/5 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Tsinghai Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 3 armour and 4 infantry Americans defend with 1 armour, 1 harbour and 1 infantry Japanese roll dice for 3 armour and 4 infantry in Malaya, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Borneo to Philippines 2 fighters moved from Kwangtung to French Indo China 2 fighters moved from Japan to Kwangtung 2 armour moved from Yunnan to Kwangtung 1 aaGun moved from Sikang to Shensi 3 fighters moved from Tsinghai to Kweichow 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 1 fighter and 1 infantry placed in Japan 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone 1 transport placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 transport placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.00 Chinese : 0.00 Japanese : 2.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from Queensland to 46 Sea Zone 1 bomber moved from Wake Island to 46 Sea Zone 1 bomber moved from Midway to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 46 Sea Zone Americans attack with 4 bombers, 1 destroyer and 2 submarines Japanese defend with 2 submarines Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 submarines owned by the Japanese lost in 46 Sea Zone Americans win with 4 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 46 Sea Zone to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 6 submarines, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 armour, 1 bomber, 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3 Americans collect 19 PUs (4 lost to blockades); end with 19 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 49 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 1.00
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuan Chinese take Suiyuan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11 Combat Move - British 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 39 Sea Zone to Ceylon Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour and 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 cruiser moved from 62 Sea Zone to 45 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Politics - Japanese Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Tsinghai to Kansu 1 armour moved from Shensi to Kansu 1 armour moved from Shensi to Suiyuan 1 mech_infantry moved from Shensi to Suiyuan 1 fighter moved from Kweichow to Kansu 1 fighter moved from Kweichow to Suiyuan 1 fighter moved from Kweichow to Suiyuan 2 fighters moved from 35 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 artilleries, 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 infantry, 5 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries moved from 45 Sea Zone to Dutch New Guinea 2 armour moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 armour moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from Americans 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 2 submarines Battle in 45 Sea Zone Japanese attack with 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 4 transports ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 6 submarines in 45 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 2 battleships owned by the Japanese 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser and 1 destroyer Battle in Kansu Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 armour, 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 armour, 2 artilleries and 4 infantry ANZAC defend with 1 airfield and 1 infantry; Americans defend with 1 aaGun Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Dutch New Guinea, round 2 : 3/8 hits, 2.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 2 fighters moved from 46 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to Kwangtung 2 fighters moved from Kwangtung to Japan 2 fighters moved from Suiyuan to Kweichow 1 aaGun moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow Place Units - Japanese 2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone 3 artilleries placed in Japan 1 infantry placed in Japan Japanese undo move 3. 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.50 ANZAC : 0.83 Chinese : -0.67 Japanese : -1.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 33 Sea Zone to Caroline Islands 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 submarines and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 armour and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 1 bomber moved from Queensland to Caroline Islands Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 19 PUs; end with 19 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 49 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.67
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Combat Move - British 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Queensland to Caroline Islands 1 infantry moved from South Australia to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33