I just posted this in the TripleA support thread, shouldn’t have done it here actually.
Maxi VS David
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Ja, nu fandt jeg det. Det ka godt være ret uoverskueligt at læse alt det gøgl igennem :D Pis, sikke da en lortefejl at begå. Nå, men jeg kan godt vende det - vent og se! ;)
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Så latterligt. 1 Cruiser + 4 infantry, slog ikke dine 2 infantry i Java. Det afgjorde rimelig meget at jeg ik får den bonus… -.-
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 bombers and 1 harbour; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 unit repaired. 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 4 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 fighter moved from Jehol to 19 Sea Zone 1 tactical_bomber moved from Jehol to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 tactical_bomber moved from Jehol to 19 Sea Zone 3 tactical_bombers moved from Jehol to 19 Sea Zone 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Java Japanese attack with 4 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 4 infantry in Java, round 2 : 0/4 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 4 infantry in Java, round 3 : 0/4 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 4 infantry in Java, round 4 : 1/4 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Java, round 6 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 4 infantry Casualties for ANZAC: 1 infantry Battle in 18 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 3 fighters and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 3 carriers and 2 destroyers moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 2 fighters moved from 18 Sea Zone to 17 Sea Zone 2 fighters moved from 19 Sea Zone to 17 Sea Zone 1 armour moved from Kiangsu to Jehol 2 mech_infantrys moved from Kiangsu to Jehol 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Hunan to Jehol 2 fighters moved from Hunan to Anhwe 5 infantry moved from Hunan to Anhwe 2 mech_infantrys moved from Hunan to Anhwe 5 artilleries moved from Hunan to Anhwe 1 armour moved from Hunan to Anhwe 1 fighter moved from Japan to 17 Sea Zone 2 tactical_bombers moved from 18 Sea Zone to Japan 4 tactical_bombers moved from 19 Sea Zone to Japan 2 tactical_bombers moved from 19 Sea Zone to Japan Place Units - Japanese 3 armour placed in Kiangsu 1 harbour placed in Iwo Jima 2 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,2,3,2,1,1,2,2,5,6,4,5 Japanese collect 33 PUs (11 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
ANZAC : 1.67 Americans : -0.67 Japanese : -1.83
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Jeg vil nødig lyde bitter, men det ku sgu godt gå hen og være det, der afgør det for Japan :D Får ikke de øer lige foreløbigt. :) Men det har været et fedt nok scenarie alligevel. Havde jeg vundet kampen på Java, havde det set nogenlunde ud alligevel. Ik at den er tabt nu, men det ville ha været god mønt for Japan, når de er så pressede.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 carrier and 2 fighters moved from 25 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 destroyers and 6 fighters Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 17 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 5/10 hits, 5,50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 3 : 6/13 hits, 7,00 expected hits 1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 17 Sea Zone Americans roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 17 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits Japanese roll dice for 2 battleships and 6 fighters in 17 Sea Zone, round 4 : 4/8 hits, 5,33 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Americans lost in 17 Sea Zone Japanese win with 2 battleships and 4 fighters remaining. Battle score for attacker is -95 Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 3 carriers, 2 destroyers and 2 fighters 4 fighters owned by the Japanese forced to land in Iwo Jima Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Changing ownership of Manchuria from Japanese to Chinese EDIT: Removing units owned by Americans from Korea: 1 infantry EDIT: Adding units owned by Americans to Manchuria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,67 Japanese : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 11 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Szechwan to Kweichow 3 infantry moved from Hopei to Suiyuyan Place Units - Chinese 1 artillery and 1 infantry placed in Hunan 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -0,67
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Av av - havde nok valgt en anelse anderledes casualties i den kamp. Havde nok valgt at mindst 1 af Battleshipsne sank og mindst 1 Carrier ville overleve. Er rimelig sikker på, at der var 95%+ sandsynlighed for sejr for mig, selv hvis du havde angrebet med det du har stående på Hawaii.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 carrier and 2 fighters moved from 25 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 destroyers and 6 fighters Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 17 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 5/10 hits, 5,50 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 3 : 6/13 hits, 7,00 expected hits 1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 17 Sea Zone Americans roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 17 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits Japanese roll dice for 2 battleships and 6 fighters in 17 Sea Zone, round 4 : 4/8 hits, 5,33 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Americans lost in 17 Sea Zone Japanese win with 2 battleships and 4 fighters remaining. Battle score for attacker is -95 Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 3 carriers, 2 destroyers and 2 fighters 4 fighters owned by the Japanese forced to land in Iwo Jima Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Changing ownership of Manchuria from Japanese to Chinese EDIT: Removing units owned by Americans from Korea: 1 infantry EDIT: Adding units owned by Americans to Manchuria: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 11 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Szechwan to Kweichow 3 infantry moved from Hopei to Suiyuyan Place Units - Chinese 1 artillery and 1 infantry placed in Hunan 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from United Kingdom to Southern France 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Iraq British attack with 1 armour and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour and 4 infantry in Iraq, round 2 : 1/5 hits, 1,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 4 infantry Casualties for Neutral_Axis: 3 infantry Battle in Southern France British attack with 1 bomber Germans defend with 1 bomber, 1 factory_minor and 1 harbour British roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber in Southern France, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Southern France, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber in Southern France, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Southern France, round 4 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Southern France British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - British 1 bomber moved from Southern France to United Kingdom 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from India to Eastern Persia 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Yunnan to Hunan 1 armour moved from Siam to Yunnan 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from Burma to Yunnan 3 infantry moved from India to West India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 2 infantry EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50 British : -1,00 Americans : -1,67 Chinese : 0,67 Neutral_Axis : 2,00 Japanese : -1,00
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Du skal være velkommen til at ændre det. men husk, havde du ladet carrieren leve havde du haft 2x4’ere mindre i runden efter. jeg fjernede carrierne runde 1. dvs 4x4’ere mindre da kampen gik over 3 runder. jeg vil tro at du havde mistet langt mere.
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Nå, så læser jeg rapporterne forkert :D Jeg læste det osm at det hele var overstået på 1 runde. :)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Yugoslavia to Romania 1 armour moved from Eastern Poland to Romania 1 artillery moved from Alexandria to Egypt 3 infantry moved from Alexandria to Egypt 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to Egypt 1 artillery moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Egypt 3 transports moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in Romania Italians attack with 2 armour Russians defend with 1 mech_infantry Italians roll dice for 2 armour in Romania, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Egypt Italians attack with 1 artillery, 2 fighters and 6 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 6 infantry in Egypt, round 2 : 2/9 hits, 2.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Syria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 2/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Trans-Jordan 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 factory_minor placed in Yugoslavia 3 infantry placed in Southern Italy 3 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.67 French : -1.00 Russians : -0.33
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Men havde faktisk regnet med du ville trække dig baglæns og samle din flåde. Fighters og Carriers er jo væsentligt bedre i forsvar. :)
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Pisse smart med den havn du placerede på Midway Island. Den har spillet en liiiid større rolle end den jeg placerede på Hainan :D (spild af 15 penge)
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Hvis usa kan bytte lige af med japan på flåde er det gerne det værd. Japan har meget svært ved at erstatte deres flåde.
Ja den havn er ikke dum. den gør at japan ikke kan blokere særlig nemt. -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from Malaya to 41 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines and 1 transport Japanese defend with 1 cruiser and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits ANZAC win with 2 submarines and 1 transport remaining. Battle score for attacker is 26 Casualties for Japanese: 1 cruiser and 2 transports Battle in 41 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 cruiser and 1 destroyer ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : -1,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from Malaya to 41 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines and 1 transport Japanese defend with 1 cruiser and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits ANZAC win with 2 submarines and 1 transport remaining. Battle score for attacker is 26 Casualties for Japanese: 1 cruiser and 2 transports Battle in 41 Sea Zone ANZAC attack with 1 cruiser and 2 fighters Japanese defend with 1 cruiser and 1 destroyer ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : -1,33
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Damn - sorry… Troede det var din tur :) Rykker nu her.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 4 infantry moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys in Baltic States, round 2 : 15/49 hits, 14.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Germany 1 fighter moved from Belarus to Germany 1 tactical_bomber moved from Belarus to Germany 1 tactical_bomber moved from Western Germany to Germany 1 mech_infantry moved from Germany to Eastern Poland Place Units - Germans 1 bomber and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Novgorod to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 3 fighters and 2 infantry in Belarus, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 7 infantry moved from Russia to Bryansk 1 aaGun moved from Novgorod to Archangel 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Dzavhan Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 3 infantry placed in Ukraine 1 armour, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -2,67
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Test summary from TripleA, engine version: 1.9, time: 9:20:17 PM
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