I just posted this in the TripleA support thread, shouldn’t have done it here actually.
Maxi VS David
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 4 infantry moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys in Baltic States, round 2 : 15/49 hits, 14.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Germany 1 fighter moved from Belarus to Germany 1 tactical_bomber moved from Belarus to Germany 1 tactical_bomber moved from Western Germany to Germany 1 mech_infantry moved from Germany to Eastern Poland Place Units - Germans 1 bomber and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Novgorod to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 3 fighters and 2 infantry in Belarus, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 7 infantry moved from Russia to Bryansk 1 aaGun moved from Novgorod to Archangel 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Dzavhan Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 3 infantry placed in Ukraine 1 armour, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -2,67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:20:17 PM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to France Combat - Germans
Combat Hit Differential Summary :
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Helt standard åbning fra min side:)
Scramble? -
@Maxiheimer ingen Scramble :)
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 2 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to France Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4,83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/18 hits, 6,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/13 hits, 5,33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3,67 expected hits 2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/11 hits, 4,83 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1,17 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 2 artilleries and 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Western Germany 2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 4 infantry moved from Germany to Western Germany 3 aaGuns, 3 artilleries and 7 infantry moved from Germany to Poland 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 carrier and 2 transports placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Germans collect 41 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : 0,50 AA fire in France : : -0,17 French : -0,83 Neutral_Allies : -0,67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 infantry moved from Kiangsi to Hunan 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to Manchuria 1 fighter moved from Manchuria to Shantung 2 fighters and 2 tactical_bombers moved from Japan to Shantung 4 infantry moved from Korea to Manchuria 1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -1,83
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.33
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk Combat - British
Combat Hit Differential Summary :
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@Maxiheimer scramble ved italien?
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Ja tak - fuld scramble
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Eastern United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/9 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32 Casualties for British: 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 111 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 2 submarines 2 submarines owned by the Germans Submerged British roll dice for 2 fighters in 111 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - British 1 fighter moved from 111 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Malta 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 2 infantry moved from Burma to Shan State 3 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 armour placed in Union of South Africa 1 transport placed in 71 Sea Zone 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 transport EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 106 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : 1.50 Italians : 0.00 Chinese : -0.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Northern Italy to Tobruk 1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone British and Italians reach a stalemate . Battle score for attacker is -14 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 cruiser Battle in Tobruk Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 2 armour, 1 artillery and 1 mech_infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Tobruk, round 2 : 3/5 hits, 2,00 expected hits British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians roll dice for 2 artilleries and 1 bomber in Tobruk, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 armour, 1 artillery and 1 mech_infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Albania to Slovakia Hungary 2 infantry moved from Albania to Yugoslavia 1 aaGun moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : 2,50
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Dine briter ramte irriterende godt;(
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@Maxiheimer wauw… Sygt nok… Den havde jeg ikke tænkt over. Jeg har bare kopieret noget en anden gjorde ved mig :D Det er da heldigt, at jeg har købt en transporter ellers ville Egypten da falde i tur 2… Den skal nok lige gennemtænkes lidt bedre den Nord-Afrika strategi med at bruge de 16 IPC der. Det kræver nok, at man køber et Industrial Complex i tur 1 i virkeligheden, så man ka reinforce i tur 2.
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :